武装突袭3

武装突袭3

Avgani 1.2
21 条留言
=_X_=™© 2022 年 3 月 29 日 下午 5:56 
Yea this map is entirely broken , sucks because its actually really nicely done despite the buildings being from like operation flash point or something from 2001
[TLS] Commander A9 2022 年 2 月 10 日 下午 4:25 
Good luck - it's a fantastic map and I hope you can get it working. :)
Luka  [作者] 2022 年 2 月 9 日 下午 8:34 
i don't play arma anymore, but however manage to fix it, i update it and put as contributor
[TLS] Commander A9 2022 年 2 月 9 日 下午 8:08 
Unfortunately I do not; but the present workaround I assume would be to utilize either single soldiers or waypoints for squads. I'm not skilled in mapmaking, so I'm not sure how to troubleshoot.

Emery who worked with Opteryx on other projects is in touch with him, but I'm not sure whether Opteryx intends to investigate.
Luka  [作者] 2022 年 2 月 9 日 下午 4:33 
Ok, do you know how to fix it ?
[TLS] Commander A9 2022 年 2 月 9 日 下午 4:24 
I like the map, but unfortunately, the issue with the other "Avgani fixed" map is reoccurring here, same as Sakakah, which was also made by Opteryx.

In this map's case, giving composition groups squads orders and having them move across certain horizontal grid lines in the Zeus interface causes the entire game to crash. It doesn't happen with individual soldiers, nor does it appear to occur if these squads follow waypoints, but it does present a major problem for Zeus operators.
Ludwig 2021 年 12 月 12 日 下午 12:38 
Luka chupa meu pau!
eng translation:
Luka good map!:Khappy:
Luka  [作者] 2020 年 7 月 30 日 上午 9:44 
nope
Luka  [作者] 2020 年 7 月 16 日 下午 3:13 
No dude , sorry
Luka  [作者] 2020 年 5 月 17 日 下午 12:52 
There was a dude working on a full new Fallujah Map , but i think he stopped, also opteryx was working along time ago in an AL-Kut map but he stopped too .
frog 2020 年 5 月 17 日 下午 12:23 
Yea. I appreciate your optimization. You wouldn't by any chance know if someone in the community is working on a Mosul map?
Luka  [作者] 2020 年 5 月 17 日 上午 11:34 
I have a special feeling for this map, i think if i put the road signs, i would need to put the RSO building pack on it, and that would make more requirements, i would like this to stay as simple as it can, if you want it you can download the map and put or trough the editor or even trough the arma tools by yourself. I am not interested in working with that because this is the version that doesn't have that much problems.
frog 2020 年 5 月 17 日 上午 11:11 
Greatest map ever. Sad that the signage is missing. Any chance you can bring back the road signs? This map depicts all aspects of northern Iraq.
Luka  [作者] 2020 年 5 月 15 日 下午 12:47 
You can do that trough editor by using the remove object module and put the trees that you want it, more easy for me and you .
*******ive father 2020 年 5 月 15 日 下午 12:32 
he needs the source for that
NF_F16 2020 年 5 月 15 日 上午 11:37 
So if you were able to fix the map, is it possible to change the trees from CUP to the Arma 3 trees?
Luka  [作者] 2020 年 5 月 15 日 上午 11:03 
i am using texture sampling 100 % with ground quality on high , objects and textures in very high and is working fine , didn't happened that to me . The Ground Texture still loyal to the one in arma1 Avgani .
*******ive father 2020 年 5 月 15 日 上午 10:57 
Does ground texture bug still exist? Try playing at 0700 or 1100, ground texture go black.
Luka  [作者] 2020 年 5 月 15 日 上午 10:49 
Yes, i tested every part of the map , and is working fine , things like Weather bugs and Houses turning into black color after getting shot are not happening
NF_F16 2020 年 5 月 15 日 上午 10:35 
So basically, this is Avgani fixed ?
Edusaccon 2020 年 5 月 15 日 上午 9:04 
feels ac-130