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STEAMMOD=2083545253 STEAMMOD=3417277973
It is unlikely that the Devs will do such a Submod for AotR, because the Devs of this submod are the Devs of the main mod too and there is no reason for them doing it for a different mod.
Question: do you know of any modification that makes it so that missiles do not penetrate shields in awakening of the rebellion?..and if not (considering that you've made this mod) would you (or someone) be willing to make a quick mod that made it so that missiles are stopped by shields in AOTR?..
And that's all of my ideas to you feel free to notify me if the ideas are approved for submod of course.