安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






thank you for being an amazing mod
This addon uses GM:Tick for each action it does under player.GetAll. GM:Tick is a function that is called every single frame on a server. This is obviously very poor for computer performance. This makes this mod extremely CPU intensive and will likely lag your game to a crawl. In a roughly ~30s battle simulation, it called 23,543 times. Performance difference cannot be gauged at this time, so your mileage may vary.
[Tested using BadCoderz]
Say "cool" (slowly)
Say "lemon" (slowly)
Say "yes" (slowly)
Say "dude" (slowly)
Now, hold your breath until you post this on another item
then check, your voice
for some reason npcs dont use squads (im talking if i choose to be resistance faction and try spawning in rebels they wont follow me)
sounds like a you problem buddy no offense
>last updated december 31st 2016
what a strange coincidence i will continue to pester the mod creator for the next 15 years