Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Spartan Un Dead Hoplites
31 条留言
полковник 2019 年 10 月 16 日 上午 11:24 
update
Warger.98 2016 年 4 月 14 日 下午 7:02 
dude your mod dosent work for main campaign. they look good design but not good updates
sulc1000 2014 年 9 月 21 日 下午 1:05 
Ok here's the deal! I turned off all mods except yours, it happens the same. Units can not be recruited! It's not a problem only with your mod. The other mode of other makers have the same probleme.Problem is with the last patch
sulc1000 2014 年 9 月 21 日 上午 3:00 
can recruit them only in custom battle
sulc1000 2014 年 9 月 21 日 上午 2:52 
Why can not recruit this unit since the last patch in the campaign ?????
RedScorpion520 2014 年 1 月 18 日 下午 4:49 
The volcano mod...is a happy medium on extended battles...it takes into account armour..weapon type and morale and adjusts the battles to incorporate all these factors..I downloaded it about a month ago and I have had some great battles in all categories..it also makes arrow fire and ammo more realistic...I highly recommend it...
PaulyBones  [作者] 2014 年 1 月 17 日 下午 8:54 
Whats the Volcano Mod? What does it do? I just released another Unit that I think you will like. They are called the Scorpions Of Fire. Same stats though. I'm goinf to finish of the units that I want to make for the greeks. Then ill bring the stats down on them. Kind of wanted guy's to have fun with them for a little while before I let them die to quick on the feild.
RedScorpion520 2014 年 1 月 16 日 下午 7:28 
3 Preatorian guard unit...while using the Volcano mod......just a thought...but like I said. great job on the units...
RedScorpion520 2014 年 1 月 16 日 下午 7:27 
I finally got your mods to work...I like the units...you have done a great job on the design...but, honestly for a level 1 barracks unit, they are a bit over powered...I think if you drop the weapon damage to 40...and the defense to 50...they will be a bit better than the highest level 1 unit..and with the high morale they will give the army that little push at the start to get a good foot hold going....I used these guys and your lost hoplites with the blood unit...and I devestated
RedScorpion520 2014 年 1 月 16 日 下午 6:55 
I asked about female units...there is currently no female mesh data available...until CA or some one can figure out how to implement one...we will have to wait...
yvesvanveerle 2014 年 1 月 11 日 上午 6:41 
Waaaow :d could you make a dual hand nervii champion? white pants barechested something like that
PaulyBones  [作者] 2014 年 1 月 10 日 下午 1:35 
Up dated unit card
PaulyBones  [作者] 2014 年 1 月 9 日 上午 11:23 
I like the female idea a lot. I will try it on the next unit I make. I just released my Blood Warrior unit today.
fishsticksman1 2014 年 1 月 7 日 下午 5:18 
No one makes any female war units. You should try to make one.
fishsticksman1 2014 年 1 月 7 日 下午 4:28 
I really love your mods i just got done using your units on my rampage through euro and down through carth along with attacking egypt. It was a great way to keep my army up when my stronger units where obliterated from all the war.
Akrotiri 2014 年 1 月 6 日 下午 1:13 
can you make east asian egyptians please?
lordbear13 2014 年 1 月 6 日 上午 7:52 
don't know, i recruited 6 of un dead and then wanted to recruit 6 of lost and what happened was that it created 4 of un dead and nothing else.but in campaign i have some more mods but i don't think that's the problem.
PaulyBones  [作者] 2014 年 1 月 5 日 下午 2:23 
Might be because of another mod you are using.
PaulyBones  [作者] 2014 年 1 月 5 日 下午 2:12 
Really? That's weird. They come up on custom battle for me. Does anyone else have the same issue?
lordbear13 2014 年 1 月 5 日 下午 12:30 
you can only use this guys or those lost from other mod in campaign, why?
PaulyBones  [作者] 2014 年 1 月 4 日 下午 3:20 
I will keep that in mind when I start making units for Athens.
fishsticksman1 2014 年 1 月 4 日 上午 11:36 
I love your mods. Can i ask you make a athen spear unit that uses phalanx square and defencive tostito while throwing weapons for attack. This way its a all around unit that is flexible yet not exactly powerfull.
Deep Rock Dwarf 2014 年 1 月 4 日 上午 6:30 
well i'll be watching for it sir!
PaulyBones  [作者] 2014 年 1 月 4 日 上午 6:27 
I'm not sure yet.
PaulyBones  [作者] 2014 年 1 月 4 日 上午 6:22 
Thank you Gentleman.
Deep Rock Dwarf 2014 年 1 月 4 日 上午 6:22 
what unit are you planning next?
PaulyBones  [作者] 2014 年 1 月 4 日 上午 6:21 
600 and counting. I guess CA should of called the game Sparta Totalwar. Just started modding and Sparta happens to be who I'm playing with in the game. The plan is to keep modding and make unique units for every Faction. Who are you playing with?
PaulyBones  [作者] 2014 年 1 月 4 日 上午 6:16 
Should be usable with any Mod. The problem is that there is a lot of unit mods out there now. Some of them might be using the same building code. If they are then the game will not work. Every unit in the game uses their own set of numbers. Guys making units most likely start their own series of number and keep going with it. Hope this helps.
Deep Rock Dwarf 2014 年 1 月 4 日 上午 6:15 
well done on this mod sir!
Extradaemon 2014 年 1 月 4 日 上午 5:23 
Oh wow, another Spartan unit, this will go great with the 600 others on the steam workshop.
a♱0m♕ 2014 年 1 月 4 日 上午 4:55 
compatible with any unite packs?