安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=355183255&searchtext=VPK
Just follow this guide, theres also a video made by the same guy that made this guide, and much more clear.
this addon on my old account when i decided to make this one but maybe sometime this week i will have one posted on my new workshop and it will have a more stable limit
The engine crashes if too many things exists in the world. So on certain maps the game crashes even on high-end PCs.
However you can avoid this by typing this into the console: Bind X cl_destroy_ragdolls
Now every time you press X, all current ragdolls disappear. Just do this every few minutes or at points-of-no-return to avoid the game crashing while still having plenty of corpses :)
@NVG Reaper
Because of this, would it be possible if you can make another version of the mod with a more reasonable ragdoll limit so you don't have to remember to remove ragdolls manually? Something like 120 ragdolls?