Garry's Mod

Garry's Mod

Unreal Engine 5 Tech Demo's Quarry Assets
79 条留言
StonedMiata 2024 年 11 月 8 日 上午 8:43 
Thanks you so much for creating that work !
racer 2022 年 7 月 17 日 下午 3:09 
This stuff is good for making Black Mesa Content
Levi Animator™ 2022 年 2 月 23 日 上午 10:38 
didnt you accept my friend request 76561198123144899?
Levi Animator™ 2022 年 2 月 23 日 上午 10:38 
wait a silly second i know you?
Levi Animator™ 2022 年 2 月 23 日 上午 10:37 
really?
DiegoMan DIOS 2021 年 7 月 21 日 下午 7:03 
1 GB, holy crap
Max 2021 年 1 月 23 日 上午 11:28 
very gud assets i have a potato pc but works fine
Scyrak 2020 年 11 月 10 日 下午 10:36 
I really wanted to use them so badly :()(982112321312adas
Scyrak 2020 年 11 月 10 日 下午 10:36 
Are these models still alive?? I cant find them, even typing "quarry" in sb....
berzerkin 2020 年 6 月 10 日 上午 11:37 
this should be the first result on how to make your pc turn into a campfire
Jofoyo 2020 年 6 月 1 日 下午 10:22 
That's what I figure. If such thing happens though, you should try making a guide for others to go about porting Quixel assets for themselves, obviously it'll attract less attention due to the 'effort' required but hey, then you're no longer liable.
Axum  [作者] 2020 年 6 月 1 日 下午 10:19 
@JustJacob Thank you for that information. I'm naively hoping they'll be sympathetic to those who simply want to use these assets non-commercially. If they do wish for these assets to no longer be available to the community they'll put out a cease and desist which will be swiftly carried out.
Jofoyo 2020 年 6 月 1 日 下午 6:12 
IIRC, all Quixel licenses disallow you from sharing, and thereby porting Megascan content. I'm no lawyer, but I'm fairly certain you can get in quite a bit of trouble for this.
SwigityOS 2020 年 5 月 23 日 下午 1:01 
true.
Ditzy 2020 年 5 月 23 日 上午 11:59 
Boo hoo, It's unreal engine, It's gonna be big, get over it.
Nathan 2020 年 5 月 21 日 上午 2:24 
1.2 FUCKING GIGABYTES
Doom slayer 2020 年 5 月 20 日 下午 6:34 
my potato will die O:
Axum  [作者] 2020 年 5 月 20 日 下午 2:59 
Yeah, there is a bit of displacement/height mapping that they do. The actual meshes themselves are surprising very optimized.
CaptPatrick01 2020 年 5 月 20 日 上午 9:29 
I am certain the billions of polygons they touted was through the use of some extreme amount of tessellation and that the raw models themselves aren't actually that ridiculous.
Arthur 2020 年 5 月 20 日 上午 8:07 
this comment section is just sad
OrgatE 2020 年 5 月 19 日 下午 8:50 
ue5 boys cucked, old boomer engine source wins again
thegamerator10 2020 年 5 月 19 日 下午 6:39 
Amazing that people are able to take something that seems... "Unreal?"
...And port it into Source.

For that joke, I'll kick myself out.
Maraš 2020 年 5 月 19 日 上午 9:34 
tnx bro
Axum  [作者] 2020 年 5 月 19 日 上午 9:04 
@Jebac I have the sfm version with a mega link. Check out my workshop.
crazynate9 2020 年 5 月 19 日 上午 7:21 
I am excited to crash my game :D
Maraš 2020 年 5 月 19 日 上午 6:13 
It doesnt work in sfm,any ideas how to fix it
🐈КотЭ🐈 2020 年 5 月 18 日 下午 12:27 
Thanks, I already figured it out
Axum  [作者] 2020 年 5 月 18 日 下午 12:22 
As far as I'm aware they are free to all users with Epic games accounts.
🐈КотЭ🐈 2020 年 5 月 18 日 下午 12:20 
Thanks, do need to buy them or they free ?
🐈КотЭ🐈 2020 年 5 月 18 日 下午 12:13 
Hey, where can I get the original files of this demo? I really want to transfer this to half-life ayx
jQueary 2020 年 5 月 18 日 上午 11:41 
lmao i literally said that textures have nothing to do with it, its the model itself, u gotta decompile the model, pls reeeaaaad
JamesBulkInTheFryWhoGrubbedMe 2020 年 5 月 18 日 上午 11:25 
By matching the listed filepath in the vmt up with the actual filepath, but it's still throwing errors
jQueary 2020 年 5 月 18 日 上午 8:50 
How'd you match it up exactly
JamesBulkInTheFryWhoGrubbedMe 2020 年 5 月 18 日 上午 8:11 
No there is a path included in it, and I've made it match up exactly, and the models still aren't loading. That's my point.
jQueary 2020 年 5 月 18 日 上午 7:52 
sfm loads models differently by using the models' path within its own name, if the model was compiled with only its name without its path e.g quarry_01_model.mdl it wouldnt work, but if it was "quarry_pack/quarry_01_model.mdl" then it'd work cuz sfm now has a source, its picky af. having models/ also doesnt work, its always the path after the models/ that needs to be included in the $modelname so my assumption is that youd literally need to recompile each of the models with their $modelname featuring the path
JamesBulkInTheFryWhoGrubbedMe 2020 年 5 月 18 日 上午 7:28 
Then I can't figure out what's going wrong. The materials and models are in the right place, they follow the vmt filepath exactly, and considering they spawn in gmod, we've seen the models and textures themselves work in the Source engine.

But they're not showing up in SFM, for some reason.
jQueary 2020 年 5 月 18 日 上午 7:11 
@No Luck, No Skill, No Kills
textures have nothing to do with the model not showing in sfm
3#Awarded 2020 年 5 月 18 日 上午 4:53 
My computer : NO bro go fuck yourself
Static 2020 年 5 月 18 日 上午 1:04 
How in the fuck did you get the assets? wasnt this tech demo released like 3 days ago? damn your quick
𝅶 𝅶𝅶 𝅶𝅶 𝅶𝅶 2020 年 5 月 18 日 上午 1:02 
wow a prop imported to gmod first and not sfm
PoToo 2020 年 5 月 17 日 下午 5:04 
Carry the vinegar, smash the stone, carry the vinegar today!
JamesBulkInTheFryWhoGrubbedMe 2020 年 5 月 17 日 下午 1:37 
@The_Dipl0mat
You know these would be easy to convert to SFM if the diffuse, normals and speculars weren't all named the same thing, and thus the model fails to load any textures.
Farsight 2020 年 5 月 17 日 上午 7:35 
1 g i g a b y t e s
The_Dipl0mat 2020 年 5 月 17 日 上午 1:12 
Lmfao @Blue
Someone sounds upset, just gotta find the addon and port models/materials to SFM using gmad.exe

Also, people make scenes in Gmod as well lmao
ุNearlyEpoint 2020 年 5 月 16 日 下午 10:26 
Seriously though, 1 billion triangles, and the engine turns it into 20 million, thats really cool
Mercenarius 2020 年 5 月 16 日 下午 8:34 
The fucking triagnles
hillsii 2020 年 5 月 16 日 下午 6:50 
why are these not in sfm who the fuck is going to use these in gmod all epople do in gmod is just fucjhdoiuhbdfoiurjhuiorfdt6uhjyrfc6tjiuyr dxfjuy6xdftvskimj hhyv7tf5 PLEASE HJNIRTO HNRTF
Erick_Maksimets 2020 年 5 月 16 日 下午 4:54 
haha Source go brrr
6666666666 2020 年 5 月 16 日 下午 4:39 
this make my server more realisthicc thanks