Arma 3
3AS (Beta Test)
202 kommentarer
SpooNNNeedle 16. sep. kl. 16:23 
If you remove the crew from 3AS Galactic Empire vehicles, you are unable to fill out some slots in certain vehicles.

For example, you can't place a unit in the Commander slot of the AT-ATs, and you can't replace the Gunner slot of the TX-130s.
Bacta Juice 15. sep. kl. 14:23 
It looks like ai controlled tx-130s (not super sabers) aren't able to attack enemies or hit from beside and behind them unless facing them directly. I'd understand if there's a way to fix this since the tx-130 turrets limited to a few degrees of freedom and there aren't any vanilla vehicles like this.
Ant 3. sep. kl. 8:57 
True @JV
JV 2. sep. kl. 21:48 
Imperial units spawn with no scopes on their weapons, also all clone marksman have the wrong ammo type.
3rdarmystudios  [ophavsmand] 2. sep. kl. 17:23 
Updated Changelog!
Ant 2. sep. kl. 15:44 
what got added
SVaughan 25. aug. kl. 19:43 
They'll put something in the Change Log eventually. Just be patient.
Ant 25. aug. kl. 17:09 
what was added
vanity 19. aug. kl. 23:44 
how do I stop the 3AS units from spawning with JLTS weapons?
3rdarmystudios  [ophavsmand] 19. juli kl. 21:24 
Changelog updated! Hotfix!
Garuda XIII 14. juli kl. 18:52 
Most recent changelog is blank.
Ant 14. juli kl. 18:01 
what was added
3rdarmystudios  [ophavsmand] 1. juli kl. 21:36 
Changelog updated!
3rdarmystudios  [ophavsmand] 1. juli kl. 21:36 
A280 is in the works!
12sDaFailure 1. juli kl. 13:07 
Are you guys working on A280's or any Alliance Starfighters?
Ant 30. juni kl. 16:33 
what came out today?
FAIR DE WELL 22. juni kl. 7:27 
bro could you make jedi characters and this vehicle called the AT RT
3rdarmystudios  [ophavsmand] 15. juni kl. 3:16 
@AngerJoKer74 Haven't tested but there shouldn't be any clashes with the mod.
3rdarmystudios  [ophavsmand] 15. juni kl. 3:14 
@KoolVillager B1 battledroids are currently provided by JLTS, they should be easy to search as "B1" in Eden or Zeus
3rdarmystudios  [ophavsmand] 15. juni kl. 3:13 
Changelog updated!
3rdarmystudios  [ophavsmand] 15. juni kl. 3:13 
@Unknow_rzd please make sure to repair the mod in your launcher and if the issue persists please unload other mods and let us know.

And we will continue to make our mod because its fun lol.
3rdarmystudios  [ophavsmand] 15. juni kl. 3:13 
Deepest apologies for the TIE Fighter crashes. We have implemented a first fix but hopefully our patch at the end of June (30th) will fix it. If not then please head to our discord and provide more input in our bug reports thank you!
Delta-118 13. juni kl. 7:44 
@unknow_rzd did you remember to also subscribe to the required mods?
Lufian 11. juni kl. 3:40 
unknow_rzd is probably experiencing an issue on his side, because the mod works fine for me and everybody else in the unit I am in.
SVaughan 28. maj kl. 21:24 
Two bugs. So instead of reporting said bugs and describing what's happening before they happen, you demand that the Mod Devs stop creating mods. News Flash @unknow_rzd the world doesn't revolve around you.
unknow_rzd 28. maj kl. 13:30 
Don't create any mods pls, very bad
unknow_rzd 26. maj kl. 13:08 
Many Star Wars blasters are missing, many characters are missing too. Units don't lock onto each other and shoot at each other. Bad, very bad.
unknow_rzd 25. maj kl. 22:52 
Tie Fighter crash game
Pheonix 24. maj kl. 23:23 
I keep getting No Entry error's when I spawn in Droids that are using 3AS Blasters in Eden, basically I spawn the units inside of Eden then I put the mission file on the server and It just gets overloaded with No Entry and then something about a 3AS Magazine, I am having it all the time, even when using a different mod pack that is Imperial based.
Raider 7. maj kl. 20:31 
Tie fighter crashes whenever you spawn it in
Slothman 7. maj kl. 12:27 
can confirm the tie fighter crashing when a player tries to start it
Ant 30. apr. kl. 20:23 
Now the Tie Fighter crashes the game if its engine starts, please fix!
KoolVillager 30. apr. kl. 18:26 
Are the Battle Droids in another mod? I've downloaded this mod and Just like the Simulations but I don't have any battle droids. I have the accessories though.
Ant 30. apr. kl. 16:46 
fix the tie fighter
Ant 28. apr. kl. 21:38 
Whats the update? also the tie fighter crashes if you spawn more than one
Alien_Potato 8. apr. kl. 22:25 
Is there a way to stop the dca-15s stock from unfolding when in single fire mode?
AngerJoKer74 31. mar. kl. 9:08 
Is the mod fully compatible with Dynamic Combat Ops? Because it s only offered one vehicle in combat.
Towelmug 22. mar. kl. 20:56 
is there a way to turn off laser drop
CAC 14. mar. kl. 10:43 
Can I ask you to make the second Co-pilot on Laat/i less useless? Yes, it has a rear cannon, but there's not much it can do. And the player is not interested in sitting on the co-pilot. Could you give the co-pilot a fine-tuning of the course guns, or, another suggestion, add a radar and the ability to launch missiles.
TheGrimReaver 8. mar. kl. 0:32 
I've noticed that on the V-wing, the targeting camera is positioned above the hull of the ship, making it impossible to look at anything below the ship, only off to the sides.
DameHruCZ 26. feb. kl. 1:30 
i love Gozanti Is good now Need Civilian Variant and BetterSound and Pls Ad AT-ST
SVaughan 17. feb. kl. 1:50 
@Soviet Cows
Do you have the required mods? JLTS is "Just Like The Simulations - The Great War" which is a required mod for this one.
Xenon 16. feb. kl. 10:21 
good mod
Soviet Cow 9. feb. kl. 12:40 
Everytime I try to start my server it gives me the error '3AS_Characters_Commando' requires addon 'JLTS_radios' does anyone know what the addon it is referring to?
walnutlord 30. dec. 2024 kl. 9:12 
I am trying to get the LAAT/C to pick up a AT-TE but it won't pick it up
SVaughan 12. nov. 2024 kl. 18:34 
@blackwhite
The StarSim Unit I'm in uses it every weekend. Maybe that community you play with thinks it's still broken from a problem they had with the AT-TE's forever ago that they fixed.
blackwhite 12. nov. 2024 kl. 18:31 
Hello, is there a know issue in multiplayer?, i'm doing a mission to play with a community i'm in but they don't want to use this mod because it says that there are some problems
3rdarmystudios  [ophavsmand] 10. nov. 2024 kl. 11:47 
@𝕮𝖙𝖍𝖚𝖑𝖍𝖚 Please read the changelogs for any and all information on our mod. I have made sure to update them on steam too.
𝕮𝖙𝖍𝖚𝖑𝖍𝖚 9. nov. 2024 kl. 5:14 
you know what's funny? You say that you haven’t changed anything, in my understanding, you will work at a “loss” for yourself. And the administration of our project, in response to claims about the uselessness and glassiness of Technics, redirects us in your direction, they are not involved in business in general.
3rdarmystudios  [ophavsmand] 7. nov. 2024 kl. 20:17 
@Cooker Changelog updated!