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报告翻译问题






I see that this mod automatically adds the Cargo Sling to the helicopter inventory? How can I disable this since I use scripted inventories for vehicles?
See the comment before yours.
In a vehicle Init field:
[this, 10000] remoteExec ["setMass", 0];
This will set the vehicle's mass to 10000 kg.
Enjoy! :)
@Sablus Maximus Decimus any particular ones? Are you talking about just a single hook or a triple setup?
A feature I have missed at a good number of point is the ability to hang an empty rope from the helicopter that you could then attach to the object you are trying to lift. this would allow you to lift objects from tighter places where you would not be able to get a helicopter into.
@Mumus that's hilarious and no. try attaching it to a box that can be.
@Coremanite Ah, they don't have vanilla sling points. I've added them for SLR.
@Mumus @retroka08 use setMass to reduce the cargo mass
@Sablus Maximus Decimus Not hard, feel free to suggest
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/1673456286
mi-24 (and its variants)
apologies for posting twice, steam's servers were suffering the effects of an aneurysm apparently.
Is there any chance you could look into the armed variant of the Blackfish that seems to not be working (no action can be found to hook the cargo)?
Recently flying various eastern block helis, I noticed that the Global Mob. Mi-2 cargo point is somewhere inside the cabin, leading to the rear rotor blowing up when turning the engine on with cargo rigged and hooked up.
Would you be able to fix that?
I noticed that the CSLA Mi-8 and Mi-24 are already compatible despite not being listed, so that's cool :)
Thanks!
@Jamio @helicrazy14 Thanks and enjoy!
Nice to see it being updated as well - cheers for your hard work!