XCOM: Chimera Squad

XCOM: Chimera Squad

Universal Trainings
6 条留言
Julian Skies 2020 年 6 月 9 日 下午 7:09 
@zerostatezero1 The +10% chance to turn a miss into a graze is the "Lucky" stat present on SMGs, in in the case of a miss the game rolls a second accuracy check with a chance equal to your Lucky (20% for SMGs, +10% from the training) and if it passes it turns a miss into a dodge.
Mean Lean 2020 年 6 月 3 日 下午 2:32 
It seems that the VR equipment info is missing just says "+1", and it might have reduced the aim on caracter (blueblood) considerably
FreeFormSage 2020 年 5 月 28 日 上午 10:14 
Also, the +15% chance to turn a missed shot into a graze. Given that Graze is what happens after a failed Defense roll but a Successful Dodge roll, is that percentage added /against/ the Dodge roll, the way the attack roll is against the Defense roll? So like it's a second attack accuracy stat?
FreeFormSage 2020 年 5 月 28 日 上午 10:13 
The last two training options both list their benefits as "+10". Is this simply an artifact of adding training options that weren't planned into the game, or is that accurate? I ask because VR TC is said to give a +15% bonus, but only SAYS +10, and FD VR just says "A better chance to act first", then says +10. is that...+10 initiative or something?
Alon 2020 年 5 月 26 日 上午 5:57 
thank you
Player 2020 年 5 月 21 日 上午 9:02 
nice thx