RimWorld

RimWorld

Gain Skill Passions
115 Comments
CordialVillain Nov 13 @ 4:49am 
Great mod, but is there a way to limit this to adult pawns only? The children that manage to grow up turn into proper ubermensch.
Datura87 Jul 29 @ 2:41am 
Thanks for the update!
The Gunslinger Jul 23 @ 8:37pm 
TY
LVS Jul 23 @ 8:03pm 
Thanks for the update! :er_uwu:
Denethor  [author] Jul 23 @ 1:53pm 
Added support for version 1.6
Fixed options.
Troiker Jul 17 @ 2:51am 
Still working in 1.6 but mod options are empty.
Merhaf Jul 15 @ 9:37am 
still work
Travioli Jul 12 @ 7:43pm 
1.6?
時穂 Jul 11 @ 6:19pm 
1.6 pls
The Gunslinger Jul 10 @ 11:34am 
Update plz
Sellthil Jun 23 @ 2:06am 
This currently still works on 1.6 unstable
Taemaly Dec 16, 2024 @ 1:51pm 
Anyone know how many burning and how many interested passions maximum the colonist can have in the vanilla game? Want to decide what level of maximum passions achievable to set in the mod setting, and want it to be close to vanilla
kongkim Nov 5, 2024 @ 3:04am 
You should really make so it worked with vanilla mod passions :)
ZenitiPlay Sep 1, 2024 @ 8:12am 
Plus, putting a minimal skill level to gain specified passion like:
0 for Apathy, 4 for Minor, 8 for Natural, 12 for Major and 16 for Burning.

Building a constant leveling up curve for our pawns.

Hope you could do it in next updates, take your time, buddy! You have our support. <3
ZenitiPlay Sep 1, 2024 @ 8:06am 
Oh please, this mod is just wonderful!
Could you add the new passions ofthe game as well?
Apathy, Natural and Burning.

I think starting at 30% for apathy and reducing 5% each time a pawn level up a passion would be very balanced, ending up with 10% for Major and 5% for Burning.
falkenlambedo Aug 24, 2024 @ 4:51am 
How are the settings to get 100 passions?
UNO Apr 25, 2024 @ 6:39pm 
FYI the creepy joiners in anomaly dlc can not gain skill passions from this mod, I don't know it's intended or...
Marcells Apr 18, 2024 @ 7:35am 
Many thanks!
The Gunslinger Apr 12, 2024 @ 10:09am 
TY
Tybo Apr 12, 2024 @ 9:13am 
Yay!! Thank youuu
Denethor  [author] Apr 12, 2024 @ 1:58am 
Updated for version 1.5
Tybo Apr 12, 2024 @ 1:38am 
+1 on the update request! This mod is an absolute staple of my mod list - cannae play without it!
The Gunslinger Apr 11, 2024 @ 10:28am 
Plz Update. TY!
Triel Sep 15, 2023 @ 8:35pm 
Sounds like vanilla issue
Falken Jul 3, 2023 @ 11:47pm 
so the pawn gains passion, but it doesn't increase his learning rate until i reload the game from main menu. Otherwise It gives him mood buff but no increase in the learning rate. Thoughts ?
Reiquard Apr 26, 2023 @ 3:33pm 
Thanks for the useful mod!
I would like to ask you to add support for languages other than English.
The Blind One Apr 22, 2023 @ 11:06am 
You know what would be a neat addition?

A separate modifier for children. So they can gain skill passions in skills they really excelled in their early lifestages. You could make it easier for kids to gain passions then for adults to really hammer in that passions are born when they are young and exposed to activities.
Narlindir Mar 31, 2023 @ 8:12am 
just dont do burning then
matthewturtleman Mar 30, 2023 @ 6:36pm 
What about Apathy > None > Interested > Burning > Natural

Natural instead of critical, making critical impossible to achieve with lots of work
Denethor  [author] Mar 29, 2023 @ 8:53pm 
Compatibility with VSE was discussed here few times already and I agree with what Karll wrote.
matthewturtleman Mar 29, 2023 @ 3:04pm 
Could you make it work with Vanilla Skills Expanded?
Proxyer Mar 29, 2023 @ 9:55am 
Thanks for update!
Denethor  [author] Mar 29, 2023 @ 4:21am 
Updated for version 1.4
@SilentCrim Thanks for creating updated version until I got to do it myself
@诱饵 Sure
法德队长 Dec 26, 2022 @ 4:45am 
Can I release a Chinese version of this mod?
I don't know how to split the Chinese file out,so it contains the mod ontology:griefer:
SilentCrim Nov 1, 2022 @ 2:18am 
I did a quick update to 1.4 until the official one is ready. Seems to be working fine, find it here:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/2882896909
Professor H. Farnsworth Oct 29, 2022 @ 2:45am 
@Napalm You can with a bit of fiddleling around, change the values in the dll, though it's not great :P. Would love to see it updated, it was a great mod.
Napalm Oct 25, 2022 @ 5:24am 
This seems to work for 1.4 though you can't change the default settings.
뮈친게임아니야이거 Oct 24, 2022 @ 11:27pm 
please update for 1.4..
Demognomicon Oct 13, 2022 @ 1:43pm 
1.4 compatible version?
Karll Oct 1, 2022 @ 4:58pm 
It might be better to avoid changing the passions from VSE at all, because a burning passion upgrading to a Critical would be a nightmare because it caps all other skill gain at 25%.

Would recommend not having this mod interact with skills that already have VSE passions, because the passions from that mod are subjective on how "good" they are.
VenoM Sep 28, 2022 @ 9:35pm 
Apathy < None < Interested < Burning < Critical
VenoM Sep 28, 2022 @ 9:33pm 
@Denethor the max passions per pawn is too small for it, thats the problem.
JACK Sep 28, 2022 @ 2:57am 
I think given the name of natural passion, maybe that one shouldn't be gainable at all? since it's based on the idea that it's something you're naturally good at, not something you've gained. so if that's the case, interested to burning to critical with natural and apathetic being outside of the rules makes sense to me. just to chime in with my opinion
Denethor  [author] Sep 28, 2022 @ 1:41am 
@Angel, @VenoM This mod should not conflict (i.e. not throw errors) with VSE and should work with standard vanilla passions (it won't do anything with a skill that has any of the new passions). Intergrating new passions is problematic. In vanila there is a clear passion order (none < interested < burning) but with VSE there is not (wich one is better - natural or critical? I think that really depends on situation...)
Denethor  [author] Sep 28, 2022 @ 1:09am 
@Seanbeag It does. Looks like a mod conflict as you said.
VenoM Sep 27, 2022 @ 11:18pm 
Does this mod work with Vanilla expanded skills?
JACK Sep 27, 2022 @ 1:12pm 
best mod for convenience and for storytelling!
Seanbeag Sep 14, 2022 @ 4:09am 
Does this give a message when a passion is gained? I thought it did before but they seem to have stopped. Probably a mod conflict but I just wanted to make sure.
Angel Sep 7, 2022 @ 2:04pm 
Thanks!! :)
Can you add combability to the new vanilla expanded skills that adds new types of passions?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2854967442