Transport Fever 2

Transport Fever 2

Larger modular station
67 条留言
numbat 9 月 7 日 下午 6:21 
@Angry Squid, I've been using this mod for quite some time and it's still working well for me.
Angry Squid 9 月 7 日 下午 5:05 
Broken
khomsahdhafin 8 月 9 日 上午 8:46 
why this mod suddenly not working? The modular station track turns back to 8 track maximum
meki98 7 月 27 日 下午 6:25 
Error message: error: [string "/mnt/steam/SteamLibrary/steamapps/workshop/content/1066780/2057886732/res/construction/station/rail/modular_station/modular_station.con"]:1110: attempt to index local 'tgLeft' (a nil value)
stack traceback:
=[C](-1): __index
/mnt/steam/SteamLibrary/steamapps/workshop/content/1066780/2057886732/res/construction/station/rail/modular_station/modular_station.con(1110): terminateConstructionHook
@res/config/base_config.lua(102): ?


File name: /mnt/steam/SteamLibrary/steamapps/workshop/content/1066780/2057886732/res/construction/station/rail/modular_station/modular_station.con

Key: game/config/ConstructWithModules
FÍNuuraa 2024 年 10 月 29 日 上午 7:43 
Thank you so much, this was exactly what I was looking for hours! :steamthumbsup:
xdizzy12 2024 年 10 月 27 日 上午 10:55 
Can this mod be updated to allow placing 800 meter stations? I know it brings a performance impact, but it's annoying having to place them and then edit them manually.
Fido 2024 年 9 月 24 日 上午 8:00 
@RadiKyle, thanks a lot, you are a TF2 modder of the year for me. Not only creating great mods but also proposing edits to other ones to enable their compatibility, Moreveover, in a digestible way suitable for non-modders... incredible :steamhappy:
BTW I found out I'm already using few other mods of yours (eg. overgrown railless tracks).

Thanks @numbat for giving me courage to try on my own when you claimed it works.

I can only confirm - it works!. I don't fear file edits (since I make backups :), read error messages (TF2 provides good guidance, in my case one parenthesis too many) so I made it into the game. I would only wish other players the author would update this super-useful mod soon.

Now sorry guys, I'm off for few weeks since some of my stations need a completely new look... :steamhappy:
RadiKyle 2024 年 9 月 23 日 下午 4:31 
@numbat good to know it works! (I didn't actually test it! 😂)
numbat 2024 年 9 月 23 日 下午 4:21 
@radikyle, I've made those changes on my own version here and it's working well. Thanks for posting that change.

Cheers,
Chris.

P.S. Was confused at first as I always have my target on the right when I do a file compare. Once I figured the target was on the left then it was easy peasy. :-)
RadiKyle 2024 年 9 月 23 日 下午 12:53 
Heya, working an incompatibility with some recent mods... Could you implement this vanilla .con code into your custom .con please? Screenshot:
https://drive.google.com/file/d/1aTdJnaAvkdY6C9cBsNcQRI4PQCK0S27-/view?usp=sharing
lollus  [作者] 2024 年 1 月 31 日 下午 2:51 
The larger, the slower I am afraid. Waiting areas seem to be the main offender and there is little I can do. Freestyle stations go up to 800m x 12 tracks.
ConstasJ 2024 年 1 月 30 日 下午 9:00 
Is there anyway to make the station even bigger? I want to add more platforms and tracks to the station, but it seemed to reach the limit.
Hyperion 2023 年 8 月 26 日 上午 3:17 
Good mod, thx.
Dromeascr 2023 年 5 月 17 日 上午 5:34 
okay, I put it last on priority on my mod list on my save game and now it works. It probably conflicts with some other mod or w/e, I really don't know but now it works so that's what I care about.
Dromeascr 2023 年 5 月 17 日 上午 5:27 
It was working up until 2 days ago, now suddenly I get internal console error...... and it's a shame cus it's really neat. I regularly build max lenght platforms and this helps A LOT.
Nuberu 2023 年 4 月 17 日 上午 10:18 
It works here now.
lollus  [作者] 2023 年 4 月 17 日 上午 8:25 
I cannot reproduce this (manky error description) but I published a patch that should better match the latest builds.
Nuberu 2023 年 4 月 16 日 下午 12:26 
Internal error here as well.
luhu2005 2023 年 4 月 16 日 上午 11:26 
When I try to use that mod, there is written that it has a internal error. I don´t know, what to do. It worked perfectly until last month...
Eltsten® 2023 年 1 月 24 日 下午 8:32 
Add 440M please,please!!!:steamthumbsup:
ULTRAS_MORDOR 2022 年 11 月 1 日 上午 12:41 
I really like this mod but i think the platforms could be a little bit longer. For example: i want to put 2x ICE 4 with 13 vehicles together but that would need at least 750 m long platforms. Since the platform lenghts can be chosen with 80 m, 160 m and so on i would suggest that the platform lengths go up to 800 m. But still a good mod.
80810402 2022 年 5 月 5 日 上午 2:23 
I strongly hope that the station can add slope and radian
Black Dow 2022 年 5 月 2 日 上午 9:21 
@lollus reinstalling and reactivating of the mod helped, thanks:steamhappy:
lollus  [作者] 2022 年 5 月 1 日 下午 1:58 
Update the mod to the latest version, then try to describe the error if it still occurs.
Black Dow 2022 年 5 月 1 日 上午 6:53 
one of my personal most favorite Mods, use them soo often for large cargo stations.
unfortunately there seems to be an error atm.
please try to fix it:OffroadManiaLike:
lollus  [作者] 2022 年 4 月 29 日 上午 11:48 
You need to update the mod, I have made a change for the beta.
Romain_MRS 2022 年 4 月 29 日 上午 7:59 
Hello,
I can't do anything with the mod today.

Exception type: Lua exception

This error is usually caused by modding. Some game resources contain incorrect data.

Details:

Error message: error: [string "C:/Program Files (x86)/Steam/steamapps/worksh..."]:1292: attempt to call field 'getStationPoolCapacities' (a nil value)
stack traceback:
=[C](-1): getStationPoolCapacities
C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2057886732/res/construction/station/rail/modular_station/modular_station.con(1292): terminateConstructionHook
@res/config/base_config.lua(101): ?
Nolivfr 2022 年 4 月 25 日 下午 11:20 
Thanks!
lollus  [作者] 2022 年 4 月 25 日 下午 1:28 
Thanks, that was a change for the beta, it should work now.
Nolivfr 2022 年 4 月 25 日 下午 12:51 
Hi,
I have an error with this mod, I can't build vanilla passenger stations anymore:
https://i.imgur.com/udlrdG1.png
lollus  [作者] 2021 年 10 月 3 日 下午 4:29 
I am wary of mods other than vehicles and assets, there are more and more that are poorly tested. This one works fine on my system.
stdout might tell you about the conflicting mod.
StoneTheCrows 2021 年 10 月 3 日 下午 4:21 
I found this disabled the default cargo stations reporting an 'Internal error'. This may be to do with incompatibility with other mods.
Exo_Atami_122 2021 年 7 月 30 日 上午 7:58 
Seems to be incompatible with the H0 Dreieichen Station by Icemaster...
Can anyone confirm?
lollus  [作者] 2021 年 1 月 10 日 下午 6:49 
Awesome, thanks.
doug 2021 年 1 月 10 日 下午 3:38 
Lights on. Extra-terrestrials banished. Looks good.
lollus  [作者] 2021 年 1 月 10 日 下午 2:32 
Try now, this works here, like the previous one. See if you get those funny beams again.
doug 2021 年 1 月 6 日 上午 4:50 
Same here. No light at all. Perhaps you could steal the block of code from a stock vehicle's headlight?
lollus  [作者] 2021 年 1 月 6 日 上午 1:43 
Very very strange. Now that I have withdrawn the change, the lamps are back to the stock version. They make no light at all on my machine, like before. What about yours?
blackdog6621 2021 年 1 月 5 日 下午 2:00 
I forgot to mention, it also happens on brand new maps with no train stations.
blackdog6621 2021 年 1 月 5 日 下午 1:59 
I've used both the beta and release on steam. System is i7-8700k with 2080
doug 2021 年 1 月 5 日 下午 12:44 
I noted it on version 31379. Haven't tried it with today's version:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2350142417
lollus  [作者] 2021 年 1 月 5 日 上午 11:52 
@blackdog: I have pulled this back, what system are you using? What game build? The beta?
blackdog6621 2021 年 1 月 4 日 下午 7:34 
Your update today causes weird artifacts to be drawn all over my map. Thanks for working on a great mod though! https://imgur.com/a/PLwDA1r
☠ Xenith Xenaku ☠ 2020 年 12 月 16 日 上午 2:47 
Don't worry, i managed to get it working, maybe a load order issue.
lollus  [作者] 2020 年 12 月 15 日 上午 5:45 
What do I know? Let me check. Mmmmh... No, no crystal balls here.
☠ Xenith Xenaku ☠ 2020 年 12 月 14 日 下午 10:05 
I can no longer go up to 640m, what the hell happened?
lollus  [作者] 2020 年 11 月 21 日 下午 2:19 
Always.
Zombmeister 2020 年 11 月 21 日 上午 10:57 
From which year can you use the mod
lollus  [作者] 2020 年 7 月 15 日 上午 8:57 
Thanks, try now.
Dash3 2020 年 6 月 28 日 上午 7:47 
since the June update I have had the problem that I am no longer able to build tracks. If I interpret the error message correctly in the console, it is probably because of this mod. But I'm not sure. The following error message means:
Error message: error:[string "res/construction/station/rail/modular_station..."]:9:attempt to call field 'findOrMakeNewEdgeList Num'(a nil value)
stack traceback:
[C](-1): findOrMakeNewEdgeListNum
resres/construction/station/rail/modular_station/trackmodule.script(9):tab
@res/config/base_config.lua(88):?
File name: D:/Steam7steamapps/workshop/content/1066780/2057886732/res/construction/station/rail/modular_station/modular_station.con
Minidump: D:/Steam/userdata/98311743/1066780/local/crash_dump/97d22798-1845-41df-b6dc-d6859a4a9d27.dmp
Mod: "Larger modular station" (consider removing this mod and contacting the mod author)
In file: c:\build\tpf2_steam\src\lib\lua\state.cpp:586
In function: void_cdecl lua ::State::Call(int,int)
Can you help me with that?