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报告翻译问题






-Critical Success results in Snowii's Grade
Why is the naming not reversed? level 95 Snowii grade and crit ->level 100 meitou
Another curious thing: first four weapons she produced were all Meitou grade, at only like 85 smithing. After someone else used the station to make a rusted junk weapon for training, everything has been Edge 3 since.
Perhaps the author thought that making this change inside "Homemade" would only affect crafted Meitou and not all Meitou weapons in the game?
Can you tell me if it is just the non-crafted Meitou that have reduced damage? Or, does it seem like all non-crafted weapons are suffering from the same crafted weapon penalty?
It may be possible to make a mod to point the Snowii grade to the vanilla texture for Meitou grade. However, it's impossible to use FCS to make a mod to get the game to point to a texture location inside a different mod. Every single time, the FCS throws an error went attempting to do that and it fails to work - something about the folder path location.
So, one can create a customized, local copy of a mod that fixes Snowii grade to use the same modded texture as Meitou grade by copying said texture inside said mod. But this means that the only way such a mod could be shared on the Workshop is if said custom texture was included in said mod. And that probably requires permission of the creator of said texture.
@Torkkar No, but I could adapt patches for other mods if requested. Would need to be downloaded separately.
@spacefiddle I kinda like it as is, but I think I might use that someday if I make a big modpack when Kenshi 2 comes out.
@murlocgriswold and @Projectile Disfunction Make sure you have it near the bottom of your load order. This mod won't conflict with other weapon mods but some weapon mods will break this one, so it's preferred to load it low.
for added bonus (and a lot of extra work) make the homeeade 99 meitou have a baseline 1% stat increase, and then they'd be exact, but then a crit success wouldn't mean anything. but at least it wouldn't overflow either.
I kinda like the "99% of a Meitou" idea for homemade since homemade Cross blades are OP anyway, needing that crit to get it right. Heck we already do that for Masterwork armor.
Cross' Weaponsmith requirement for Meitou grade is 100, in this mod Homemade Meitou crafting requirement is 90(90 in FCS not 95 as listed). Therefore, the damage on Homemade Meitou weapons is 90% that of Cross.
I'm not sure if there's a way to change this behaviour so weapon stats aren't linked to level. What I've personally done is make Homemade Meitou level 100. Crafting achievable via critical success of Edge III.