Total War: WARHAMMER II
Regions Full Visibility
Коментарів: 47
Kraut 23 серп. 2022 о 17:19 
Do you intend on making this mod for WH3 as well?
Freelmeister 7 серп. 2022 о 21:15 
Do you mind uploading this to WH3? I really enjoy using it.
UnDeadDemon 9 берез. 2022 о 15:05 
Yw, thanks for the awesome mod :D
| RaZe |  [автор] 9 берез. 2022 о 10:00 
@UnDeadDemon cool, thanks for the info, when I'll buy the game and they'll add the workshop I'll officially puslish it
UnDeadDemon 8 берез. 2022 о 15:32 
omg your mod still works on warhammer 3 without any edits just have to manually install it because no mod manager, are we allowed to use it @raze
Yme 20 лип. 2021 о 13:21 
Thanks! Just wasn't sure if "visibility" covered seeing everything in the affected regions, including ambushes, hidden encampments, etc. or just the armies / agents you'd be able to see normally.
| RaZe |  [автор] 20 лип. 2021 о 12:39 
I don't think, that's the description of the method that i use in the mod:
"Sets the shroud state of a specified land region to seen, for a specific faction."
It doesn't refer in any way enemy ambushes
Yme 20 лип. 2021 о 12:11 
Does this mod mean you'll always see enemy ambushes?
Karn 22 квіт. 2021 о 6:24 
please update!!
Personake 30 берез. 2021 о 6:31 
Hi RaZe, I really like this mod. It would be amazing if you would update it for Rakarth version of the game.
Holynevil 7 берез. 2021 о 13:30 
please update
ivnn11 16 лют. 2021 о 16:54 
please update is the best mod!!!
Calibrated [Bot] 19 січ. 2021 о 0:53 
It does work perfectly fine. If you guys would just read you would see that you have to press end turn once after you sub to this mod AND you don't NEED the dependent mod.
Sunshine Crazy 11 січ. 2021 о 7:02 
Does anyone know of a mod like this that works??
Mr. F 12 груд. 2020 о 1:55 
I would also like to request an update :)
The Ohio Question 8 груд. 2020 о 0:00 
Does this work still? seems wonky, though that may be a conflict with another mod.
Yorick 5 груд. 2020 о 12:23 
Any update?
Regent 9 жовт. 2020 о 5:07 
Thank you for the update! :D
| RaZe |  [автор] 6 жовт. 2020 о 15:45 
Soon I will update the mod with the new MCT ^^
Regent 17 верес. 2020 о 17:51 
The new MCT is out of beta. I hope we get an update soon.
Sei Asagiri Armpit Enjoyer 29 серп. 2020 о 16:25 
Outstanding!
Always hated being ambushed by armies I lost LOS on IN MY OWN TERRITORY.
Lemonz 18 лип. 2020 о 17:04 
Is this multiplayer compatible?
=[NK]= Col. Jack O'Neil 17 лип. 2020 о 9:47 
You're such a legend vandy!
Groove Wizard 17 лип. 2020 о 8:56 
Just to clarify - we're planning on taking down the old version entirely, it would become maintenance hell otherwise and a virus to the workshop. You can make the mod compatible with both in the meantime and then axe MCT 1.0-exclusive stuff when it's removed. You can gimme a shout in the Modding Den discord (linked in all my mods) for more help or we can talk through uggo Steam chat or some such otherwise, if you'd like some assistance making the change
| RaZe |  [автор] 17 лип. 2020 о 6:47 
@Teron_Gore I'll probably release an alternative version with the new MCT once it will be out of the beta
Regent 17 лип. 2020 о 6:34 
Will you update this with Vandy's new MCT?
Groove Wizard 1 лип. 2020 о 14:44 
Just skipping through as many MCT mods as I can find to inform that the MCT 1.0 mod is gonna be taken down in the middle-future, to be replaced with the newer version of MCT found here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2136347705
Tazza 13 черв. 2020 о 11:47 
@| RaZe | its fixing itself after the first turn ends ps Im also using the totally random generator for Warhammer
| RaZe |  [автор] 11 черв. 2020 о 16:06 
@Tazza Thanks for your feedback, I'll try to find a way to make it works
Tazza 11 черв. 2020 о 11:50 
doesnt work in MPs
NthDisciple 8 черв. 2020 о 17:23 
Skill Point Jumpstart
Better Camera Mod
Home Region Movement Larger Bonus
Legendary Lord Respec
Mod Configuration Tool
Region Trading
Region Trading - Unrestricted
Regions Full Visibility
Skip Intro Logos
UI Modding Framework
Blood Voyages Begone
Rebanner II
| RaZe |  [автор] 5 черв. 2020 о 3:53 
@Vengeant thanks, could you tell me your mod list?
NthDisciple 4 черв. 2020 о 18:42 
Well, the first time we loaded it up, (1) he loaded a few seconds before me and, (2) he selected nothing -- leaving it at default, (3) and clicked Finalize. I am the host. A few seconds later, I clicked Finalize, and locked up. This was the first moment of the first turn of the campaign -- nothing had transpired yet. Thinking this is a fluke, we did the exact same thing except I loaded first and clicked Finalize. We did fine until a turn or two later, when my friend went into combat and fought a long, close battle. When we loaded back into the campaign map, he locked up. We disabled the mod after that and went another 30+ turns without incident.
| RaZe |  [автор] 4 черв. 2020 о 6:42 
@Vengeant could you give me more details? Maybe I can help
RøммeŁ | Jefazo 4 черв. 2020 о 5:56 
Awesome mod, any uncompatibility issues?
NthDisciple 3 черв. 2020 о 20:31 
Causing some instability in multiplayer, we're finding.
Estellus 3 черв. 2020 о 1:07 
Roger, thank you very much.
| RaZe |  [автор] 2 черв. 2020 о 23:37 
@Estellus soft requirement, if it isn't installed the mod uses the default values
Estellus 2 черв. 2020 о 17:51 
Query: Is the MCT a soft- or hard-requirement? Will this mod crash/not function without it, or will I just be unable to tweak it without it?
Commisar Jon Fuklaw 2 черв. 2020 о 10:28 
So, is the script for this visibility mod viable for multiplayer, or just singleplayer, like the other one?
Mighty He-Man 2 черв. 2020 о 6:26 
You've done a Sigmar's work Mylord!
TheDevilNextDoor 2 черв. 2020 о 0:02 
great really not a fan of the way vision work currently but i get it

love when mods use the MCM
RatboyW 31 трав. 2020 о 14:48 
Very much appreciated!!! And thank you for keeping the MCM in mind, always good to see modders makes use of it
EyeBags.On.Fleek 31 трав. 2020 о 2:34 
Brilliant!
Device 30 трав. 2020 о 2:32 
finally someone made a playable one, cant play without this mod, much thanks!
Bob the Brain 29 трав. 2020 о 23:03 
Oo I like this idea, more choices are always welcome. Thank you.
DarknesXAM 29 трав. 2020 о 21:24 
does this work in co-op campaign?