Divinity: Original Sin 2

Divinity: Original Sin 2

AI Companions
22 条留言
Empress Fordola  [作者] 2023 年 9 月 1 日 下午 4:57 
if you had the spell, probably
DeMOiX 2023 年 8 月 31 日 上午 9:36 
Is it possible to enable party AI on custom scenarios and other campaigns?
Empress Fordola  [作者] 2023 年 5 月 2 日 上午 12:43 
back when I created this, it would definitely have been possible, but now? been years, sorry.
shintori 2023 年 5 月 2 日 上午 12:10 
is there a way we can make these skills AOE? one by one is tedious when you want to quickly up grade armor/weapons/ skills, pick locks or sneak companions to different positions 1 by 1.
Empress Fordola  [作者] 2022 年 9 月 21 日 上午 8:28 
well, it uses the base AI the game devs added, I didn't change anything about that :)
Dark Angel 2022 年 9 月 21 日 上午 1:55 
Even the "Jerk" skill cannot be used on one opponent
Dark Angel 2022 年 9 月 21 日 上午 1:53 
Why doesn't the AI use a "Crushing Blow" if the opponent doesn't have physical armor?
starting with a "Crushing Blow", a knockdown of the opponent, giving his allies a chance to defeat the enemies.
EXCELSIOR 2022 年 1 月 6 日 上午 11:11 
What is the difference between this mod and True Companion mod???
Empress Fordola  [作者] 2021 年 9 月 28 日 上午 4:26 
it's been a while xD I don't remember at all how the mod looked in editor.
I think there's a Checkbox for GM-Mode in there which I may have missed. ._.
And sorry, I changed to a new harddrive a few days ago.

BUT
If you want to remake this mod, it's just a non-script skill that has the function of... maybe Charm or something that makes people function by themselves, except removing anything that would make them attack teammates. Possibly 5 minutes of work lol
[Ⓢ.Ⓔ.Ⓐ.Ⓕ.] JJ 2021 年 9 月 27 日 下午 5:05 
SO FAR XD I know it's been like, several months by now.
HOWEVER! I have tried to see about getting this into the GM Mode with alot of failed attempts .-.
I've even noticed that it only seems to work in Story mode.
Any chance you might know why this is the case? Or, perhaps even be able to make it GM mode compatible? If anything, the skills themselves would be good.
Empress Fordola  [作者] 2021 年 6 月 20 日 下午 4:44 
Coop yes, needs testing with other mods and gm mode though.
[Ⓢ.Ⓔ.Ⓐ.Ⓕ.] JJ 2021 年 6 月 20 日 上午 8:11 
Anyone know if this works with a coop lobby? (And does it work well with other mods or GM mode?)
Empress Fordola  [作者] 2021 年 3 月 17 日 上午 8:36 
in the bugs section someone reported that too, it's possible that it conflicts with some kind of AI controlled Summons mod?
But not entirely sure about that yet, needs some testing.
Airgetlám 2021 年 3 月 16 日 下午 11:23 
Doesn't seem to work for me, I recall this working in the past.
tavin44 2020 年 11 月 3 日 上午 10:29 
mods fine it was another mod conflict thx for responding
Empress Fordola  [作者] 2020 年 11 月 3 日 上午 9:16 
o.O the mod isn't even that old lol
not sure what could be causing the issue, unless red prince is actually your enemy before casting this on him
tavin44 2020 年 10 月 31 日 下午 6:50 
ok i used this mod before when DE first came out and it was good..i just started playing again and tried this mod again cuz i enjoyed it..but whenever i put like the red prince under ai control he attacks me and other party members more than he attacks the enemy..so dont know whats going on with it.
BlazingValour 2020 年 10 月 2 日 上午 5:02 
thank you so much dude i needed this in my life lol
Empress Fordola  [作者] 2020 年 8 月 17 日 上午 9:20 
Thank you :)
Glad you like it.
Drowned Mouse 2020 年 8 月 17 日 上午 8:38 
This is something i've wanted since launch, kudos to the creator.
Empress Fordola  [作者] 2020 年 7 月 10 日 下午 6:14 
Might have to wait a few weeks with that till I get my own pc back, sorry.
Player 2 2020 年 7 月 10 日 下午 1:32 
good stuff

but how about increase range? so we can use it freely mid combat.