边缘世界 RimWorld

边缘世界 RimWorld

Antimatter Annihilation
392 条留言
Epicguru  [作者] 10 月 18 日 下午 3:34 
It's fine. I'll be adding a license to make explicit what is allowed, it'll probably be a GPL derivative which makes reposting with source available fine anyway.
Bardez 10 月 18 日 下午 3:28 
@Epicguru mea culpa. While there was no license file, the mod repo indicates "Fully open source: check out the 3D models, PDN files, source code and contribute!"

Since this is a derivative work, I believed it to be within the spirit of 'open source' material to cite the original author.

I'll DM you about PowerNet shortly.
Epicguru  [作者] 10 月 11 日 下午 2:19 
If you want to make a PR for the update I would welcome that. You can keep your version up as long as you want to.
Xegaeon 10 月 11 日 上午 10:29 
@Epicguru Based on the below discussion, do I have your permission to keep my 1.6 update of your mod up on the workshop? The lack of an explicit license on the Github made me a bit confused; first time updating a mod for me.

I can also create a pull request if need be. (source files only as the compiled assemblies aren't on git.)
Epicguru  [作者] 10 月 11 日 上午 4:19 
A retexture mod (or translation, expansion etc.) is different because you're making your own stuff.
Halituis Amaricanous 10 月 10 日 下午 6:40 
Didn't think we would need permission to modify, had not thought to ask. Was working on a retexture project for this mod would that be alright?
don't know how to get proper permissions. other than just asking in the comments.
Epicguru  [作者] 10 月 10 日 上午 11:35 
@Bardez while I am fine with it in this case, I don't appreciate parts of my mod being taken and transformed without permission. The mod source code and artwork does not have a license that would permit that. I am easy to contact on Steam, Discord or GitHub.
Bardez 10 月 10 日 上午 8:25 
I've added a mod to split the PowerNet console from AA as standalone:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3584240933
Xegaeon 10 月 9 日 下午 2:39 
Temporary Update to 1.6 that I made here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3583860914

Hopefully it works for y'all
Rassmond 9 月 21 日 下午 9:19 
update please! used hyperalloy for so many things!
Benjamin the Rogue 8 月 12 日 下午 7:51 
I forgot how much stuff from this mod was in my game until I had to stop using it. I'm definitely in if a 1.6 update is made. It's a great mod.
Latex Santa 7 月 26 日 上午 8:14 
@Epicguru
The sprite work is just fine. I quite like it.
Doesn't really need updating IMO.
Latex Santa 7 月 26 日 上午 8:14 
@Epicguru
When you get around to updating Antimatter Annihilation, don't forget about the In-Game Wiki companion mod as well. Please and thank you in advance.
apmaaron 7 月 25 日 下午 12:25 
hope you get it to 1.6 i use this mod all the time i played rimworld i still using it now but res i buying for traders lol
spartandued 7 月 22 日 下午 6:33 
Cool. Hopefully someone will give it a go. If I knew how to do all of this, Id do it. Lol
Epicguru  [作者] 7 月 22 日 下午 6:05 
No, I'm not an artist and what you see is what I'm capable of.
spartandued 7 月 22 日 下午 5:28 
@Epicguru, any chance of a retexture to a more vanilla art style? Not demanding, just asking.😁
Epicguru  [作者] 7 月 11 日 下午 1:17 
Planned but no ETA.
oscarmdsh69 7 月 11 日 下午 1:14 
1.6 update coming?
Fantasy System 6 月 25 日 上午 6:13 
On that note, id also love a CE patch since rimforge eventually got one.
ゆきんこ 6 月 25 日 上午 6:06 
1.6 pls
Lumo 5 月 26 日 下午 5:19 
Now it just needs a CE patch.
spartandued 2024 年 4 月 21 日 下午 6:34 
Does anybody have a decent Vanilla-ish retexture for this? I'd love to add it to my list again, but the art style really makes my OCD kick in. LOL
xNaquada 2024 年 4 月 9 日 下午 6:07 
Thanks Epicguru!
Kyrox 2024 年 4 月 9 日 下午 2:54 
Absolutely based mod. 10/10
Epicguru  [作者] 2024 年 4 月 9 日 下午 2:16 
Mod has been updated for 1.5. 1.4 is still supported but will no longer get any updates. Let me know if there are any issues on either version.
Big Boss 2024 年 3 月 2 日 上午 4:27 
Thanks
Epicguru  [作者] 2024 年 3 月 1 日 上午 9:18 
You must get them from raiders from the Ultratech faction. The in-game wiki has more information.
Big Boss 2024 年 2 月 29 日 上午 3:20 
How do I make Hyper Components?
Rassmond 2024 年 2 月 6 日 上午 6:59 
realistically it would be neat if u can only uninstall unpowered facilities. Or mb there is already mod like that?
Rassmond 2024 年 2 月 6 日 上午 6:15 
@Thundercraft Im not using Minify everything mod. @Epicguru Wrote comment just cos thought it was ur original idea since injector have Minify def, and reactor itself havent
Epicguru  [作者] 2024 年 2 月 5 日 下午 7:28 
@Thundercraft The reactor injectors are minifiable by default without any other mods.

@Rassmond Raiders picking up minifiable buildings is a dumb vanilla mechanic that you will need to install other mods to fix.
Thundercraft 2024 年 2 月 5 日 下午 4:18 
@Rassmond
Let me guess: Are you also using a miniaturization mod - perhaps "MinifyEverything"? As the name suggests, it allows miniaturization of everything, including sandbags, walls and doors. But, this also allows raiders to miniaturize stuff and run off with them.

My suggestion: Try using the Don't Steal My Walls mod. From the mod's description: "It lets you modify the behavior of Raider thieving so that they will ignore certain types of objects that they would otherwise be able to snag. Exactly what objects can and cannot be stolen can be modified in Settings; by default, doors and walls are not allowed."

Alternatively, you could replace "MinifyEverything" with a miniaturization mod that is a bit more restrictive, such as "Cyber's Miniaturization" or "Minify More".
Rassmond 2024 年 2 月 5 日 下午 3:29 
I thought I was smart building reactor injector killbox, but raiders just uninstalling and stealing them...
Gabeux 2023 年 7 月 22 日 下午 9:57 
Would be fascinating to see this with CE. Godspeed to anyone who takes on the patching.
Fantasy System 2023 年 6 月 3 日 下午 2:27 
*blesses your mod* I LOVE IT
indrageerts 2023 年 4 月 28 日 下午 4:48 
I just finished building the Antimatter reactor. The graphics are amazing. Five stars, absolutely love.
Bardez 2023 年 2 月 16 日 下午 1:36 
@TRON thank you for verifying my recent lag spike. Disabled and its working just fine (on a medieval colony that hasn't even reached industrial yet :( ... )
𝓔𝓶𝓲𝓵𝔂 2023 年 1 月 27 日 下午 5:23 
Естественно, CE не поддерживается этим модом, а от сюда и возникают такие баги и ошибки.
Кавказец 2023 年 1 月 23 日 上午 6:53 
Вместе с модом Combat Expanded эт-тат мод как-та страна работает. Некоторые оружие не стреляют, а оружие ближнего боя не атакуют. При этом очень быстра прокачивается навык ближнего боя!!!
Demognomicon 2022 年 11 月 12 日 上午 6:46 
The only issue I have so far is you cannot directly command any pawns to load the composite refiner.
S O U P 2022 年 10 月 25 日 上午 7:43 
agreed huge W for Epicguru, thanks buddy
Catbot1310 2022 年 10 月 21 日 下午 12:46 
can we all just take a second to thank the author for updating to latest game version despite being out from modding for now. because dude deserves it.

thanks
pedroekh 2022 年 10 月 13 日 上午 7:46 
Too bad it is not CE compatible...
Epicguru  [作者] 2022 年 10 月 5 日 下午 3:06 
Updated to Rimworld 1.4. It is still compatible with 1.3.
Fixed audio-related bugs - not sure how long audio has not been working for, sorry about that.

I have not had time to test much - but I have made sure that the mod loads and launches in the 1.4 beta. I have still not returned mod my mod-making hiatus, but when I do, I'll take another look at this mod. Thanks.
TRON 2022 年 9 月 10 日 下午 2:22 
Mod works fine. Also with SOS2.
Everyone MUST turn off custom pathing in the mod menu for this mod though. You will have insane lag spikes if you dont
GAgaming 2022 年 6 月 4 日 下午 2:22 
Does this work with SOS2?
Fallen2025 2022 年 5 月 15 日 上午 12:27 
@Epicguru would you be open to uploading your progress with the CE patch to github?
Epicguru  [作者] 2022 年 5 月 9 日 上午 9:30 
@TheGodofFail Unfortunately no, sorry. I was working on CE patches a while ago but ran into issues with the custom turrets.

@Spark7979 I'll revisit this mod and patch it when I have time. I have many other things I have to focus on in real life.
Spark7979 2022 年 5 月 8 日 下午 2:39 
This is 100% broken. Sprites don't appear, nothing accepts fuel or fires. Patch it.