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sun_colour_scale is the intensity of the sun. 10.000 is almost darkness and 100.000 is strong sunlight
sky_colour_scale is the illumination of the map (different from the sun)
Original mod have dark nights now btw
It is updated
Don't worry, I am glad to help.
Yes, it is compatible.
One way you can do it is extracting the "Cloud.dss" texture from my mod and paint it all white with any free editor like Paint..net , then re-import it.
It works on Vortex.
@Hideously Conceived
I think you can try the "Darker Campaign" mod, which is similar to what you are asking for
Yes but that mod is for the battles and it is unrelated to this.
It should work with any gameplay mod!
Keep up the great work! :)
It should be compatible with the chaos corruption mod.
If you open the mod you will find all the environments lighting for each area and you can modify the fog values within them (fog density=xxx)
@Killer Rabbit
Yes
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2105377416
-Changed fog levels to be more gentle and less intrusive
-Removed ugly blue fog on distance and replaced with a smooth fog that cover horizon
In the BRIGHT version Sylvania and Vampire Coast areas should be darker than the rest of the world.
Conctact me in private so I don't spam this section with techical stuff
which tables did I need to change?
It is not possible to change the duration unless you know how to use "Pack file manager", then i can guide you to which values you need to edit in mod files.
It is compatible.