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This is exactly what I was looking for.
I mostly added it as a visual thing for hiding fake rock, as I said in the description :p
(If Real Ruins patches the same function that I do, my patch might apply before theirs gets a chance to generate the doors, so if it doesn't work, I'd love to hear about that)
Will update ASAP
https://github.com/toman222/ClaimDoors/blob/master/Source/v1.1/Patches.cs
this is the entire code changes in the mod
After Map Generation -> take every spawned thing that is [a door, and doesn't belong to the player] -> set its owned faction to none
Only way I could think this is if the raiders would be taking ownership of the door and then regenerating the map
I have tried re enabling the mod and it happened the next raid. Turned it back off and waited for a raid and no problems.
It is a odd enigma for sure.
Sux cause I really like the mod, but some reason it doesn't work for me.
I am thinking it is clashing with another mod I have tbh, thou I don't know how to make a list of 'em without typing them all longhand.
so that really can't be
I thought it was weird too... like a glitch or something but they don't do it after I deactivated the mod.
If you claim the doors, they shouldn't be able to just walk through them
If it claimed them, enemies inside buildings would have to fight their way out of their own builds.