Garry's Mod
ULX Module for Randomat 2.0
Комментариев: 12
Malivil  [создатель] 21 авг. 2021 г. в 18:25 
Yea, it would use whatever you have "ttt_randomat_event_weight" set to
EnderSlayer366 21 авг. 2021 г. в 18:09 
ok so -1 makes it use the default weight, if you have the default set to something other than 1, like 6 or something, would it do that instead
Malivil  [создатель] 21 авг. 2021 г. в 17:46 
A weight of -1 on an event makes it use the default weight of 1
EnderSlayer366 21 авг. 2021 г. в 16:25 
What exactly does a weight of -1 do for the events? Does it just make it less likely or does it never happen? Does it do some other thing?
Malivil  [создатель] 17 мар. 2021 г. в 4:39 
I don't want to do that because some people (myself included) get the latest ULX and install it as a filesystem addon rather than through the workshop.
The Stig 16 мар. 2021 г. в 23:01 
Hey it's been a while, just a small thing this time: Could ULX be added as a required mod? It would make things a little easier when getting others to install this.
Malivil  [создатель] 26 янв. 2021 г. в 10:42 
The first error is not related to this.

The second error means you don't have a Randomat 2.0 addon installed, or at least not a compatible one.
[KaP] Portres 26 янв. 2021 г. в 10:28 
Yea its really strange but deleting this worked:
[ULib] HTTP failed - ISteamHTTP isn't available!

1. Fetch - lua/includes/modules/http.lua:42
2. fn - lua/ulib/shared/plugin.lua:186
3. unknown - lua/ulib/shared/hook.lua:109


[ULX Module for Randomat 2.0] lua/ulx/xgui/server/sv_randomat.lua:24: attempt to index global 'Randomat' (a nil value)
1. fn - lua/ulx/xgui/server/sv_randomat.lua:24
2. unknown - lua/ulib/shared/hook.lua:109
Malivil  [создатель] 26 янв. 2021 г. в 10:21 
What error messages?

This is a ULX plugin so it shouldn't affect the gamemode at all.
[KaP] Portres 26 янв. 2021 г. в 9:51 
Broken with TTT2 getting Error messages and gamemode not starting
Malivil  [создатель] 29 июн. 2020 г. в 4:54 
This is a replacement, yes. It won't have complete functionality for the events that were added in that one (via the JSON file). It will add an entry in the list with a "Trigger" button for every event in the Randomat. The custom events need to be tweaked in code (see Custom Event Compatibility above) in order to have their configurations show in the menu.

TL;DR: Yes, but custom events that don't update will only have the "Trigger" button available, not ConVar configurations
Medicman 29 июн. 2020 г. в 3:03 
Can this be used as a replacement for Randomat 2.0 ULX Menu With External Addon Support?