Cities: Skylines

Cities: Skylines

Industrial cooler
13 条留言
Avanya  [作者] 2021 年 12 月 31 日 上午 7:28 
@Guima: As far as I'm aware there isn't a way to export the vanilla props.
Beluga 2021 年 12 月 22 日 下午 9:10 
@Avanya I will try again...
Do you know how to export vanilla model hedge??? I want use this (Hedge 02 - Beautification - L1):
https://thale5.github.io/Prefabs/prop/Hedge%2002.jpg
But asset editor (pathway - road) dont show it. You can help me??? Thx!
Avanya  [作者] 2021 年 12 月 22 日 上午 6:10 
@Guima: Check to see it's enabled in the Content Manager and make sure the Loading Screen Mod isn't set to only load used items.
Beluga 2021 年 12 月 21 日 下午 10:09 
Hi! This prop cant find by find it in asset editor...
Madisonian 2021 年 5 月 22 日 下午 12:01 
And BP just dropped a new mod to fix WarehouseAI so no complicated workarounds are needed. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2494660480
Avanya  [作者] 2021 年 5 月 21 日 上午 7:55 
@Ciar Aon: Oooh thank you for letting me know! I'll definitely look into that when I get a chance. Fishing warehouse with a mod is better than none at all! ^^
Madisonian 2021 年 5 月 18 日 上午 6:46 
Good news: BloodyPenguin's new Cargo Barge mod transforms the CargoHarborAI for his barge harbors to add Warehouses storage, including Fish (exporting works). The warehousing works independently of the ferry routes according to BP, so it *should* be possible to make a land-based Barge Harbor using whatever model you want and then just never use the ferry part of it.
KingLeno 2020 年 4 月 18 日 上午 8:01 
@avanya yup, wish they could have done they could have added features which work between DLCs
Avanya  [作者] 2020 年 4 月 14 日 下午 12:34 
Yeah, it's a shame that the warehouses weren't updated to have Fish as an option for anyone that has SH too. :/
Madisonian 2020 年 4 月 14 日 上午 11:30 
Yeah I tried converting to Warehouse AI as well as importing a model directly. Also tried switching to ItemClass Fishing and PlayerFarming, nothing works. I was really hoping for better DLC integration, hopefully someone can make it work.

Fish can be used as an input resource though, so I'm working on several new processing options.
Avanya  [作者] 2020 年 4 月 14 日 上午 6:20 
Yeah, you're totally right. Hmm, seems like a mod will be needed to support fish in warehouses. Damn. :/
Avanya  [作者] 2020 年 4 月 14 日 上午 1:59 
@Ciar Aon: Hmm, I have not tested that. Thanks for the heads up! I'll see what I find. Perhaps there's a bug that needs to be reported.
Madisonian 2020 年 4 月 13 日 上午 10:12 
Nice to see you're making cold storage, but have you figured out a way to make warehouses work with Fish as an output resource for Industries buildings?

Every test I've done with WarehouseAI, ExtractingBuildingAI, ProcessingBuildingAI and UniqueFactoryAI from Industries DLC can use Fish as an input resource just fine, but it doesn't work as an output resource. So warehouses, processors, etc fill up with Fish but never send it out.