边缘世界 RimWorld

边缘世界 RimWorld

Cyberpunk
22 条留言
Akko 2022 年 10 月 20 日 下午 4:30 
could you add a cyberpsychosis disease from having too many cybernetic implants? like you could get infected by having too much implants, and it could mess with your manipulation and talking a little (because of the jittering and trouble speaking) and they could have a way worse mental break threshold (because of the episodes) and then at 100% they would be stuck in a berserk like state but they can use their weapons, and you would get an event saying that MaxTac is coming to kill the cyberpsycho, on top of all that, you could add the meds that help with cyberpsychosis and different grades of them: small, civilian grade, premium, and millitary grade.
Mlie 2022 年 8 月 8 日 下午 1:46 
Made an updated version of this:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2846541548
Hope it helps anyone!
starfaller 2021 年 9 月 1 日 下午 6:05 
I just hope the Cyberpunk mods will be voted the most popular mods for patch 1.3. lol
Peerl1ss 2021 年 8 月 8 日 下午 6:34 
Any chance of adding Johnny Silverhand's Malorian Arms 3516 and/or his outfit?
why are we here? just to suffer? 2021 年 8 月 8 日 上午 8:14 
1.3 plssssss
DarakuGato 2021 年 4 月 23 日 上午 11:33 
Are the shrimp fresh?
InkNite 2021 年 4 月 8 日 上午 5:50 
i found an armor look like armor milittech ema-1 "Soft Shell"(Good)

With market price 9000
Stats
armor - sharp: 15%
armor - blunt: 28.8%
armor - Heat: 28.8%

Move speed -0.10


Now that i look carefully other things also with weirdstats = =, like armor t-shirt worst than normal t-shirt.
Desmond 2021 年 1 月 26 日 上午 8:00 
the cyberlegs are trying to be installed as arms
Honshitsu 2021 年 1 月 10 日 上午 7:39 
wake up, samurai; we've got a glitterworld to raid
Howlingwolf247 2020 年 12 月 12 日 下午 3:17 
Does this mod work with modded weapons?
Infernox 2020 年 10 月 3 日 下午 11:21 
Go to the mod folder at Steam\steamapps\workshop\content\294100\2129832774\1.2\Defs. To fix the weapons, go to the ThingsDef folder and go to Weapons_Guns. To fix the Sniper Rifle, I changed <defName>Gun_SniperRifle</defName> to <defName>Gun_SniperRifle_CP</defName> in order to differentiate the weapon from the vanilla one. Once I opened up the game, the recipe was fixed as it required the vanilla sniper rifle again. I did this with many of the other defs to hopefully counter conflicts. Hope this helps users of this mod out.
Infernox 2020 年 10 月 3 日 下午 11:21 
Heads up to those using this mod

Turns out that the mod's defs are overwritting the vanilla defs. I noticed this when I was using the Rimsenal mod. One of the weapons needed a H&K PSG to be crafted which is odd. Upon looking at the weapon def, it turned out to be Gun_SniperRifle which overrides the vanilla sniper rifle. Upon closer inspection, this mod is fucking with many of the vanilla stuff which can mess with mods such as EPOE which require the vanilla content to operate. BUT, there is a way to fix this.

NohMerci 2020 年 8 月 21 日 下午 2:09 
Will you still be updating this mod, or are you moving on?
tachi  [作者] 2020 年 6 月 30 日 下午 6:52 
it may be a mod incompatibility, id have to see your list
The Spaniard850 2020 年 6 月 29 日 下午 7:27 
I like the mod, but I've noticed a few issues. A good majority of the items cant be put into stockpiles for some reason. That and after installing this mod I've noticed my colonists and other pawns started acting strange i.e. pathing incorrectly, picking up blocks to just stand in place, constantly walking into walls, saw a another faction pawn die because he kept on trying to tame the same animal until he died.
starfaller 2020 年 6 月 27 日 下午 11:31 
Thank you for chipping In!!
Tess Tickles 2020 年 6 月 20 日 上午 11:29 
will it work for ce
tachi  [作者] 2020 年 6 月 16 日 上午 9:38 
If the original mod author wants to pick this back up and add that then yes but I have no plans to do that
some random skeleton 2020 年 6 月 16 日 上午 6:55 
will this be updated with Cyberpunk 2077 stuff when that game comes out?
tachi  [作者] 2020 年 6 月 14 日 下午 7:22 
This is just a port, so it has whatever the old mod had, but I believe the stats and game mechanic changes were only for the mods items, I could be wrong. I did change it so it didnt overwrite any base game defs. So maybe it doesn't effect everything in core mechanics wise.
ПΛПО Dragoon 2020 年 6 月 14 日 下午 7:04 
So does this have those stats and game changing mechanics of the orginal mod? Or can I use this alongside my other mods?
starfaller 2020 年 6 月 13 日 下午 10:39 
Thank you!!