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报告翻译问题
But reading what it can do sounds like exactly what I've been hunting for. Let us know! We'll make it happen. thank you!
Can't find original method
at ModsCommon.BasePatcherMod`1+<>c__DisplayClass20_0[NoBigTruck.Mod].<AddPatch>g__action|0 ()
at ModsCommon.BasePatcherMod`1[TypeMod].AddPatchProcess (System.Action action)
I removed No Big Truck 1.3 from Mountain Village compatible modlist, and placed on lost of Avoid these mods.
Would you be interested in getting commissioned to update it? :)
I just want to stop big trucks in my inner city 🫤
Can't find original method
at ModsCommon.BasePatcherMod`1+<>c__DisplayClass20_0[NoBigTruck.Mod].<AddPatch>g__action|0 ()
at ModsCommon.BasePatcherMod`1[TypeMod].AddPatchProcess (System.Action action)
Same issue still persists.
Can't find original method
at ModsCommon.BasePatcherMod`1+<>c__DisplayClass20_0[NoBigTruck.Mod].<AddPatch>g__action|0 ()
at ModsCommon.BasePatcherMod`1[TypeMod].AddPatchProcess (System.Action action)
[quote]When this mod is active, No Big Truck won't have any effect except for trucks coming in from outside connections.[/quote]
I unsubscrided and resubscrided, but the same message came up.
My bad. Issue resolved.
The ability to modify all industry types would be amazing.
Would it be possible to get extended functionality to ships and trains?
For example, if a ship/train is delivering to another harbor/station then spawn a "small" version, but if exporting then a large one?
It's a bit annoying to chose between not seeing my more realistic long trains and having them make a delivery that is only twice as long as the train.
Make sure that steam has downloaded the update and you have version 1.3.0.4