安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






this patch doesnt do anything for BYOS, and likely never will.
the two food items, I can fix.
the quest issue...is probably better brought up in the FU discord bug channel with a full log, as all that sounds like is an anti-exploit patch triggering, but it shouldn't trigger that unless you're freshly updating from a save that didnt have the fix to begin with.
Now what I do after every batch of mods I install is Verify the game files thru steam.
Or unsubscribe & resubscribe when it doesnt break the game.
But verifying files before booting up the game after installing mods I find really helps there be less problms.
Idk how many mods u had installed at the time but definitely either an installation error on steams part of a mod incompatibility frm somewhere else.
Hope this helps
No idea how to go about fixing it & or if it's just F.U. being the problem but it would be appreciated if it could be looked into.
Could you please help take a look at mine?
I don't think this mod is causing my game to crash, but I am desperate trying to find a solution
https://pastebin.com/SN5zdbnf
rip
Avali byos works badly...
ship dosent get removed even when you activate fu byos
So, case closed, I guess...?
Also what paths do you want? Avali craftstations use vanilla interfaces, not FUI
Like, FU is constantly updating, yes, but it is FU and NOT any of the avali files within it specificly. Yes, FU might have itself a higher number in "version" line, but the avali files within it are ages behind. Fevix might be slow on update, I give you that, but he at least, you know, actualy updates, albeit once per century.
As to comparing - hear me out and do this:
1) Have FU
2) Have Avali
3) Have any custom ship, like SOMA or racial replacers (except for my Jackalope, I already added priority to it)
99 times out of 100 if FU loads after Avali overwriting it, you'll get all three avali crafting stations bug out, but change the load order for Avali to load after FU, and all of a sudden everything is back to normal. Magic, isn't it?
Avali triage has the issue of being outdated in several respects because it is a 'triage' mod (meaning it is largely only changed when it is required) and fevix tends to be very lazy about changing anything, whereas FU still updates regularly several years later.
And I reiterate: PROVIDE a LIST of FILES to compare. Or git gud (pun!) and use github to help get things in line. If you do use github, I will be scrutinizing every change you make.
Dam, just go to github and compare the two. Sayter copied avali, like, aeons ago, even before Triage actualy took the mod. Right now there is new stuff in the mod, new weaponry, some balance changes, etc.