Tabletop Simulator

Tabletop Simulator

Innovation + All Expansions (Scripted)
44 条留言
Seifer 8 月 12 日 下午 4:10 
To the previous poster, if you actually played Echoes and read the rules you would KNOW that you receive the full HIGHEST bonus, and a +1 for all other visible bonuses.
NotWhale 7 月 16 日 上午 10:09 
The mod seeminhgly refuses to count the bonus scores correctly for me. Like just plaing the Atlanta alone shoud give you 20 (for two tens), but shows 11 instead
OtterLover 7 月 9 日 下午 1:56 
Never mind, missed it lol
OtterLover 7 月 6 日 上午 2:28 
Is it possible to toggle the expansions, independently of other expansions? Or is the only option to use all of them at once?
J 4 月 7 日 下午 8:41 
Hi, here with a question: how do you score? does it score automatically?
Oreo Speedwagon 1 月 5 日 上午 7:24 
How do you mark a score/achievement? It doesn't seem to track it. What am I missing?
芥川龙之浩 2024 年 5 月 23 日 上午 1:02 
amazing:steamthumbsup:
Il-Roberto 2023 年 10 月 25 日 上午 7:40 
I also suggest solving this because if the connection drops and you have to reload the game you will encounter these problems again
mike.cochran  [作者] 2023 年 7 月 14 日 上午 5:26 
Thanks yeah, I haven't really messed with saving a game in progress. I'll try to take a look soon, but I appreciate the suggestions!
Il-Roberto 2023 年 7 月 14 日 上午 2:47 
In the same way we need to solve the setup of achievement decks with a setup_achievement variable
Il-Roberto 2023 年 7 月 14 日 上午 1:26 
The problem I encountered is that when I load a save (2 player game with Echoes expansion only) it gives again the cards dealt at the beginning of the game.
To fix it I put a boolean variable deal_cards=true at the beginning of the global script.
So in the onLoad function before launching setup() I set this variable to false.
In the setup() function I insert the for loop that deals the cards in an if(deal_cards)then...end.

Also, still within the setup() function, shortly after the setupHud() statement, I check if getObjectFromGUID(setup_button.guid) is true before launching the destruct() because it goes into error.
Il-Roberto 2023 年 7 月 13 日 上午 8:34 
I think there's a problem with savings.
When I load a saved game it seems to redo the setup. 2 player hotseat game with only the Echoes expansion added.
Synproph 2022 年 10 月 16 日 上午 7:40 
Hey there! I was wondering if you give me an idea of when or if you'll be expanding the board to include 5 players. We have attempted this manually, but it doesn't work.
mike.cochran  [作者] 2022 年 10 月 5 日 上午 10:07 
Also added hotkeys for drawing (across base and echoes if in play), drawing a city and drawing a figure.
packrat1984 2022 年 9 月 17 日 下午 11:40 
Hiya, wow great mod! I'm trying to add you as friend. Wanted to check in if you were interested in trying to add an AI to mod?
mike.cochran  [作者] 2022 年 9 月 16 日 下午 1:25 
Added hotkeys for returning, melding and tucking. Also made it so that melding and tucking works even if it's currently an empty pile.
Senator Hugger 2021 年 10 月 24 日 下午 1:46 
Great mod! Thanks for the card credit :lunar2020confidentrooster:.
mike.cochran  [作者] 2021 年 5 月 2 日 下午 7:57 
Hey Prattski, sorry just saw your comment. I haven't been able to replicate your Noodles/Chopsticks situation except for the event when the yellow button gets set to splayed left but then the cards get stacked back on top of each other. This happens occasionally if you have a splay and then somehow go back down to 0 or 1 cards and you lose the splay but forget to set the splay button back to Not Splayed. Not sure if this is what you're experience or not. If not and you're able to replicate, let me know and I can try again.
Prattski 2021 年 2 月 14 日 下午 2:24 
Very nice mod. It could use some information on it though explaining the different features and how to use it (not game rules, but how your mod works), as it isn't 100% intuitive (easy to do by adding some index cards or something next to the different features). I also have run into an issue: I've got the Chopsticks card stacked on top of the Noodles card (both Echoes age 1). The Noodles card has a bonus point on it. But even though Chopsticks is covering it up, it is still adding 1 to the points box when it should be (unless it was splayed left or up).
mike.cochran  [作者] 2021 年 2 月 4 日 下午 3:38 
No plans on 5+ players yet at this point.
mike.cochran  [作者] 2021 年 2 月 4 日 下午 3:08 
Hey blasteg, unfortunately haven't done any special setup for echoes yet. Right now we just run setup and return the cards, shuffle and manually deal. I started working on a setup menu a while back but haven't gotten much of a chance to get to it.
Zaccoon Games 2021 年 2 月 4 日 下午 1:17 
I am stunned by this! Thank you so much. I wanted to show my friend Artifacts and Isotropic doesn't have it.
blasteg 2021 年 2 月 2 日 上午 4:17 
Hi, great mod! I am wondering, how to set up for Expansions?
Rule books says if playing with echoes, your starting hand is one Echos+ 1 base. How do I make that happen?
Ace24713 2021 年 1 月 22 日 上午 4:56 
Looks like an awesome mod, looking forward to playing it with my group!

The rules mention each expansion theoretically increases the maximum player count by 1. Any plans to add support for 5+ players?
Rising Taco of Freedom 2021 年 1 月 3 日 上午 12:01 
Hi, thank you so much for this workshop mod! I recently got the physical game and wanted to play with some friends that I can't see anytime soon and it works great!

One thing: as a new player, I find myself referencing the original base-game rules a lot. I noticed they're still in Pigeon's original version of the mod. I don't see them anywhere on the board, though, unless I'm just blind? Have you considered adding them?
mike.cochran  [作者] 2020 年 9 月 12 日 下午 1:51 
Thanks again! Should be fixed.
Mattron1 2020 年 9 月 12 日 上午 6:58 
Figures 3 - Alhazen - FB3-KK-H should be FB3KK-H
Figures 6 - Adam Smith - FG6H-MM should be FG6-HMM

Should be it for encodings.
mike.cochran  [作者] 2020 年 9 月 11 日 上午 8:13 
Thanks for catching those @Mattron1. I've updated with those changes!
Mattron1 2020 年 9 月 10 日 下午 4:09 
Ecology - base 9 should be BY9EKKH
Complex Numbers - artifact 4 should be AB4IHKK
Safety Pin - artifact 7 should be AY7H-EE

I think.
riverfiend 2020 年 8 月 12 日 下午 7:46 
It worked great earlier today--Again, I really appreciate how comprehensive this project is!
mike.cochran  [作者] 2020 年 8 月 11 日 下午 5:59 
@riverfiend thanks for letting me know. I had that problem on an earlier version and it's been working for me. I tried adjusting the angle that it's pulling out the deck to be straight out from center, so I'm hoping that resolves it for you. Let me know if you still have problems!
riverfiend 2020 年 8 月 9 日 下午 8:29 
I don't know if you're still working on this project, but when you return tan (base) 4's, the rest of the 4 pile goes on top of the 3 pile. Thanks for a great mod, this is a huge help!
mike.cochran  [作者] 2020 年 6 月 20 日 下午 12:42 
Added Figures expansion.
mike.cochran  [作者] 2020 年 6 月 15 日 下午 1:35 
Added Artifacts expansion.
mike.cochran  [作者] 2020 年 5 月 28 日 下午 1:16 
Added Echoes! Let me know if anything doesn't look right.
mike.cochran  [作者] 2020 年 5 月 20 日 下午 5:43 
I was thinking about adding Echoes next. I'll probably start soon if this version is stable.
dx 2020 年 5 月 20 日 下午 5:40 
awesome mod! any plans to add the other expansions (echoes / figures / artifacts)?
Jiggy007 2020 年 5 月 20 日 下午 5:27 
everything loading perfect now. no errors anymore, thanks
mike.cochran  [作者] 2020 年 5 月 20 日 下午 5:16 
Updated. Let me know if you notice anything else weird.
Jiggy007 2020 年 5 月 20 日 下午 4:50 
you are welcome. i think they were not important assets anways. they look like the back of card decks. so the game was sitll playable even without them. but yeah i thought i should mention it anways. thanks for the high quality mod btw!
mike.cochran  [作者] 2020 年 5 月 20 日 下午 4:45 
Thanks for finding that. I'll get a fix out this evening.
Jiggy007 2020 年 5 月 20 日 下午 4:43 
i found 2 link errors, which causes tts not be able to download these 2 files:

http://innovation-tts.s3.amazonaws.com/base/back-1.jp7
last part should be jpg instead of jp7

http://innovation-tts.s3.amazonaws.com/cities/cities-back-generic.jpg
last part should be pnp instead of jpg.
mike.cochran  [作者] 2020 年 5 月 19 日 上午 10:37 
Sounds good @sg000, thanks for reaching out. I just added the cities cards to my github repo. If you want to send me your github username I can give you access to grab the cities cards and scripts, upload your scripts if we want to try to merge, etc.
sg000 2020 年 5 月 19 日 上午 6:37 
Great to see the cities cards. I worked on building a next-level mod for this like you did. I've got the automatic playing done. I kept it within our game group, I wasn't ready to share with the world yet. I'd like to merge your cities cards and achievement counters with my mod. Let me know if you want to connect and I'll share with you what I have and we can figure out how to merge them.