Stellaris

Stellaris

Perfect Stellaris 4.0.21 - Unstable- Updated on 23 August 2025
472 条留言
Hawkins 9 月 20 日 下午 1:08 
For anybody having the issue with planetary diversity causing 0/0 you can fix it by downloading the previous version from smods released 21 August, just make sure you are clicking the correct download links
Shryke 9 月 20 日 下午 12:21 
I am getting a bug where I am not getting the advanced traits or ability to remove positive traits with purity ascension.
FawltyPlay 9 月 20 日 上午 12:07 
The source of the 0/0 bug is one of the plantary diversity mods, or something else interacting with them. Sometimes you spawn in with 0/0 on everything, other times you spawn in with 2/0 and one month later it becomes 0/0. Either way you could never build a district. Removing all the PD mods fixed the problem for me, but its a shame.
Forever  [作者] 9 月 19 日 下午 11:36 
Hey everyone,

It seems that some mods got changed recently for the patch that was introduce. We can expect some instability. I will update the list in a few weeks time.
Tyrejj 9 月 19 日 下午 2:11 
Is it playable regardless of the 0/0?
Nico 9 月 19 日 上午 12:15 
same here @Hawkins
Hawkins 9 月 18 日 上午 10:46 
Hi, I am playing on 4.0.21 and have a bug where all of my planets show 0/0 for generator/mining/agriculture districts. Is this actually a bug or am I missing something in the settings?
Kabouterpost 9 月 18 日 上午 1:45 
Yes, i am on version 4.0.21.
Forever  [作者] 9 月 17 日 下午 1:51 
Hey @Kabouterpost ,

Are you using the 4.0.21 version of the game?
Kabouterpost 9 月 16 日 上午 10:22 
It crashes as soon as i press on New Game.
Forever  [作者] 8 月 27 日 上午 7:08 
@Inferi try put the standard settings of Gigastructural engineering and remove the default paradox species.
Inferi 8 月 26 日 下午 9:52 
Started game as default UNE (after removing no default emps mod) and let game run on normal to update. Crashed day 2200.01.06 this is after touching nothing but beginner settings
beans 8 月 15 日 上午 1:44 
No problem, 37 years.
Forever  [作者] 8 月 15 日 上午 1:36 
Hey Beans thank you for this information.

can you tell me how many years within the game you saw these bugs?
I saw some small weird stuff with the housing but nothing that problematic.
beans 8 月 15 日 上午 1:33 
Also, not sure if related, or even an issue at all, but at some stage through my save, city districts start deducting from housing (instead of providing +200 housing or whatever, they at some stage start providing -500 housing). Either way, something terribly wrong is happening with pop calcs in my save using this modset + some visual shipset mods and empire emblem mods.
beans 8 月 15 日 上午 1:33 
I have encountered an issue where mid way through a save suddenly my pop housing skyrocketed to -2.4M from +3.8k and I think it's due to buildings I have built in the specialization zones - I think this because I am only seeing this massive spike on my home world (i.e. has the most amount of specialized buildings built, more than 20 or something).

However, this is also impacting my other worlds but on a much smaller scale - I compared pop housing before and after the issue occurred and there was a slight decrease in housing (on a random tick about 3 seconds into a save, not even at the end of a month).

These reductions fall under the 'pop housing needs' subheading under housing, which doesn't clarify where this decrease in housing is coming from. To confirm I would need to look through how the mod causing this is interacting with housing and correct some calculation value myself but cbs...
Ordis(Jace) 8 月 14 日 上午 7:08 
Ahh thank you !
Forever  [作者] 8 月 14 日 上午 1:39 
@Ordis(Jace) , I have tested it in the days of the update and I saw no issues...
Ordis(Jace) 8 月 13 日 下午 3:23 
How does this function?
Because mods like NSC3 - Real Space Ships in Scaling Patch doesnt seem to work anymore according to the comments and Merger of rules is on hold?
And yet they work with 4.0?
Forever  [作者] 7 月 21 日 下午 2:18 
Update Online, Enjoy the game, please tell me if any bugs are found and other mod proposals!
Forever  [作者] 7 月 19 日 上午 3:53 
Hello,

Update will be coming soon, and from what I tested this new game version is design around to work harmoniously with this collection. 110 years into the game, lost the game to the first crysis, and I didn't encounter a lot of lag as with previous game version.
pgames-food 5 月 1 日 下午 6:18 
hi im still using i think v2.6 with a modpack but usually to get them to work specialist jobs, i think its something like this:

- go to planet
- click on the jobs tabs
- click on the specialists panel to open/expand it
- and then click once or twice on the row you want them to work on

(but, in later game, you might have to do this when paused, and/or wait a bit for the game to calculate and show the change, and sometimes, you have to unpause to let the next months calculations take place, and then see the change)
Kosmosis 5 月 1 日 下午 3:47 
hey quick question just started using this modlist, any idea on how to get my pops to actually work specialist jobs? been having a problem getting my pops to work these jobs no matter what I try and wondering if theres something im missing. Thanks for any Help!~
Bullet 3 月 27 日 上午 7:19 
Welp, the conflict manager was a bit more complex than I thought, I hope the author can use it though.
Bullet 3 月 27 日 上午 6:13 
It was running smoothly when I disabled Ethics infinity and replaced with Ethics Classic in my save. then some random event caused it to crash sadly.

I'm gonna run it through the irony mod manager conflict resolver, see if there's any fix.
Borluig 3 月 27 日 上午 2:48 
I think they updated the game or the mods. It's not working anymore :(
Bullet 3 月 26 日 上午 7:46 
My saved crash and I did the steps, it worked but then when I wanted to reload the save, it crashed again.

Don't know if the error file has any useful information but it failed localization, Invalid planet class from my empire, and script errors for context switches.
theDehumanized 3 月 14 日 上午 11:39 
@Forever Yeah it didn't affect the game in any way but it was annoying. Culprit was Ethics and Civics Infinity btw.
Forever  [作者] 3 月 14 日 上午 9:05 
As for this mod, I can test it out: Stellaris Ascended
Forever  [作者] 3 月 14 日 上午 9:02 
@theDehumanized Can you give more details?

If you see factions of Example_ttt_example_example it means some mods have not developed their factions properly and that's the reason why their name looks like so but it doesn't affect the game itself.
theDehumanized 3 月 9 日 上午 4:54 
And any idea why this happening: https://imgur.com/a/u3OdhjF
I got no extra mods but I do not use UI Overhaul Dynamic and the mods that require it.
theDehumanized 3 月 8 日 上午 11:39 
What do you think on 'Stellaris Ascended' mod, would it be OK if I add it to my load order?
Forever  [作者] 1 月 11 日 上午 1:27 
It is required, but its since I am having it physically in my computer it gives this bug where you don't need it when you actually do.
GiallorossoForever 1 月 11 日 上午 1:06 
importing json file doesn't import Perfect stellaris modlist patch , is the mod no more required ?
Forever  [作者] 1 月 10 日 下午 6:43 
Hey Steve,

I have encountered again the same bug and I have performed the following and it worked:
1. Exit Game.
2. Exit Paradox Launcher.
3. In this webpage unsubscribe from all my collection.
4. In your documents folder go and delete Cache files and contents.
EG: "C:\Users\your username\OneDrive\Documents\Paradox Interactive\Stellaris\cache"
5. In your documents folder go and delete Crashes files and contents.
EG: "C:\Users\your username\OneDrive\Documents\Paradox Interactive\Stellaris\crashes"
6. Verify integrity of game files from right clicking on the game on steam in Properties, Installed Files.
7. Subscribe again to the entire collection with the same load order.
8. Start the game WITHOUT PRESSING ALT TAB.
9. Load the game WITHOUT PRESSING ALT TAB.

Please tell me if it will work, this bug is from paradox launcher and not from the collection itself.
MrSteve_CWG 1 月 10 日 上午 11:26 
I did, and I checked the integrity of game files, etc. Still crashes to desktop at 95%. Started a new save, ran it for a couple hours, exited and tried to reload and same behavior. I'll come back and try again once you remove the instability warning. Thank you for all your hard work.
Forever  [作者] 1 月 9 日 下午 11:09 
Just enable it
GiallorossoForever 1 月 9 日 下午 6:23 
patch mod is not enabled after importing json list to irony manager . i think it has a custom patch
Forever  [作者] 1 月 7 日 下午 7:32 
@MrSteve_CWG as already stated, we encountered this issue before. Try usubscribing to all mods and subscribing again
MrSteve_CWG 1 月 7 日 下午 4:06 
Saved and closed out 2 days ago. Can't load that save now, the game just crashes at 95% or so on the load save step. I've rebooted, but the error persists.
Forever  [作者] 1 月 7 日 上午 8:07 
What do you mean Imported?
GiallorossoForever 1 月 6 日 下午 10:14 
patch no longer imported ?
Anaston 1 月 2 日 上午 11:52 
Yesterday reinstalling all mods helped. Today the game crashed again when loading, I also reinstalled the mods and it helped.
Intel i5-13400F
NVIDIA GeForce RTX 4070
Forever  [作者] 1 月 2 日 上午 7:22 
@Anaston and others users please tell me if you get errors and also specify if you have AMD processor or Intel, or AMD Graphics card or Nvidia. It might also relate to these problems. I myself I am full AMD for processor and graphics card.
Forever  [作者] 1 月 1 日 上午 10:10 
That's the same thing that happened to me... For some reason I waited and did nothing to the collection and the save game eventually worked. Try a windows restart. I am playing on the same save game that I got a crash and I am already in 2310 years.
Anaston 1 月 1 日 上午 9:57 
I keep getting game crashes. I can't download my save. The year is about 2240.
Forever  [作者] 1 月 1 日 上午 6:19 
Happy New Year, everyone! I've played the game for 100 in-game years without encountering any crashes—just the usual stuttering that happens between the mid and late game. It seems the crashes and save game loading issues I experienced were related to my own computer. If you encounter any crashes or problems with loading save games, please let me know. Otherwise, the collection is now fully functional and greenlighted by me. Enjoy, and Happy New Year once again!
Forever  [作者] 2024 年 12 月 30 日 上午 6:45 
If anyone understands why there is a conflict with the Ethics mod that we have and the baseline game please tell me. In some recent crash logs I have found it to be the main reason of the crashes and broken saves.
Forever  [作者] 2024 年 12 月 29 日 上午 7:28 
Unstable version right now. If you want to make it work just remove entirely Real Space System scale with its mods. At the current stage if you play it save games don't function for some reason and you might get instant freeze at some point in the game.
Roma Invicta 2024 年 12 月 19 日 下午 4:00 
its strange but right now the mods doesn't load even when i sorted it myself