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well,its worked for now
Changed "randomized = no" to yes as below in file: sofe_species_classes
Stellarborn = {
archetype = BIOLOGICAL
randomized = yes
portraits = {
"progenitors"
}
graphical_culture = pre_original
move_pop_sound_effect = "moving_pop_confirmation"
}
I can create a custom species with these guys and play no problem(so far).
But that same Stellarborn race is unable to spawn as an AI empire even when force spawn is selected..
Any ideas?