安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
As for your "As long as its fun then who cares how powerful they are?" mindset, I don't think you're wrong in this mindset either. Personally, I really liked having a stupid overpowered character.
Any chance of you guys making a Paper Mario TTYD fighter? If you did the same thing you did here he would feel extraordinary. You could add all the extra party members as attacks and a few of the "Special Star" moves, maybe even some of his paper abilities, such as a paper plane for a triple jump (even though it was impossible to get height with that thing lmao).
I was highly expecting a simple Paper Mario Skin with some basic "Mario" moves like a fireball and one of the Pixls.
You guys actually did it all. I highly respect the amount of time and thought went into making him because it feels like he came STRAIGHT from his game. You guys managed to add (most if not all) of the Pixls in as moves as well as the other playable characters. Truly amazing.