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报告翻译问题
Invert inverts the color map, to color parts of the model that normally aren't affected. If you don't know what this means, you don't need it.
Maybe something like how the roads have an option to colour all the roads that colour, something similar to colour all asset of that type a certain colour
By default, the color set in Recolor only applies to the area of the building that the creator has set to have color changes - the asset creator does this by creating what's called a "color map", which tells the game which parts of the building change colors and which do not.
If no color map is set by the creator, then the whole building will change color (what you're seeing with the residential buildings you mention), as the game has no information about what to color and what to leave (and obviously can't guess).
The "colorize" option duplicates that behavior for assets that do have a color map, in case you want to disregard the asset creator and color the whole building. The "invert" option does the same, but leaves the areas covered by the color map alone.
What exactly do you mean by "can't use"? E.g. the options are missing? Disabled? Something else?
In any case thank you for your time and work :)
So:
-Disabling every mod but Repaint, Harmony, Loading Screen and the Unlock/Infinite mods with retexture OFF - All vanilla and Vanilla+ highway roads appear with faded segments and black textures on their nodes. The NE Road Replacement highway has this weird line effect.
-Enabling everything with retexture OFF - Same as the above.
-Disabling every mod but repaint, harmony, loading screen and the unlock/infinite mods with retexture ON - Most highways are ok including the old NEXT2 ones. The faded appearance remains to:
Asymmetrical 3-Lane highway with and without sound barriers
4-Lane 2-Way highway with and without sound barriers
All the bus expressways/highways
The Vanilla+ highway
The NE Road Replacement has still the line effect.
-Enabling everything with retexture ON - Same as the above.
Some roads change color without problems others don't, or/and have weird nod/line effects as you can see in the screen shot https://ibb.co/YpbHK1q
Mind that the left six roads are vanilla and the other two custom (the top one from the vanilla+ and the other one from the NE 2 road replacement).
It happens for 6 lane roads, IIRC these were ones from the Mass Transit DLC. If I click the paint brush icon then select a node, that specific road won't change color, but an entirely different road/network changes color.
- Add support for hotel buildings
- Don't replace textures for cylis' highways