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报告翻译问题






do you have a list of the colors from the mod?
thank you
please answer
give them to bep leas
e
@Mega Angelo - there isnt any way that I know of to alter the colours other than including or excluding them completely so other than removing the brighter colours which would pretty much make it look like vanilla again I dont think i could do that.
@KittenKirby - to be honest I wouldnt know where to start to add in Simple Spawner compatibility to this mod. I have never used that mod but assuming they are remapping spawns i think there would be a major clash. it would probably a pretty quick job for the Simple Spawners creator to just add my custom colour BP to their custom spawners to have the same effect and maybe add an ini setting to turn it on and off but they are a much more accomplished modder than I am so I am sure they could have done that already if they wanted to.
This was just a little project for my wife as she loves the bright colours I never really expected anyone else to use it lol.
As for SE and Gen1 I have tested on both and it worked fine. I will re-check when I look at the Gen2 patch as often when WC release DLC's they change stuff which can break things that used to work. I expect they may have cleaned up the spawn containers (which were a mess) and by doing so have stopped this mod remapping them to use the new colours.
Is a patch on the way at all?
Great job with the mod
If you have this mod active, you will have wrong spawns on the Aberration map.
Creatures that should only spawn in the blue biome (e.g. titanboa, anky, arthro, rock drakes, dung beetles, megalos, shinhorns) spawn all over the green/fertile area. I checked it with help of the "Creature Finder Deluxe" mod, so i can safely say, said creatues indeed DO spawn all over the green area with this mod active. I did multiple dino wipes with this mod active or inactive to confirm it.