边缘世界 RimWorld

边缘世界 RimWorld

Traits - Corpse Handling
16 条留言
Zombie_Mechanic 7 月 17 日 下午 6:43 
okay yep just added <li>1.6</li> to the About.xml file using notepad and the mod works perfectly with no errors after hours of gameplay. Posting this reply for anyone else who wants to use this mod.
Daniel  [作者] 7 月 14 日 下午 11:32 
I don't have any way of testing it on 1.6 but since the Ideology update it isn't really necessary any more. You would have to edit the About.xml file to include version 1.6 if you wanted to try it. It *should* work fine but there are other ways of achieving the same effect now.
Zombie_Mechanic 7 月 14 日 下午 10:12 
Do you happen to know if this will work for 1.6? Don't really want to test it on my 1.6 save and just break everything.
Daniel  [作者] 2024 年 4 月 9 日 下午 1:31 
There we go - I don't own the 1.5 DLC but having updated the About.xml supportedVersions list the mod loads fine with no issues or complaints that I am aware of.
Bosh 2024 年 4 月 9 日 上午 8:52 
1.5?
Daniel  [作者] 2024 年 2 月 14 日 下午 11:36 
This is a Trait that can appear (or be picked if you are Preparing Carefully). It is not a dynamic Trait that might be "earned" mid-playthrough. I wanted to roleplay a start where a Tribal Shaman had seen enough of the Tribe's deaths that he was not disgusted by the sight of corpses as he prepared fallen Tribals for their journey into the afterlife.
Hazzikaze 2024 年 2 月 14 日 下午 6:53 
Like, do pawns obtain it when seeing enough corpses or carrying them, or is it just given randomly upon character generation?
Hazzikaze 2024 年 2 月 14 日 上午 3:48 
Does this trait become given to pawns naturally or does it need to be added via a character editor?
Foedreyn 2023 年 7 月 18 日 下午 2:18 
I don't use ideology or really have a want to use it but would still like to see more traits appear occasionally, thank you for your mod and your service sir.
Daniel  [作者] 2022 年 10 月 22 日 上午 1:04 
I know Ideology makes this mod redundant but in case there are some folks using it who don't have that DLC, here's the 1.4 update.
JD Parker 2020 年 10 月 7 日 上午 9:39 
Thank you so much for this mod man, I have a zombie mod, so, everyone sees a LOT of corpses, gets on my nerves when they keep whining about it. Thanks man.
Daniel  [作者] 2020 年 5 月 9 日 下午 11:16 
It is just a pair of new Traits, that's all. No counter or anything like that.
bees 2020 年 5 月 9 日 下午 1:30 
Is this just a generic trait or does this appear if a pawn has seen enough corpses?
Mezz 2020 年 5 月 6 日 下午 5:29 
Thank you for this mod! I don’t like the mod psychology but I liked the trait desensitized.
Daniel  [作者] 2020 年 4 月 30 日 上午 8:30 
From reading the description of Psychology it should be fine since it seems to affect the Social side of the game rather than Traits. I have not used Psychology so I cannot say exactly how the mod works.
ЯEБAЛ 2020 年 4 月 30 日 上午 7:10 
How does mods like this work with Psychology, does they break any mechanics related to traits? Would be cool if they all worked together, or ta least with some patches somehow been related. Theres a lot decent trait mods, and with this i can finally make Дукалис character