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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2534434005
Same dynamic population and random mission assignment.
Plus AI Unit caching across the entire map. Hugely increasing performance for local hosting.
Lots of new goodies in the CAS HQ as well. Please check it out
To be fair, the mission is definitely due for a 2021 update.
As soon as I get around to it I will, and I'll add a few new features to it as well
Cheers
It will play the same way as a SP mission, you can still solo everything. Just the option is there for friends to jump in with you too
If you build missions, yes you can use DMP with any faction and any mod. But once the mission is made it's set.
Missions are randomly selected from the pool of missions, AO is randomly assigned and populated with the faction you chose when making the mission in the editor.
But yes as a mission maker, DMP will allow you to make small or large scale Jets style scenarios.
My follow-up would be to ask if I can select factions as easily as in the Dynamic Recon Ops scenarios. For example, use Global Mobilization, CUP or RHS factions simply by selecting them from a menu.
FYI though, you don't need Contact to play this mission, which only uses assets/props from the dlc. As long as the dlc stuff isn't actually fitted to the players you don't need Contact to play it.
I use a lot of Contact and Laws assets in my HQs and Bases to make them as immersive as possible. To remove those would leave the Bases quite baron and empty