Arma 3
3AS (Beta Test)
211 kommentarer
Apollo's Insanity 8 dec @ 1:41 
why does it keep saying 3as props mod needed but when i "download it" nothing happens
CyberneticLizard 28 nov @ 14:07 
So, ive been having a weird glitch with the LAATs in this mod. On server every time i get in one as pilot it does a fackflip, then it flies perfectly. Any ideas how i can fix this?
Aotea 26 nov @ 17:25 
Love this mod, but i would like to see the AI use the AT-RT's too, is that gonna be a thing in the future?
3rdarmystudios  [skapare] 4 nov @ 13:36 
Updated Changelog! Sorry was away for the weekend!
SVaughan 29 okt @ 4:11 
Alternatively you can join their Discord and the log is there as well.
SVaughan 29 okt @ 4:06 
Have patience. They'll get it up when they get it up.
Ant 28 okt @ 22:43 
no changelog..
SVaughan 27 okt @ 20:24 
Give them a day or so then check the Change Logs. They always put their changes there.
Ant 27 okt @ 20:17 
what was updated
SpooNNNeedle 16 sep @ 16:23 
If you remove the crew from 3AS Galactic Empire vehicles, you are unable to fill out some slots in certain vehicles.

For example, you can't place a unit in the Commander slot of the AT-ATs, and you can't replace the Gunner slot of the TX-130s.
Bacta Juice 15 sep @ 14:23 
It looks like ai controlled tx-130s (not super sabers) aren't able to attack enemies or hit from beside and behind them unless facing them directly. I'd understand if there's a way to fix this since the tx-130 turrets limited to a few degrees of freedom and there aren't any vanilla vehicles like this.
Ant 3 sep @ 8:57 
True @JV
JV 2 sep @ 21:48 
Imperial units spawn with no scopes on their weapons, also all clone marksman have the wrong ammo type.
3rdarmystudios  [skapare] 2 sep @ 17:23 
Updated Changelog!
Ant 2 sep @ 15:44 
what got added
SVaughan 25 aug @ 19:43 
They'll put something in the Change Log eventually. Just be patient.
Ant 25 aug @ 17:09 
what was added
Hitman 19 aug @ 23:44 
how do I stop the 3AS units from spawning with JLTS weapons?
3rdarmystudios  [skapare] 19 jul @ 21:24 
Changelog updated! Hotfix!
Garuda XIII 14 jul @ 18:52 
Most recent changelog is blank.
Ant 14 jul @ 18:01 
what was added
3rdarmystudios  [skapare] 1 jul @ 21:36 
Changelog updated!
3rdarmystudios  [skapare] 1 jul @ 21:36 
A280 is in the works!
12sDaFailure 1 jul @ 13:07 
Are you guys working on A280's or any Alliance Starfighters?
Ant 30 jun @ 16:33 
what came out today?
FAIR DE WELL 22 jun @ 7:27 
bro could you make jedi characters and this vehicle called the AT RT
3rdarmystudios  [skapare] 15 jun @ 3:16 
@AngerJoKer74 Haven't tested but there shouldn't be any clashes with the mod.
3rdarmystudios  [skapare] 15 jun @ 3:14 
@KoolVillager B1 battledroids are currently provided by JLTS, they should be easy to search as "B1" in Eden or Zeus
3rdarmystudios  [skapare] 15 jun @ 3:13 
Changelog updated!
3rdarmystudios  [skapare] 15 jun @ 3:13 
@Unknow_rzd please make sure to repair the mod in your launcher and if the issue persists please unload other mods and let us know.

And we will continue to make our mod because its fun lol.
3rdarmystudios  [skapare] 15 jun @ 3:13 
Deepest apologies for the TIE Fighter crashes. We have implemented a first fix but hopefully our patch at the end of June (30th) will fix it. If not then please head to our discord and provide more input in our bug reports thank you!
Delta-118 13 jun @ 7:44 
@unknow_rzd did you remember to also subscribe to the required mods?
Lufian 11 jun @ 3:40 
unknow_rzd is probably experiencing an issue on his side, because the mod works fine for me and everybody else in the unit I am in.
SVaughan 28 maj @ 21:24 
Two bugs. So instead of reporting said bugs and describing what's happening before they happen, you demand that the Mod Devs stop creating mods. News Flash @unknow_rzd the world doesn't revolve around you.
unknow_rzd 28 maj @ 13:30 
Don't create any mods pls, very bad
unknow_rzd 26 maj @ 13:08 
Many Star Wars blasters are missing, many characters are missing too. Units don't lock onto each other and shoot at each other. Bad, very bad.
unknow_rzd 25 maj @ 22:52 
Tie Fighter crash game
Pheonix 24 maj @ 23:23 
I keep getting No Entry error's when I spawn in Droids that are using 3AS Blasters in Eden, basically I spawn the units inside of Eden then I put the mission file on the server and It just gets overloaded with No Entry and then something about a 3AS Magazine, I am having it all the time, even when using a different mod pack that is Imperial based.
Raider 7 maj @ 20:31 
Tie fighter crashes whenever you spawn it in
Slothman 7 maj @ 12:27 
can confirm the tie fighter crashing when a player tries to start it
Ant 30 apr @ 20:23 
Now the Tie Fighter crashes the game if its engine starts, please fix!
KoolVillager 30 apr @ 18:26 
Are the Battle Droids in another mod? I've downloaded this mod and Just like the Simulations but I don't have any battle droids. I have the accessories though.
Ant 30 apr @ 16:46 
fix the tie fighter
Ant 28 apr @ 21:38 
Whats the update? also the tie fighter crashes if you spawn more than one
Alien_Kalashnikov 8 apr @ 22:25 
Is there a way to stop the dca-15s stock from unfolding when in single fire mode?
AngerJoKer74 31 mar @ 9:08 
Is the mod fully compatible with Dynamic Combat Ops? Because it s only offered one vehicle in combat.
Towelmug 22 mar @ 20:56 
is there a way to turn off laser drop
CAC 14 mar @ 10:43 
Can I ask you to make the second Co-pilot on Laat/i less useless? Yes, it has a rear cannon, but there's not much it can do. And the player is not interested in sitting on the co-pilot. Could you give the co-pilot a fine-tuning of the course guns, or, another suggestion, add a radar and the ability to launch missiles.
TheGrimReaver 8 mar @ 0:32 
I've noticed that on the V-wing, the targeting camera is positioned above the hull of the ship, making it impossible to look at anything below the ship, only off to the sides.
DameHruCZ 26 feb @ 1:30 
i love Gozanti Is good now Need Civilian Variant and BetterSound and Pls Ad AT-ST