Space Engineers

Space Engineers

Extra Metal Blocks (custom components)
9 条留言
TK_Over50 2024 年 10 月 10 日 上午 1:33 
That is definitely NOT a valid path. Is there a fix for this? How do i fix it?

MOD_ERROR: Extra Metal Blocks (custom components)
in file: C:\Program Files\Steam\steamapps\workshop\content\244850\2105855524\Data\Pertam_OreAdditions.sbc
[BuildInfo] Planet 'Pertam' at CloudLayer #1: Invalid path: 'C:\Program Files\Steam\steamapps\workshop\content\244850\2105855524\C:\Program Files\Steam\steamapps\workshop\content\244850\2105855524\Textures/Models/Environment/Sky/EarthFarClouds.dds'
> If the mod path is added twice then the problem is that the texture exists AND using a new planet generator definition style (compare EarthLike and Pertram start/end tags).
> Either modify definition to use the old style (recommended) or make it so the <Texture> tag doesn't point to an existing file while also having _cm and _alphamask prefixed ones with same name nearby.
Tech Priest 2022 年 1 月 31 日 下午 6:41 
Gotcha, Will look into doing this. Thanks for the info
jonn19  [作者] 2022 年 1 月 31 日 下午 6:39 
Hi TP. Have a dig into the mod folder and look at the PlanetGeneratorDefinitions.sbc file, it details what resources are found where on specific planets. If you have a modded planet its version of the sbc will need to have my custom ores listed. On singleplayer worlds you should be able to just edit the file in your workshop mods folder, for DS the ores are allocated server-side so editing just the file on the DS should work. Enjoy the adventure!
Tech Priest 2021 年 12 月 31 日 上午 8:00 
Would you happen to know how I could go about adding these custom ores to the modded worlds?
jonn19  [作者] 2021 年 12 月 31 日 上午 12:27 
Hi Antiquus, generally I doubt it... unless for example the planet uses custom terrain (height) maps but still pulls "materials" data from the vanilla world files. There are "planet type" files which determine which resources are found in which biomes, and I would imagine most modded planets have customised files which won't have these custom ores listed.
Tech Priest 2021 年 12 月 20 日 下午 10:04 
Hi will these ores spawn on modded worlds?
jonn19  [作者] 2020 年 8 月 23 日 上午 4:11 
Hi Itchybit. Those factors ares based on the sum of the components, which I think it a fantastic design feature. Feel free to republish with adjusted component costs, but be aware that weight and strength always have a direct relationship... the stronger the block is, the heavier it is.
Lord Itchybit 2020 年 8 月 21 日 下午 10:19 
Is there any way for me to adjust the strength and weight values of the new armour blocks? If so, how would I do that?
Malkavian407[RU] 2020 年 8 月 5 日 上午 6:40 
I think aluminum is too undervalued.
And it would be cool if the material could be used not only for armor (but for the game, alas)