武装突袭3

武装突袭3

The AFTERMATH
168 条留言
ADG 3 月 5 日 下午 11:55 
Playing it again in 2025. Masterpiece. 10/10.
Komodo 2024 年 12 月 8 日 上午 9:08 
excellent mission and immersion TH, 10/10
Julius Cheeser 2024 年 8 月 29 日 下午 10:51 
good stuff! had a lot of fun. Tried to keep my foreign legion alive until the very end, but tragically died defending the hut. Hurt my soul to see him go RIP
John Doe 2024 年 4 月 11 日 上午 8:16 
Great Story :steamthumbsup:
Paul 2024 年 1 月 2 日 下午 12:16 
I've been looking for this mission,thank you so much
papa_bear 2023 年 12 月 6 日 上午 8:29 
i've played both campaigns and they are some fun but this last one is the best mission of all.
Liberty_Valance 2023 年 10 月 29 日 下午 2:24 
vraiment excellent; merci
Gazzer 2023 年 6 月 16 日 上午 8:21 
i feel like im in mgsv with this dusty ass atmosphere ♥♥♥♥♥♥♥♥♥
rencata 2023 年 3 月 4 日 上午 2:19 
Super scénario ! Bien monté, et traductions appréciables. sans DLC et mods à rallonge TOP ****
jurri 2023 年 2 月 28 日 上午 11:05 
This mission would be interesting but at present it's way too difficult, to the point of being completely unplayable. The enemy is way too difficult to cope with.
ThomaHawk  [作者] 2022 年 11 月 8 日 上午 12:15 
@Liberty_Valance: Merci beaucoup :D

@xxx ChiggY xxx: Thank you very much!!! I added it ;)
Liberty_Valance 2022 年 11 月 4 日 上午 10:30 
vraiment excellent. Le meilleur d'Arma3. Merci
ThomaHawk  [作者] 2022 年 8 月 29 日 上午 9:00 
Oh!! Yep I forgot that part... Thanks for that! I'll do it :)
HBAOplus 2022 年 7 月 16 日 上午 1:45 
Hi, please make Miller use British accent in his radio protocol :)
ThomaHawk  [作者] 2022 年 6 月 5 日 上午 8:38 
Thank you!
You can find my other missions here:
https://psteamcommunity.yuanyoumao.com/profiles/76561198083714504/myworkshopfiles/
I'm also working on new missions but it will take a lot of time ^^
Saki (1stGLI) 2022 年 6 月 5 日 上午 5:37 
Those 4 missions were very good,a bit emotional.Do you have more missions or are you planning on doing new missions?
ThomaHawk  [作者] 2022 年 5 月 27 日 上午 3:34 
Thanks :D
jbruggen1 2022 年 5 月 26 日 下午 8:52 
Really well done series of missions. This is some of the best content I've come across in Arma. Thank you for the awesome missions
ThomaHawk  [作者] 2022 年 5 月 1 日 上午 5:57 
Thanks! :D
Hexette 2022 年 5 月 1 日 上午 12:07 
I don't know what else to say but, wow. These missions were phenomenal, really good work ♥
ThomaHawk  [作者] 2022 年 4 月 24 日 下午 12:27 
Thank you very much @delta! Yeah my missions aren't that funny usually haha
delta 2022 年 4 月 19 日 上午 7:15 
this one is depressing af but ♥♥♥♥♥♥♥♥♥ the atmosphere is AMAZING
alohaes 2022 年 2 月 23 日 下午 9:41 
Excited af:steamhappy:
ThomaHawk  [作者] 2022 年 2 月 23 日 下午 2:11 
Thank you a lot for your feedback alohaes! I'm glad to see you liked this one too :cta_emo7:
The mission was indeed pretty hard due to the AI visbility (even through the storm...).
I'm preparing something for the next month ;)
alohaes 2022 年 2 月 23 日 上午 4:28 
Finished it right now and damn this was so good to play mate! What an amazing conclusion to an amazing story! The climax got me by surprise(and it was a really good one too) and I made a decision that I hoped was for the greater good. As always perfect enemy placements with strategic importance which made playing with stealth a must for me. The sandstorm part was a bit "hard" and I had to reload a bit but it nonetheless was quite fun and atmospheric. I am really eager to see your future works such as this gem here. 11/10!
ThomaHawk  [作者] 2022 年 1 月 19 日 上午 11:24 
Thanks PiouRe!
PiouRe 2022 年 1 月 19 日 上午 10:20 
This is the kind of sp that we need
Amazing work
ThomaHawk  [作者] 2022 年 1 月 12 日 上午 4:53 
I can thus understand that this type of gameplay can be frustrating for some people, I'm sorry for that if this was your feeling while playing it, but most of these things that made it to the final result were intended, even for the gameplay part.
ThomaHawk  [作者] 2022 年 1 月 12 日 上午 4:53 
Hello @vladferrum!
I can understand your frustration. "The Aftermath" is a conclusion mission, so the difficulty is very high and the lack of means available to the player is also intended (In order to make the player understand the desperation of the situation, also in connection with the story).

In terms of visibility, the goal was essentially set to make the player advance using the few means at his disposal as flashlight, moving from cover to cover, chemlights etc. The gameplay was thus intended to be more tactical/stealth more than a simple rush.

However, in terms of AI, it is more complex because there are things that I can control like its accuracy or the objects emplacements that will be used as cover on the way to help the player. But there are also things that I don't have control over at all like its visibility during sandstorm or while being into the fog, which can be horrible for the player as you mentionned it.
vladferrum 2022 年 1 月 12 日 上午 4:18 
How did you supposed us to play this? Make scenario during night and turn on sand storn. Conditions which not allowing to see anything at all! Especially without nvg (with nvg as well). By the way, AI bots seems like see everything perfectly and shooting me over and over! After completing first mission, message "few hours later" appears and suddenly enemy attacks your position right away without giving player a minute for rearm and reequip. After all I had to save/load many times after each lucky step to complete this. Most frustrating scenario ever, in spite of perfectly designed atmosphere. Seems like authors thoughts was 95% about atmosphere and 5% about gameplay. Previous missions of this series was much better and more playable.
ThomaHawk  [作者] 2021 年 10 月 24 日 下午 12:10 
@Liberty_Valance Merci beaucoup du compliment et pour tes feedbacks réguliers. J'essai de m'améliorer avec le temps. Content de voir que cela plaise :)

@Ketania Thank you again for the kind words!
Liberty_Valance 2021 年 9 月 17 日 上午 8:22 
Vraiment très bien. Quand je compare aux daubes de campagnes de BI après APEX !
Ketania 2021 年 8 月 30 日 下午 11:51 
It's just really cool!
The execution of the script is higher than any praise!
I'm looking forward to something else.
ThomaHawk  [作者] 2021 年 7 月 21 日 下午 1:34 
Hey !! That's really odd indeed... I know that there is a save issue where people get stuck on the save screen for several minutes, but yours is kinda different. To be honest I don't really know where it comes from, so I'll see what I can do to fix this.
32anChips 2021 年 7 月 20 日 下午 1:49 
great work its really engaging but i can not load my progress for some reason, im not great at these games so i get stuck ha ha. i went to load it back up an i have to start it over again.
is this normal ? i dont think i had a mod running as well as this so i loaded up arma 3 with no mods
ThomaHawk  [作者] 2021 年 5 月 9 日 下午 1:35 
Hey dude! Thank you very much for your tip! I'll keep it in mind :)
adi 2021 年 5 月 9 日 上午 7:03 
hey man, i have a suggestion, if anyone is having troubles with their saves, use FileTX instead (something like that), it's a mod that externally saves the game files and you can play with mods that won't corrupt the save, only a few of scenarios use this because this needs to be strictly implemented by the developer but it's really good, missions such as vindicta use it and after even a clean reinstall of the game the files stay
ThomaHawk  [作者] 2021 年 4 月 25 日 上午 5:52 
Thanks choal, there are silcencers hidden in the map.
If I remember well, there is one in the back of the NATO truck at the beginning :)
choal 2021 年 4 月 25 日 上午 5:10 
Good plot. Though this would be much better if there would be a weapon silencer
ThomaHawk  [作者] 2021 年 3 月 14 日 上午 7:29 
Unfortunately, Jay is supposed to be killed too :(
I tried the mission yesterday and it worked well... I'll see what I can do to fix this issue
Conceivably FoulEye 2021 年 3 月 13 日 下午 12:20 
I did enter the oval around the back because I walked to see if the rendezvous points had anything, that might be why. the survivor was Jay Brown who joined my team after finding him
ThomaHawk  [作者] 2021 年 3 月 13 日 上午 5:29 
Hello Conceivably FoulEye !
Some units are invisible depending the area (in order to optimize the mission while the player is away). What you encountered means that the trigger area didn't recognize you as a player wiich is odd. Have you played the mission with mods activated? I already made some changes about this issue but some mods are still persistent.
For the end, If you choose to escape, then you're the only one survivor. No one should be alive with you
Conceivably FoulEye 2021 年 3 月 12 日 下午 4:57 
Then a smaller non-issue was I got a survivor then did the boat escape and it still said 1 survivor rather than two.
Conceivably FoulEye 2021 年 3 月 12 日 下午 4:55 
I was fighting within the oval when I hit a spot I could not beat. A team leader and two auto riflemen were obliterating me. I go into Zeus after like 15 tries and they are invisible. And then up ahead were more invisable units sitting waiting to pounce. Not all units were like this but man, that needs to be fixed :jarate:
ThomaHawk  [作者] 2021 年 1 月 23 日 上午 5:50 
@ruvbot1 Спасибо ! Да, к сожалению, вражеские юниты в Arma 3 много читерствуют

@dhawal0008 No problem!
This scorpion sign is in fact the flag of the Viper team, which is a special force unit. Also, the red ? means that we don't have any info about what you will find in this area.
Yes it is ! It's inside the big red cercle
ruvbot1 2021 年 1 月 23 日 上午 5:14 
неплохая миссия но сохраняться приходится часто и боты стреляют через стену.
IndicBullet 2021 年 1 月 22 日 下午 11:18 
Thank you for the prompt response ThomaHawk.
I'll check it today. Also what the markers on map, a scorpion sign and a red ? , mean
Also the area that you have mentioned, is it at the area where there are circular structures?
ThomaHawk  [作者] 2021 年 1 月 22 日 下午 5:53 
Hello dhawal0008 !
For the laptop, you can find it at the helipad area, inside the military complex. It's just in front of an helicopter :)
IndicBullet 2021 年 1 月 22 日 下午 2:49 
I killed eveyone but could not find the laptop. Can somebody pls tell me where it is located. I have been trying since last an hour