安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Do I just delete this section?
;MAGNETIC TIER
;+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLP_V_LMG_MG
;+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLP_V_Pistol_MG
;+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLP_V_Rifle_MG
;+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLP_V_Shotgun_MG
;+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLP_V_Sniper_MG
despite the name, it covers all 3 mods.
They are not described as deprecated
https://imgur.com/a/CUOfEK5
Are these all in one piece(unmoddible bricks) or are they dependent on the attachments? Because IMO, the default TLE_shotgun_MG is on the puny side and I'm looking for something beefyer to use with the skin replacer.
(Change CV to MG for magnetic, and CV to BM for beam)
+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLE_AssaultRifle_CV
+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLE_Cannon_CV
+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLE_Pistol_CV
+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLE_Shotgun_CV
+WEAPONS_TO_HIDE_KEEP_SCHEMATIC=TLE_SniperRifle_CV
It will make your armory a lot cleaner, and a lot more immersive. And best of all, it even works with the "Infinite TLE weapons" mod, meaning that you'll be able to use the infinite swords without the additional firearm clutter.
is there a compatibility issue?
Regarding your other request (the shoulder fired Cannons), I won't do it. I am currently on hiatus on XCOM 2 Modding and, even if I wasn't, I don't take requests, especially ones who don't really interest me.
Stay safe and healthy too, my friend.
+WEAPON_REPLACEMENT=(ACCEPTOR_TEMPLATE=AssaultRifle_CV, DONOR_TEMPLATE=TLP_V_2_AssaultRifle_CV, HIDE_ACCEPTOR_ATTACHMENTS=true, HIDE_DONOR_TEMPLATE=True, COPY_DONOR_ATTACHMENTS=True)
+WEAPON_REPLACEMENT=(ACCEPTOR_TEMPLATE=SniperRifle_CV, DONOR_TEMPLATE=TLP_V_2_SniperRifle_CV, HIDE_ACCEPTOR_ATTACHMENTS=true, HIDE_DONOR_TEMPLATE=True, COPY_DONOR_ATTACHMENTS=True)
- Added compatibility with [WOTC] Weapon and Item Overhaul (BETA) . FOR IT TO WORK, YOU NEED TO BE ALSO SUBBED TO MY [WOTC] Visual Attachments For Shiremct's Overhaul mod, or else Bipods and Reflex Sights won't work.