Garry's Mod
ULX Module for Randomat 2.0
12 件のコメント
Malivil  [作成者] 2021年8月21日 18時25分 
Yea, it would use whatever you have "ttt_randomat_event_weight" set to
EnderSlayer366 2021年8月21日 18時09分 
ok so -1 makes it use the default weight, if you have the default set to something other than 1, like 6 or something, would it do that instead
Malivil  [作成者] 2021年8月21日 17時46分 
A weight of -1 on an event makes it use the default weight of 1
EnderSlayer366 2021年8月21日 16時25分 
What exactly does a weight of -1 do for the events? Does it just make it less likely or does it never happen? Does it do some other thing?
Malivil  [作成者] 2021年3月17日 4時39分 
I don't want to do that because some people (myself included) get the latest ULX and install it as a filesystem addon rather than through the workshop.
The Stig 2021年3月16日 23時01分 
Hey it's been a while, just a small thing this time: Could ULX be added as a required mod? It would make things a little easier when getting others to install this.
Malivil  [作成者] 2021年1月26日 10時42分 
The first error is not related to this.

The second error means you don't have a Randomat 2.0 addon installed, or at least not a compatible one.
[KaP] Portres 2021年1月26日 10時28分 
Yea its really strange but deleting this worked:
[ULib] HTTP failed - ISteamHTTP isn't available!

1. Fetch - lua/includes/modules/http.lua:42
2. fn - lua/ulib/shared/plugin.lua:186
3. unknown - lua/ulib/shared/hook.lua:109


[ULX Module for Randomat 2.0] lua/ulx/xgui/server/sv_randomat.lua:24: attempt to index global 'Randomat' (a nil value)
1. fn - lua/ulx/xgui/server/sv_randomat.lua:24
2. unknown - lua/ulib/shared/hook.lua:109
Malivil  [作成者] 2021年1月26日 10時21分 
What error messages?

This is a ULX plugin so it shouldn't affect the gamemode at all.
[KaP] Portres 2021年1月26日 9時51分 
Broken with TTT2 getting Error messages and gamemode not starting
Malivil  [作成者] 2020年6月29日 4時54分 
This is a replacement, yes. It won't have complete functionality for the events that were added in that one (via the JSON file). It will add an entry in the list with a "Trigger" button for every event in the Randomat. The custom events need to be tweaked in code (see Custom Event Compatibility above) in order to have their configurations show in the menu.

TL;DR: Yes, but custom events that don't update will only have the "Trigger" button available, not ConVar configurations
Medicman 2020年6月29日 3時03分 
Can this be used as a replacement for Randomat 2.0 ULX Menu With External Addon Support?