安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I initially tried to beat the Timewalker (which no hero will try to kill) by building a string of Wizard Towers to it and just blasting it with lightning, but it just wasn't enough damage and it was just getting stronger by the day.
Eventually I was like "I bet my heroes would fight it if it just randomly showed up", so I closed my Fairgrounds and then cast Dismiss on the Timewalker, which put it just in the edge of my settlement. I then spammed Vines as my heroes swarmed it. Took a while but they eventually burned down its health.
One issue is that no matter how much the bounty on this guy was my heroes refused to attack him, so I had to place explore reward near him so exploring heroes would start fighting him.
I'd say the guy needs to scale up a bit more and not just in HP, because no matter how much HP he will get you still can do insane things in terms of economy with the spare time after attacks.
i'm using majestic majesty and maybe another mod, and something's causing it to spawn these werewolf fighters like every half-second, flooding the map.. lol