安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Do you plan on adding a sound to it while it's running?
Build: U41-496912-5
So which is it?
Hot below insulated tiles, cold where the Stirling Engine is.
So at 21K for example, you only need the hot side to be 42K and its already at half power, 84K at 75% power, and so on. Essentially a row of these with a single regulator makes for a rather overpowered sour gas > methane converter.
I suggest changing the formula to be more difference-relative as opposed to relative to 0K, and also dropping the power production to say 50W with much more heat output? real-life heat engines (turbines, pistons, stirling's, etc) can usually only obtain 50% conversion at most so the closer these are to that the more 'balanced' they'll appear.
I'll post this on your github with a bit more detail.