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4th scenario, "In the shadow of earth":
- Encounter card: "Pale Blue Dot"
- "(choose one): Take 1 horror, or add 1 doom to the current agenda and discard this card. "
Is the last part "and discard this card." part of the second choice?
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We are at 30XP+ by the end of the 4th scenario, is it normal? Feels too much imo
Some questions:
4th scenario, "In the shadow of earth":
- When "The entity" is spawned (act 2b), the campaign guide instruct to add some Crew story assets out of play as attachment
- Per rules: "an attachment remains attached until either the attachment or the game element to which it is attached leaves play ( in which case the attachment is discarded )"
- Per campaign rules: "If such a situation arises that you would need to discard a card with the scanning back or shuffle it into any other deck, shuffle it back into the scanning deck instead ."
- Finally, act 3b: "Add all Crew story assets you control and in the scanning deck to the victory display."
So, when "The entity" is defeated, the scan cards attached to it are discarded, then shuffle back into the scanning deck, then with act 3b enter the victory display. Is this extra XP intended?
Super quick question: the custom data helper says "Include this in custom content for clue spawning!" As a bit of a TTS noob... how do I do that? Thank you!
THANKS. REALLY, A LOT! I'm loving this caimpaing!
I kinda went overboard on the last scenario, but nonetheless, it was satisfying.
Good work on the campaign
There's a subtle thing about that act in that it's often times more beneficial if you spread out your search instead of searching directly in the Ship's Bridge. There's a bunch of scans in the Bridge that can be done elsewhere for less clues, and there's also the second "path" to advance the act if you spend your clues on the Mind Machine Interface, or use any of the green scan options. So, if clue getting would take too much time, you can try searching in other locations first to "alleviate" that problem.
You're not the first person who brute forced the Ship's Bridge and had a hard time with it though, I'll try to make it more obvious that it's better to spread out and scan at multiple locations than to just scan in the Bridge, or reduce the clue count on that location.
Thanks for playing and the feedback!
So far, the campaign is interesting, I just need to point out its hard for the first Scenario to get to the Ship bridge and get all clues, you need to either rush very early and with multiple survivor who can gather multiple clues very fast or you play with 1 or 2 investigator who can do that
Otherwise, very interesting.
@Droid_Serif - No custom investigators for this one (yet), the actual plot of the campaign makes it awkward to make sciifi investigators without drastically changing the story. But maybe eventually.
@ The1ArmedBandit - The Heir to Carcosa permanent is intended to not give experience unless everyone has trauma! Feel free to get a bit of trauma if you want more experience haha.