Garry's Mod

Garry's Mod

Tood's SWRP Entities v2
26 条留言
junior jr 2024 年 9 月 2 日 上午 5:27 
how can i make it stay there
junior jr 2024 年 9 月 2 日 上午 5:27 
Hey man when i permprop it i cant distroy it
Tood  [作者] 2024 年 7 月 26 日 上午 11:13 
Per the description;

"Spawn the entity in-game, hold C, right click on the entity and click "Edit Properties", if you change the health and model values in the menu then you MUST press E on the entity (or your +USE key) for the changes to happen. To edit the properties, it's Admin+."
Mental sups.gg 2024 年 7 月 25 日 下午 10:56 
Why dose the health not change when I set it
Tood  [作者] 2021 年 2 月 22 日 下午 1:03 
Your server must be using a weird communications system then. The communications array checks to see if the health is <= 0 then if the command typed in chat is any of those I listed in my previous comment then it returns "" instead of the command typed.
⚓Galiant🦈 2021 年 2 月 22 日 下午 12:36 
ours uses /comms but whenever we damage the comms array to zero hp it wont block out that command
Tood  [作者] 2021 年 2 月 20 日 下午 3:57 
Depends on what your comms command is, it blocks /comms /ad /adv and /advert. If you use a different command then you will need to add it to the init.lua for the commsarray
⚓Galiant🦈 2021 年 2 月 20 日 下午 2:27 
I am struggling to get your comm's array to disable our comms is there some kind of setup we need to do it get it work or no?
Wildcard 2020 年 7 月 19 日 上午 9:23 
Alright, Thanks Tood!
Tood  [作者] 2020 年 7 月 18 日 下午 12:00 
You can change the model via the entity folder and inside the init.lua but be warned that I'm not going to edit the Cam3D2D, that will stay in the same position so if you decided to use a model which is double the size I used and the Cam3D2D ends up inside the model because it's so big then that's on you to fix :)
Wildcard 2020 年 7 月 18 日 上午 11:44 
Is there anyway to change the models of the Entities?
Tood  [作者] 2020 年 6 月 8 日 下午 8:14 
No, you could always test the fire extinguisher from Rubat
Regor 2020 年 6 月 8 日 下午 5:15 
Is there a fire extinguisher for the fire?
Tood  [作者] 2020 年 6 月 1 日 下午 8:02 
No, this doesn't come with it's own comms system, SWRP servers commonly have their own communication scripts and those scripts usually contain /comms and /advert therefore that's what this communications array disables until repaired.
The Đoctor 2020 年 5 月 29 日 下午 9:33 
Hey I have a question. For the /comms do you need a specific addon for comms? I assumed this came with comms but I don't think it does.
Tood  [作者] 2020 年 5 月 12 日 下午 8:32 
Thank ya <3
Jay 2020 年 5 月 11 日 上午 5:14 
Amazing
Tood  [作者] 2020 年 5 月 7 日 下午 6:31 
Danke <3
Tex 2020 年 5 月 7 日 下午 5:49 
A Great addon from a Great Dev.
Patou 2020 年 4 月 15 日 上午 5:24 
Nice
Tood  [作者] 2020 年 4 月 14 日 下午 6:31 
Thank you guys, much appreciated, glad you're enjoying it :)
Kore 2020 年 4 月 14 日 下午 6:06 
This is so cool!
Fr Helios 2020 年 4 月 14 日 下午 1:25 
Another Great addon from a GREAT dev !
Scupulousxd 2020 年 4 月 14 日 上午 3:23 
goooood
Tood  [作者] 2020 年 4 月 13 日 下午 5:07 
It's all good, glad you like them :)
Para 2020 年 4 月 13 日 下午 1:58 
This is Crazy! Thanks for making this public!