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I won't be doing that one. The mod template is open for anyone to do that.
another thing. make sure you only enable one of the adaptive music mods at once. multiple packs running at once will just make them fight eachother.
If there are any other issues popping up that I am missing. PLEASE LET ME KNOW.
Thanks and enjoy!
Something is telling me that the prefix on the addon being built is not setting correctly and the path in config.cpp isn't able to locate the path. I haven't had much experience using arma tools packer, I manually assemble all my PBOs from scratch and just use PBO Manager.
I hate it that arma holic doesn't exist anymore to download PBO Manager but it can be found here https://ittechgyan.com/pbo-manager-download/
Try this when right clicking on the project folder then pbo manager , then pack PBO.
If someone wants to contribute to this. I have not objections
I don’t plan to add a save state to the mod for keeping it on per mission load
are you using other mods when the crashes occured? I've seen some issues while ACE is enabled but I think its just ACE.
If you want, join the adaptive music discord and I can probably communicate on this a bit faster.
Update is inbound:
First thing to note: This will mean the no HUD version will no longer be supported since this version will receive a HUD toggle and will be off as a mod default on each game start.
Second thing: There is a more solid version of the song array system that I am more proud of using vs the one that is being used. It may gain u back a few frames but resolves my halo mod version with songs not switching in a timely matter.
Third: I will be adding in a transition delay. for cinematic reasons it make sense to me.
Forth: the long awaited dedicated server key
leave feedback here or in my discord.
Stay tunned this week for the update.
Join me in this journey.
Discord in the description.
Github page
https://github.com/cheif22/ARMA3_adaptive_music
I plan to update this mod with this new coding and finally put a server key on this. Check your mod updates over the week or two.
Check out my discord for more discussion and updates!
https://discord.gg/xaEaB7Q
latest stable build that is blank is the one posted on this page to my google drive download.
As for adding the songs to Zeus i did manage getting the song name the duration and its own catagory into the zeus music player but the song itself was not working. I dont think this will be to difficult to setup since a guy like me spent about 2 hours to figure out that much.
I didn't really plan to intergrate Zuse with this *Yet* since i am very unsure on how to even do that as of the moment. The mod is completely clientside dependent and isn't synced with players anyway. everyone has a different song playing. If someone is willing to take a look at server syncing with me on this mod I'd appreciate it. but alittle out of my realm of knowledge
I am working on a second sound pack for this and was messing around with the sound track changing in the option B since it lets it play the song out naturally if you were just lazilly getting into a vehicle and wanted the same song to continue to the end. The fade out i will have to look at cause it is working but not working if you get what i mean.
2d sound is difficult in arma, but I am still relearning this stuff to hopefully transfer this to ARMA 4 maybe if it ever comes out.
I also read up on the Possible Upgrades section. I hope you get those done eventually since am really enjoying what you brought to the table already.
Also is there a chance for you to turn these into Zeus music packs? When i do play MP i spend alot of time in Zeus and the songs provided here really are good and fit just right. Maybe a future project for you to consider
A: keep the way the sound track changes when entering and exiting vehicles with a hard song transition.
B: switch it to have the songs finish and then switch to vehicle or on foot without the immediate instant hard song transition.
Just trying to make things sound a bit more smoother.
I'll check it out. Keep it up
Also thanks again for the comment!
But I was wandering can you add a function that allows player to play On-board music while driving? Sometimes driving in Arma for a long time is really boring and we need to use mic to play some music for everyone, which is not very convenient. I would be so thankful if you can make it happen.
Thanks again for this mod though!