Sid Meier's Civilization VI

Sid Meier's Civilization VI

EpsTweak for Nukes: Damage
12 条留言
TheChuckler 2023 年 3 月 28 日 下午 12:20 
hi i think the best change for nukes and their game play is adding some option to protect your cities 100% from them. as it stands a nuke sub armada has a 100% chance to hit whatever it targets. idk what it should be, a city project or a unit maybe just the military Governor? im not sure but it seems like you are the guy to do it. im going to comment this on your mods till i can get some sort of response if its possible or if your willing to do it. thanks man keep up the good work if you make the mod i would totally pay you.
Eps  [作者] 2022 年 11 月 22 日 上午 7:50 
That would require extra coding in the script.
Roach 2022 年 11 月 22 日 上午 6:56 
is there a way to make it insta kill any infantry unit caught in the blast?
Eps  [作者] 2022 年 11 月 17 日 下午 12:43 
Should be.
PsychoBush 2022 年 11 月 17 日 上午 11:45 
Is this mod working with current version?
Eps  [作者] 2022 年 4 月 21 日 上午 2:01 
That was ConciseUI. Though I don't know whether it's still supported? I use CQUI these days.
Boa of the Boaians (ᜊᜓᜀ) 2022 年 4 月 20 日 下午 8:49 
I just noticed, the leaders have a "thing" telling what type of age they are in, that looks interesting which I wanna download, could you pls direct me to that mod?

Also, I've gotten onto a huge downloading spree on your mods, really loving the idea behind them, and how you made them easy for custom tastes! Thanks so much! (I found your mods looking for something that could make anti-cavalry.... less worthless xD)
cannibiscuit 2020 年 8 月 14 日 上午 12:41 
i love the nuke montage i just have to say
Eps  [作者] 2020 年 6 月 1 日 上午 4:31 
Should be? This mod doesn't touch the range values at all.
Z0eff 2020 年 5 月 18 日 上午 4:22 
Very interesting! This feels both more realistic and more fun to play with in MP. :)
Alcaz 2020 年 5 月 17 日 下午 11:59 
if you want a real project remake the jedi mod so it works in GS it hasnt worked since raf came out