Garry's Mod

Garry's Mod

gm_outlandcity
27 条留言
Nebtoons 2016 年 12 月 11 日 下午 12:10 
does this map require anything for this realistic map?....
JustMyke 2016 年 1 月 27 日 上午 6:46 
Great map, but it's very performance-retarded. It's practically begging for some area_portals.
masked_gamer 2015 年 6 月 23 日 上午 11:49 
the lag is real on this map
CounterRevolutionary2153 2015 年 6 月 5 日 下午 8:28 
ai nodes !?!? :>
Gemini Bell 2015 年 5 月 29 日 下午 8:59 
This map is laggy! fix it!
CaptPatrick01 2015 年 4 月 7 日 下午 10:04 
lagmageddon
Muirrum 2014 年 12 月 29 日 上午 4:51 
Is there a Nexus?
☠Soul_Retiever☠ 2014 年 9 月 13 日 下午 10:17 
can you add working doors? and also does it need CS:S? pls say it doesent
greenspleen17 2014 年 3 月 4 日 下午 6:00 
v3 you should make an entrance to the citadel with the doors and hallways and a button to activate alarms.
robitman  [作者] 2013 年 12 月 30 日 下午 1:02 
UltraPleb9000 2013 年 12 月 30 日 下午 1:01 
gimmie some nodes on this bitch.
robitman  [作者] 2013 年 12 月 30 日 上午 10:25 
the hint and skip are hard because the skybox is large and the buildings are offset from one another. im not saying its impossible but any help wuld be great!
robitman  [作者] 2013 年 12 月 30 日 上午 10:22 
ive been trying to include those but havent had much success. pm me, it would be great the get some pointers and i will add you to the maps contributers.
SoldierRob 2013 年 12 月 30 日 上午 6:01 
add prop fading farz with fog also try to use hint and skip and occluders
check out my map it's also openworld. in this map i get 3 fps and in my map 70 minimum
Pope✞ 2013 年 12 月 29 日 下午 7:42 
Thanks, it helped quite a bit
robitman  [作者] 2013 年 12 月 29 日 下午 6:24 
If you run it on medium graphics it wont. its a huge detailed map and source engine doesn't like maps like that
TheBananaBox 2013 年 12 月 29 日 下午 4:05 
So...much...lag...
robitman  [作者] 2013 年 12 月 29 日 下午 2:49 
its a complex detaild map and your probably trying to run it on max graphics settings
try high or medium and post your results
Pope✞ 2013 年 12 月 29 日 下午 2:46 
Its a great map, but its laggy as shit
robitman  [作者] 2013 年 12 月 28 日 上午 10:43 
misterbingo 2013 年 12 月 27 日 上午 11:57 
I'm pretty damn hyped for that update because then my freinds with computers that aren't as great as mine will be able to play and this will make a very good map for an FA:S deathmatch :melon:
robitman  [作者] 2013 年 12 月 27 日 上午 10:58 
Thank you Krow! I love a little constructive criticism to help improve things! Trust me, i know the difficulties of mapping, in the next update (which I've been working on for a week) The entire walkable grass area will be an addition to the city. There will be a couple apartment buildings with several rooms as well as an industrial district with an open middle for gmodders to build! I believe that the framerate issue has to do with the lighting setup in the map so im working on that to balance quality and preformance for the majority of players.
Faithy [FA] 2013 年 12 月 27 日 上午 10:50 
Just a little bit of constructive critisizm, and its only to help. I recognized when I first loaded the map there were framerate issues and I couldn't exactly detect what it was, also that you need to have more rooms and windows you could actually see through inside the buildings. Although your going to fix the framerate issue in this map from which I realized in your past comment with Sid, I personally think there could be a lot of improvements that you need to keep in mind to create a better experience in this map. Finally, I know you cannot just pull new creations out of your A**, because map making is difficult, but I wish you luck in the future bug fixes/map creations you design.

Sincerely,
Krow
robitman  [作者] 2013 年 12 月 27 日 上午 10:12 
Hello sid. I'm adding some new features in the next update that should fix that problem. Sorry about that.
misterbingo 2013 年 12 月 27 日 上午 1:34 
this really badly hits my framerate and I have a gtx 670 and an i5 4570k
robitman  [作者] 2013 年 12 月 26 日 下午 3:53 
nope just gmod
h. romeu pinto 2013 年 12 月 26 日 下午 3:35 
Cool, Dowloading right now and requires any game?