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like for the thunderbarge it is (cody_dwf_veh_thunderbarge_0)
so i can add them in my campaings using console commands thx in advance
and great mod btw :)
Drycha has a more limited selection, but to compensate all her units have Frenzy. So if you change her Malevolent (all units have that name slapped in front of their normal name) tree to be more like your version, but add the berserk trait (as they already have frenzy) then that would be perfect! And I don't know how hard it would be to give the winter treeman the same color pattern as the malevolent treeman, but if you could do that then you can simply change the name to: "Malevolent Treeman (rocks)" and give them the winter treemen statistics and the frenzy trait.
That would really help with the experience, and makes Drycha's champaign feel more thematic and fun :)
For the update though, the two treeman types look a bit odd for Drycha. Plus the winter treeman has the same statistics as the summer one in Drycha's army (For Orion it looks good tho! Not sure about the sisters)
Could you remove the summer Treeman for Drycha, and make the winter treeman a Malevolent Treeman (rocks) instead? With the same color pattern as the malevolent Treeman, but having the worse melee statistics like he has for Orion? And make it so that effects that benefit the malevolent Treeman (like the new technology that costs Amber that lets them deal area damage around them) also benefit them?
With save game, it should be fine to add it in. It should just change any treemen that have already been built. But removing it mid campaign will probably break things if you or the ai have built any of the new unit.
I'd recommend backing up your save first.