Garry's Mod

Garry's Mod

Bioshock - Complete Pack 1
158 条留言
Slayer 2894 2023 年 1 月 31 日 上午 3:42 
well they made be old still about the best bioshock models on the workshop
Harlequin  [作者] 2023 年 1 月 30 日 下午 9:56 
For what it's worth it's been ten years (good GOD) since I made this, so if anyone else downloads this, don't expect this to represent my current skill or quality. I'm very much displeased with the work I did for these models but they're provided as-is as I just don't have time or energy to re-port them.
Slayer 2894 2023 年 1 月 30 日 下午 4:59 
ok thank you for making this then
Harlequin  [作者] 2023 年 1 月 30 日 下午 3:47 
Nope. Not for the forseeable future. Maybe someday.
Slayer 2894 2023 年 1 月 30 日 下午 2:42 
any plan to make more bioshock stuff ?
Mr. C4 2022 年 10 月 24 日 下午 6:25 
just added you.
Harlequin  [作者] 2022 年 10 月 20 日 下午 11:53 
I have SFM versions that might work in GMod with the bone manipulator tool. I'd be able to share them privately. They are unreleased for a reason but you might find use of them. Add me.
Mr. C4 2022 年 10 月 20 日 下午 5:45 
can you create the Bioshock1 babyjane and ladysmith splicers? I create alot of Bioshock art using real life photography and of course in garrysmod as well. its pretty much a hobby for the most part but also a gallery in this page I run called, (Turmoil In Metro Square) which is on both Facebook and Instagram. anyways, I know its only a request but I would really appreciate it and surely I think everyone else would too. how bout it? think you can do it?
Harlequin  [作者] 2020 年 7 月 12 日 上午 7:45 
Yeah that sounds about right. The file structure of that game gives me a fucking migrane. It's why I haven't ported anything since this pack. I got all the Splicers into SFM and I need to release them some day, but they have issues I've forgotten about since it's been a half-decade since I did them.

Happy hunting.
Xenorvya 2020 年 7 月 12 日 上午 2:51 
Alright; probably my last comment but yeah, you can't extract models from remastered, so I got the pskx files from Bioshock 2. Now I'm just trying to find the texture and the security bot with minigun model, and that's it. Thanks. :securityevasion: (For some reason the only model of it I can get is in Minerva DLC)
Harlequin  [作者] 2020 年 7 月 11 日 下午 3:49 
UModel can open all of these, but finding exactly what you want is a game of whack-a-mole and there is no particular logic to what model is where. I did have documentation in 2013 as to when and where each model was but unfortunately I no longer have it.

My advice is to work from the maps that have the most amount of security bots. I don't know which maps were made first, since the only faintest logic I know is that it's the maps that were made earlier that have the earlier 'instance' (and thus the model files) of each asset, but it's really a crapshoot. Make some space on your HDD and be ready for a good couple hours of sifting.

Oh and bear in mind not everything is named as it seems. Little Sisters are called Gatherers for example, the Splicers have slightly differing names, etc. Don't let it dissuade you because once you've figured out what model is where it's piss-easy to get stuff into the engine, but before that it's a bit of a pisser.

Good luck.
Harlequin  [作者] 2020 年 7 月 11 日 下午 3:49 
I don't mind explaining how to extract for standard Bioshock games; but as far as I know Gildor never added skeletal mesh exporting for the Remasters. Make sure you follow his guide on streaming textures, and be prepared to extract every map in the game's maps folder.

This is why I asked you to add me since it's annoying to explain publically, but basically every single model in Bioshock is cross-loaded from every other map. Aside from core stuff like weapons and Jack's arms (which are in like, system.u or bioshock.u or something like that in the system folder), all the other models, splicers, items, etc are in the map .bsm and .upks scattered across the game's map folder. There are also some stuff like the vending machines that are in their own .u files in different sections.
Xenorvya 2020 年 7 月 11 日 下午 3:43 
I won't add you because I don't want to waste your time, sorry. Unless you want to, I don't know. I know about UModel and I'll download Bioshock 2 I guess. I was trying to find the models on the remastered version.
Harlequin  [作者] 2020 年 7 月 11 日 下午 3:40 
Use UModel by Gildor. You can't extract skeletal meshes from the Remaster last I checked, but maybe that changed? It's a very annoyingly complicated process. Add me and I can give you a rundown.
Xenorvya 2020 年 7 月 11 日 下午 2:36 
This might not be the best place to ask but how do you extract the files? Can you even get the models from the remastered version? I'm trying to get the Security Bots from Bioshock 2.
Harlequin  [作者] 2020 年 7 月 8 日 上午 8:25 
Add me if you want the SFM version.
Harlequin  [作者] 2020 年 7 月 8 日 上午 8:25 
There isn't one available for GMod. If you use Source FIlmmaker I can provide you with the beta SFM version I have, but it has no physics model for GMod.
BroPanth 2020 年 7 月 7 日 下午 9:41 
could you add lady smith please?
Harlequin  [作者] 2018 年 9 月 23 日 下午 10:11 
No.
Minsk 2018 年 9 月 23 日 下午 6:32 
Could you add the Bioshock Infinite weapon model?
Harlequin  [作者] 2018 年 4 月 9 日 下午 6:58 
No. I don't go looking for Bioshock content. Anything I want I can just port myself, and I don't use SWEPs or NPCs that much so why would I bother? You could use the search function.
76561198133245489 2018 年 4 月 9 日 下午 3:35 
do you know of any?
Harlequin  [作者] 2018 年 4 月 9 日 下午 3:30 
None made by me.
76561198133245489 2018 年 4 月 9 日 下午 3:30 
Are there any packs that add Splicers and Big Daddys and Tonics and Plasmids as stuff you can use?
El Miranda 2018 年 2 月 8 日 上午 5:55 
thank you so much man :)
Harlequin  [作者] 2017 年 3 月 17 日 上午 12:18 
No. They're props.
Harlequin  [作者] 2017 年 1 月 23 日 上午 6:18 
This pack will become obsolete when the new Bioshock pack drops. It's a ways off, but be warned.
ɢʀᴇᴇᴅ 2017 年 1 月 14 日 下午 5:24 
Thats alright. When you take time to make stuff, the hard work eventually pays off. I don't mind the time.
Harlequin  [作者] 2017 年 1 月 14 日 下午 5:23 
All the new content is coming to SFM first, but will be coming to GMod shortly after. This is because SFM doesn't require physics models and physics models take time. Especially when every model has a different height like the Splicers.
ɢʀᴇᴇᴅ 2017 年 1 月 14 日 下午 4:59 
=D Awesome!
I'll sure be on the lookout for more BioShock!
Harlequin  [作者] 2017 年 1 月 14 日 下午 4:37 
If you like this pack and want to see more Splicers, check out my Artwork page. I got back on the horse. Expect more Bioshock soon.
squash 2016 年 11 月 20 日 下午 7:15 
Mr j said we need to run
ɢʀᴇᴇᴅ 2016 年 10 月 26 日 下午 3:46 
I appreciate you and Ninja uploading this pack =3
(Btw Im not gonna be an idiot and beg u guys for more, since I know that it takes alot of work to make more. Im just glad to have whats there ^^)
Harlequin  [作者] 2016 年 10 月 16 日 上午 9:53 
No. Neither of us have the time.
Jimbo Duelly 2016 年 10 月 16 日 上午 7:23 
Will you guys ever make a playermodel version of this?
SASKIA 2016 年 9 月 5 日 上午 6:41 
rekt.
Harlequin  [作者] 2016 年 9 月 4 日 上午 10:37 
We're both too busy to port anymore Bioshock stuff.
Chicken Joe 2016 年 9 月 4 日 上午 1:42 
Would you guys also have time to get the Bathysphere from Bioshock?
If so, that would be a really good help, thank you!
SASKIA 2016 年 8 月 10 日 下午 3:23 
This is incredible.
SASKIA 2016 年 8 月 10 日 下午 3:23 
Wow, that was a fairly slower reply.
Harlequin  [作者] 2016 年 8 月 9 日 下午 5:10 
No prob.
SASKIA 2016 年 8 月 9 日 下午 4:29 
Okay. Wow, that was a fast reply.
Harlequin  [作者] 2016 年 8 月 9 日 下午 4:28 
Yes.
SASKIA 2016 年 8 月 9 日 下午 4:27 
So these are models only?
Rize 2016 年 5 月 8 日 上午 10:53 
ok
Harlequin  [作者] 2016 年 5 月 8 日 上午 10:51 
Ragdolls. Don't ask for playermodels.
Rize 2016 年 5 月 8 日 上午 10:49 
is this player models or just ragdolls?
Lord Foog 2016 年 4 月 9 日 下午 3:39 
It still won't work.
Harlequin  [作者] 2016 年 4 月 9 日 下午 3:32 
Open your "addons" tab. If you're ingame after subscribing you will have to re-load the map.
Lord Foog 2016 年 4 月 9 日 下午 3:10 
Hey I can't find the pack in game.Can I have some help?