RimWorld

RimWorld

SK Ottoman Sultanate Faction (Discontinued)
50 kommentarer
Gooby King  [ophavsmand] 10. okt. kl. 0:47 
Last update to this came out half a decade ago. I have since completely remade this from the ground up as an addition to medieval overhaul called House Zahir. I might make a very simple conquistador faction honestly, seems like it could be a fun weekend project maybe. We'll see! The original was abandoned because of medical and family reasons. So, maybe in a few months I suppose?
kimelillo 7. okt. kl. 3:51 
When Spanish Conquistador Faction?
Gooby King  [ophavsmand] 12. mar. kl. 16:31 
I'm working on a 'spiritual' update/sequel to this mod with improved textures made explicitly for Medieval Overhaul called House Zahir.

I feel like medieval overhaul has a crucial lack of Arabic, Turkish or Muslim factions. Like how the factions of Medieval overhaul aren't representations of any specific European culture group I'm not planning to keep the entirely ottoman theme though it will be heavily inspired by Ottoman aesthetics.

And yes, my Renaissance mod was cancelled long ago. I lost all energy to work on it and hit a creative snag. It might return spiritually in the form of more "House" factions for medieval overhaul though.
Berserk 17. apr. 2024 kl. 11:07 
adamım benim be moda bak cincik gibi olmuş
LNBalestra 3. nov. 2023 kl. 13:26 
its been 2 years since he replied to this mod, and the discord invite doesnt work, i dont think the rimaissance mod is ever going to come out
Haggler 24. sep. 2023 kl. 2:43 
Looking forward to the Rimaissance mod!
LNBalestra 2. sep. 2023 kl. 22:40 
where renaissance mod
F00LFORCHR1ST 3. feb. 2023 kl. 12:23 
When will the new mod come out?
Gandoolf 18. apr. 2022 kl. 5:45 
Love me Some Ottoman
logos411 11. feb. 2022 kl. 10:13 
A Rimaissance mod sounds awesome!
Gooby King  [ophavsmand] 16. sep. 2021 kl. 9:43 
This will be overhauled and included in my upcoming Rimaissance mod, feel free to join my Discord for the project. https://discord.gg/gCnH96CJZJ
Gooby King  [ophavsmand] 16. sep. 2021 kl. 5:27 
This is being remade completely, I'm gonna remove a bunch of bloat and completely rewrite the XMLs. It's going to be visually upgraded aswell, made this with hilariously small textures since I knew even less what i was doing back then. Gonna post some teasers here, the new janissary uniform is shaping up to be actually good looking, quite an achievement for me lol.
LaCroix 6. aug. 2021 kl. 15:49 
1.3 update plz
Blessed Empire 16. juli 2021 kl. 13:41 
Good to know, this faction along with others will make a great addition to my medieval fantasy modlist.
Gooby King  [ophavsmand] 16. juli 2021 kl. 4:03 
I'm working on it, it's quite a big project for me. I can't give a definitive release date but it's trucking along
Blessed Empire 15. juli 2021 kl. 21:45 
So, Rimaissance Factions won't come out until after the vehicles framework mod is released?
Xiuminh 17. apr. 2021 kl. 21:58 
Woah relax mr mauer
Mr. Mauer (Mollari) 9. jan. 2021 kl. 17:16 
too bad, no uncivilised ottoman infidels for my slave camps
Gooby King  [ophavsmand] 9. jan. 2021 kl. 15:05 
UPDATE: I've decided after much deliberation to not continue updating this mod, I will however include a updated version in my upcoming "Rimaissance Factions" mod. a mod that im making in preperation for the release of "vehicles", an upcoming mod adding a framework for various vehicles. It's from the author (and made as an update) of "Boats". It will include currently at least this faction, a spanish inspired conquistador faction and hopefully a Venice-like "mechant republic". I may decide to change some of these at my disgression and i hope to make quite a few more than this however so stay tuned for its release.
Gooby King  [ophavsmand] 6. jan. 2021 kl. 9:41 
Late new years salutations everyone!

I was really sick in COVID late november early december and am now feeling better. I'm still in this mind soup state but I'm going to try and finish these mods i've only halfway done in the next few days. This mod should soon be updated (I hope but can't promise due to my current state of health).
Blessed Empire 28. dec. 2020 kl. 1:09 
may I ask how the rework is coming along?
Blessed Empire 25. nov. 2020 kl. 14:11 
May I suggest an Incan, Aztec, or Qing faction after you finish your Spanish faction?
Mr. Mauer (Mollari) 25. okt. 2020 kl. 12:14 
Thanks for new slave race in my new armenian playthrough
Gooby King  [ophavsmand] 24. okt. 2020 kl. 3:47 
@Blessed Kekistani I'm working on a slight rework of this faction. Hopefully will be out soon.
Blessed Empire 24. okt. 2020 kl. 1:04 
Any news about 1.2?
Vaeringjar 21. aug. 2020 kl. 14:07 
getting same errors as Sigmar
† Horton Hears a Hatecrime † 17. juli 2020 kl. 13:38 
@SK - cheers mate!

Not sure what exactly causes the issue between VFEM and this one, but I could still use them in game, just that caravans did not seem to visit from them.
Having a blast building their weapons and armour though!
Gooby King  [ophavsmand] 17. juli 2020 kl. 13:19 
@† Sigmar † Thanks for the input. I'l look into fixing it as soon as I can.
Mr. Mauer (Mollari) 17. juli 2020 kl. 9:42 
they are too unworthy for workshop so they are too unworthy for the sun
purge imminent
† Horton Hears a Hatecrime † 17. juli 2020 kl. 3:06 
Hi!

Loving it so far, but haven't noticed many traders. I'm getting this error below - but I cannot narrow it down. It seems to be an issue with VFE:Medieval which you'd mentioned using with this mod, so I am unsure what is causing it to conflict.

It doesn't brick the save, and it still works, but it does cause a lot of red errors. I've changed around load order a couple times and it still seems to reproduce the issue.

Any advice appreciated greatly :D
† Horton Hears a Hatecrime † 17. juli 2020 kl. 3:04 
XML RimWorld.FactionDef defines the same field twice: li.

Field contents: VFEM_Caravan_Medieval_WineMerchant.

Whole XML:

<FactionDef ParentName="OttomanFactionBase"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.20</goodwillDailyFall><pawnSingular>ottoman</pawnSingular><pawnsPlural>ottomans</pawnsPlural><listOrderPriority>25</listOrderPriority><settlementGenerationWeight>0.15</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><settlementTexturePath>World/WorldObjects/TribalSettlement</settlementTexturePath><geneticVariance>0.1</geneticVariance>
† Horton Hears a Hatecrime † 15. juli 2020 kl. 19:47 
Giving it a go now, thanks heaps!
Gooby King  [ophavsmand] 17. maj 2020 kl. 8:31 
@Kappi I fixed the research names being identical, they're actually seperate tech. One for weapons and one for apparel. That might have been the problem. Some clothing also didn't have the research tag attached for some reason, i fixed that too.

Tested the issue and i could craft them so it should be fixed now.
Gooby King  [ophavsmand] 17. maj 2020 kl. 8:16 
@Kappi Il look into it.
Kepi 17. maj 2020 kl. 6:48 
hi, i'm able to make headgear and weapons, but not clothes. Does anybody have any idea why?
Kubility 13. maj 2020 kl. 9:36 
Now all i need is finding Viyana settlement.
Mr. Mauer (Mollari) 12. maj 2020 kl. 1:41 
Wilhelm, send the hessians!
PhantomCrusader 11. maj 2020 kl. 15:35 
Time to rape some belgians and kill armenians.
Sean 11. maj 2020 kl. 11:06 
DEUS VULT
Gooby King  [ophavsmand] 11. maj 2020 kl. 11:00 
Thanks to everyone subscribing, rating and leaving nice comments. It's overwhelming that over 150 people downloaded my mod. I'l try to patch some minor issues I found while play testing this week. Thanks again!
Mr. Mauer (Mollari) 10. maj 2020 kl. 12:52 
Insert Kebab remover
Beats-With-BothHands 10. maj 2020 kl. 9:48 
Nice, now ya need to make a futuristic expansion.

Also "Your breakfast is getting cold"
Ragnar 10. maj 2020 kl. 6:02 
xD 10/10 kebabs
Turkey 9. maj 2020 kl. 21:44 
CURVED. SWORDS.
Norwegian Forest 9. maj 2020 kl. 7:59 
good
Mesez 8. maj 2020 kl. 15:27 
Janissaries are really cool, again.
Mesez 8. maj 2020 kl. 15:22 
Ottoman army didn't had such Turbans like bedouin cavalry, I would be happy if you could remove those helmets but Janissary armours are cool.
https://tr.pinterest.com/pin/769130442593868031/ These are backbone of the Ottoman Army.
I'll be not mad if you can do something like Ottoman rather then Arabic.
Hydromancerx 8. maj 2020 kl. 12:59 
Neat!
Dümbük Enişte 8. maj 2020 kl. 12:49 
Ah, more wackiness for my already wacky mod list. I can't wait to put literal janissaries with laser guns on top of dinosaurs.