XCOM 2
Halo Reach: MJOLNIR (NO SCRIPT)
33 条留言
Epic Dovahkiin 2024 年 9 月 5 日 上午 10:17 
Eternal you and Veehementia are amazing for making this mod also @Mcreamy if this one doesn't work Veehementia made their own scriptless version before this one was released that i know works with WOTC (though again this one should work as it's essentially the same mod just with more visor colors)
BigMitchy 2024 年 9 月 4 日 下午 11:33 
@Mcreamy last i checked it works
Mcreamy 2024 年 8 月 28 日 上午 10:44 
does this mod works on WoTC? if not, is there any word on a timeline for WoTC release? awesome work btw
Knux-Lux 2023 年 11 月 1 日 下午 7:24 
Thank you, Eternal, for your hard work on these armor mods. Just wanted to show my appreciation for them.
AxFive 2022 年 12 月 29 日 上午 10:27 
Is there no way to just link the Visor Color to the Tattoo Color? other Armor mods do this to allow further Color Customization
Vegeta002 2021 年 11 月 14 日 下午 7:14 
The mod has some issues with the names in the "Localization" folder.

Several of the male torso entries in the file "XComGame" have a double _ in the text or are tagged F instead of M, meaning several male torsos don't get names in-game.
Eternal  [作者] 2021 年 7 月 29 日 上午 6:42 
@Sulligy I don't even remember the settings I used to export/import, I'm so sorry! Glad you got it sorted out though.
Eternal  [作者] 2021 年 7 月 29 日 上午 6:42 
@Ori I've been out of the XCOM Mod loop for too long and I don't even remember what I had to change between versions, which is mostly why I didn't end up creating that version for this non-script mod.

@Tyler C. It should work but I have not tested it. You could try it and

@Abradacadabralicious That's good to know, I'll add this to the description.
Vegeta002 2021 年 7 月 23 日 下午 12:45 
A question; if I have saved uniforms made using the WotC scripted version, will those uniforms work if I swap to this one or will I need to remake them from scratch?
Abracadabralicious 2021 年 5 月 17 日 上午 5:57 
Would just like to say that I've been using this mod for WotC for a while now and haven't run into any problems. I think its compatible but that's only my experience.
BigMitchy 2021 年 2 月 9 日 下午 4:55 
@Ori ive been using this in my runs for ages with literally no problems, just go for it man
Ori 2021 年 2 月 9 日 下午 4:11 
Not to be that one guy, but is the WoTC version anywhere near completion?
I only ask because this is a must-have cosmetics pack IMO. Great work with the mod. :winter2019happydog:
BlazinHothead 2020 年 11 月 9 日 上午 5:32 
Can you make a version which has only Noble team's armors with their original, non-tintable colors? I just want the OG Nobles. I use many mods and all the variety is needless bloat my PC struggles with.
Taerom23 2020 年 6 月 15 日 上午 11:55 
No worries, im just holding on for my next playthru with this sweet armor.
Eternal  [作者] 2020 年 6 月 15 日 上午 7:56 
Soon(TM). I'm sorry, I've been very busy with work! I promise I'll upload it as soon as I can Taerom.
Taerom23 2020 年 6 月 15 日 上午 7:39 
any word on a timeline for WoTC release? Btw love your work.
Sulligy 2020 年 6 月 7 日 上午 12:09 
nvm i figured it out, i had to include tangents when exporting
Sulligy 2020 年 6 月 6 日 下午 4:47 
Hey so im editing some of the models in this mod to make custom helmet variants for personal use. i am able to edit a helmet and export it from 3ds max, but when i import into the xcom udk it says that the smooth groups werent found, and when i look at the helmet, theres a big texture seam on the visor.

I know this kind of question falls way out of general help with using the mod lol, but could you tell me how to import/export the .fbx properly? ive never really used unreal or modelling programs before so im kinda lost.
BigMitchy 2020 年 5 月 28 日 下午 7:19 
@Eternal its all good bro, im just happy to have halo armours in my xcom
Eternal  [作者] 2020 年 5 月 28 日 下午 7:09 
@BigMitchy Highly likely. I've never added support for that mod and I doubt I ever will. Also, I already tried giving those extra parts names, obviously it's not possible; hence why you need a mod to enable naming for those extra parts. Sorry!
BigMitchy 2020 年 5 月 27 日 下午 6:49 
@Eternal maybe its cause i have stuff like the names for extra parts mod or whatever its called. On a side note are you able to give the torso and leg (knee) parts names rather than just numbers like it is with the arms and shoulder parts
Eternal  [作者] 2020 年 5 月 27 日 下午 6:46 
A WOTC version of the mod was necessary for some reason a long time ago, I don't remember exactly why but I'm pretty sure there were more armors or something along those lines?
BigMitchy 2020 年 5 月 27 日 下午 5:02 
@Eternal i dont think you need to, after installing the AML and using mods that way cause this new launcher has broken something, i seem to able to use the armours in WotC, in the character pool at least, idk if when i try to use them in a game if that'll break it
Eternal  [作者] 2020 年 5 月 27 日 下午 2:28 
I'll try and see if I can get it up by the weekend.
BigMitchy 2020 年 5 月 26 日 下午 9:31 
@Eternal is there an ETA or rough time frame we can expect the WotC version
Eternal  [作者] 2020 年 5 月 23 日 上午 8:01 
@Lumavah It'll be up one of these days, just gotta download the WotC SDK and I'll see about posting it.
Lumavah 2020 年 5 月 22 日 上午 2:04 
Ah, welcome back my guy. Glad to see you active again and I'm looking forward to the WotC version!
Eternal  [作者] 2020 年 5 月 20 日 下午 3:16 
@fonsecasamuel248 I haven't posted that version yet as I'm still downloading the WOTC SDK

@Stray I don't recall saying that.

@∑3245 Really? That'd be nice.
whatevercloud66 2020 年 5 月 20 日 下午 2:31 
Is this wotc compatible
Stray 2020 年 5 月 20 日 下午 2:28 
This is a surprise I thought you weren't going to make a scriptless one because you thought New Promotion Screen was cheating
∑3245 2020 年 5 月 19 日 下午 10:33 
Actually there might be a way to make the visors use eye color or tattoo color
Eternal  [作者] 2020 年 5 月 19 日 下午 7:42 
Veehementia, feel free to keep it. As a matter of fact, I'll add you as a contributor for taking care of it while I wasn't available.
Veehementia  [作者] 2020 年 5 月 19 日 下午 4:01 
Aww, shucks, now my version's useless! Jokes aside, glad to see you back. If you want, I can remove my version now, since you made your own. Do let me know.