安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Same for the hovercraft.
Or does it just float out of it?
Please note I have also added MCV (Mobile Construction Vehicle) for last mission as well.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2179469644
This mod is the same as this one, but includes barbed wire and wood wall from mission 9 onwards.
Your mod only have units for TD no all buildings as i seyed on start you need one as if you ask me i want it and if you ask other ppl they want it:)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2121899275&searchtext=
I noticed someone else already has a mission 1 unlock of the same thing of this, so I'll probably avoid doubling up and look into the building mods. Won't promise a timeframe, working still and playing the game myself!
the nod version only has 2 huge missiles on it and is the same chassis but diff weapon on
the later 1 is normaly in the skirmish mode to give nod some better units
and 1 gap between buildings and modern wall building