Tabletop Simulator

Tabletop Simulator

Planet Unknown + Supermoon | Scripted
57 条留言
Eldin  [作者] 11 月 4 日 下午 2:55 
@greenpiece, when loading the mod with mod caching off. everything loads in fine for me. Can you tell me what does not load properly?
Zenith 2023 年 7 月 18 日 上午 10:07 
Thank you so much for including the expansion content!
Overboard Games  [作者] 2023 年 7 月 18 日 上午 8:19 
MASSIVE UPDATE ALL!

We got the content from the gamefound campaign for supermoon in today!

https://gamefound.com/projects/adams-apple-games/planet-unknown-supermoon-expansion-and-deluxe-edition-reprint#/section/rewards

On top of that you have a new scripted menu that allows you to random corps, gives you the new fractured planets and more!

One thing we need to address is you must play with salvage and supermoon together, that's a fix coming in the future!
Overboard Games  [作者] 2023 年 7 月 18 日 上午 8:17 
I'll add in some spare CIV cards for you on the side that aren't script related!
Doromb 2023 年 7 月 16 日 上午 4:26 
Hey! Could you maxbe fix the CIV cards in solo? The script removes all the CIV cards, but there is a card in solo, that says, that "add an extra civ card to each rank". Thank you very much!
Tulák Vedec 2021 年 12 月 1 日 上午 9:08 
Thank you for getting back to me, that worked great!
Eldin  [作者] 2021 年 12 月 1 日 上午 8:24 
You can always the copy the url from the custom pdf in TTS to a browser
Tulák Vedec 2021 年 12 月 1 日 上午 7:27 
Thanks for working on this. Is there a way to access the rules outside of TTS? It's a lot easier to look up rules on a side tablet or phone. I looked on BGG & the game's website & didn't see anything.
Overboard Games  [作者] 2021 年 5 月 23 日 上午 7:52 
To change the planet and corps you can right click them and change the states or press 1,2,3... so on on your keyboard to cycle though them.
Garrotedepalo 2021 年 5 月 23 日 上午 6:43 
Hi, I want to know how can I select the assymetric board, if it's possible?
Overboard Games  [作者] 2021 年 2 月 16 日 上午 5:37 
Hey Thanquol70, starting off with mod caching is a great idea, if that doesn't work reload the mod, leave and rejoin and finally restart TTS. those cache bugs are all to do with Tabletop Simulator so unless something breaks on our end we can't do anything about it.
Thanquol70 2021 年 2 月 15 日 下午 10:42 
Tried to play a game yesterday. We all had Mod caching turned off. Still some players saw white tiles. One player could take any tile from the wheel except tiles from his own area. Even if I gave him the tile, he couldn't pick it up.

Any suggestions?
Dragi 2021 年 2 月 14 日 上午 4:17 
Thanks for the reply! Oh, I see, I didn't realise I could change my rotation like that, makes sense :steamthumbsup: Anyway, the issue should disappear completely once my physical copy arrives, hehe :)
Overboard Games  [作者] 2021 年 2 月 6 日 下午 3:12 
Hey Dragi,

Thanks for the comment, I have to agree rewinding time in TTS is just a bad idea and I don't recommend to do it with scripted mods.

I understand the difficulties of the rotating circle but it is possible to put tiles back. If you change your rotation degree to 15° that should make it possible to get a tile back on at any angle. But I agree it's not perfect due to the grid blocking it on occasion but it's the best we can do.
Dragi 2021 年 2 月 6 日 下午 2:28 
Hey, just finished our first play-through. Fun game! The TTS version is done nicely, but we had a few issues. As others experience, we also had tiles turning into white boxes for some of the players, but I see you already answered that this is most likely TTS issue — anyway, restarting the game helped for all the players. But I really don't recommend rewinding time. Another issue is that the middle circle rotation does something, and you can't return tiles once it's rotated — you can rotate the circle back to the original position, and then a tile can be put back on top, but that's quite annoying, and it's not very clear where the starting position is after a while.
Thanquol70 2021 年 1 月 25 日 上午 9:38 
Can't wait for my Kickstarter to arrive.
Thanquol70 2021 年 1 月 25 日 上午 9:37 
Thanks!
Overboard Games  [作者] 2021 年 1 月 25 日 上午 5:33 
Hey I checked the mod with and without mod caching on and nothing is broken. The tiles going white is a TTS issue which I recommend restarting and loading with mod caching off.

To change the planet and corps you can right click them and change the states or press 1,2,3... so on on your keyboard to cycle though them.
Thanquol70 2021 年 1 月 25 日 上午 2:18 
How can I choose the asymetrical planet setup? Last time one player used a combination of keys and his planet changed. But he didn't remember what he did.
Thanquol70 2021 年 1 月 25 日 上午 2:15 
I played two games where the tiles turned white but only for one of the players. Restarting the game didn't resolve this problem.
Overboard Games  [作者] 2020 年 12 月 22 日 下午 1:49 
That's going to be a cache issue with TTS rather than an issue with the mod. Try turning off mod caching and reloading it.
FreedomGunz 2020 年 12 月 22 日 下午 12:52 
Clicking the rewind button made all the tiles turn blank.
Even reloading the game, or starting a new game with a different host, the tiles were still blank.
Overboard Games  [作者] 2020 年 12 月 15 日 下午 4:29 
Hey I've updated the mod let me know if it fixes it Shadow

Askis, Yeah I just realised the mod is scripted so it removes the CIV cards. We'll fix that in the next update.
Askis 2020 年 12 月 15 日 上午 5:40 
Tried a solo round, drew the (solo only) event which asks you to add a an extra civ card to each rank. Couldn't find the piles of unused civ cards...

Also, a scoring card with text fields would be nice, scripting it to add up the totals would be even better.
Shadow Khilian 2020 年 12 月 9 日 上午 7:48 
Hi Deedy,

i loaded it again and I saw what was happening.

when you rotate the Station Wheel multiple times, you'll notice that it does not rotate on a single point, it rotates on small circle.

over time and spinning the Station, it will move from the starting point and touch other locked items.

also the player colour markets that point to each section of the Station should be "locked".
Overboard Games  [作者] 2020 年 12 月 6 日 下午 3:36 
Hey there, thanks for feedback

1 The table will always default for 6 players because people can choose where to sit and and all you have to do is remove some cards.

2. That's correct due to how the snapping works, you can however remove the entire stack and place them back one at a time.

3. I've never seen the tree tiles, meteorite stack and lifepods rotate with the station, it's not scripted to do that so I'm not exactly sure how that's happening.

4. I'll fix the size of the lifepods, thanks for the reminder.

5. Same as 3, no idea how that happened

6. Same as 5 and 3
Shadow Khilian 2020 年 12 月 5 日 下午 9:38 
continued

5. at one point in the game the the bags that were locked and rotating with the wheel knocked over the Deopt Indicators and pushed them out of place.
6. when we detached all of the bags that were locked to the Depot Station and we clicked the rotate button, the Depot moved from it's position but it was still LOCKED. when I went to unlock it and move it back to the centre the entire Depot flipped and scattered all of the tiles. we had to end the game early.
Shadow Khilian 2020 年 12 月 5 日 下午 9:38 
Hi,

just played with this Mod and have some suggestions as we ran into problems.

1. the table is default set for 6 players but we played with 4, the share END GAME cards were placed between all 6 boards. this does not work well.
2. a removed tile does not lock back with the stack of tiles in the station
3. the Tree Tiles, Meteorite Stack and the Lifepod replacement are locked and connected to the station, it rotates with the station.
4. the LifePod objects are too large and they cannot be placed side-by-side in their slots on the player board.
Overboard Games  [作者] 2020 年 11 月 1 日 下午 2:27 
It's been a long time coming but Planet Unknown has it's MEGA update today!

1. EVERYTHING IS UPDATED!!!! Like seriously, every component has been updated.
2. NEW Rulebook and Depot Indicators,
3. Susan got a new lick of paint with some sexy white and blue
3. Please don't nudge Susan she will violently explode your tiles.
4. We went back to the future and added Flux into Planet Unknown.

WE HOPE YOU ALL ENJOY IT!
Overboard Games  [作者] 2020 年 9 月 18 日 上午 5:45 
It will be in the next 1-3 weeks, we're waiting on some 3D models.
keros17 2020 年 9 月 18 日 上午 3:31 
Do you know when will be the new version updated? just curious!
Overboard Games  [作者] 2020 年 9 月 14 日 下午 3:25 
You'll be happy to hear but it's ongoing right now J3STR!
J3STR 2020 年 9 月 14 日 下午 12:03 
Do you known when we'll get the updated files here? By that I mean the updated rules, corp boards and different planets :-)
keros17 2020 年 7 月 13 日 上午 5:11 
Oh don't worry. I was asking because I think I read something like that in somewhere but I can't remember where and when you told me the mod has the planets I get crazy intending to find where they are xD

Thanks for your work men and your answer. Hope to try the planets soon.

=)
Overboard Games  [作者] 2020 年 7 月 10 日 下午 7:39 
My Apologise, I got confused about corporation boards and planet boards. Planet boards will be coming in a future update :)
keros17 2020 年 7 月 10 日 下午 6:22 
Ehmm @Deedy sorry but i think i know how to use TTS.

If you haven't got the planets hide in some place on the table I can't see, they are not available for changing them in the board. They are only available the corporation boards for switch using the 1-8 buttons of the keyboard.
Overboard Games  [作者] 2020 年 7 月 6 日 下午 4:26 
Grehmar: This is probably a TTS issue has I've not had anyone else report this error.

Keros17: The Planets are in a state, press the number keys on your keyboard to cycle though the planets.
keros17 2020 年 7 月 6 日 下午 4:24 
Hi!

Maybe it's my mistake but... Are there all the planets, the simetric and assymetric too or just the first one?

Thanks
grehmar 2020 年 7 月 5 日 下午 2:41 
Sometimes when there are 2 cards left in the Event deck. I draw the second to last card from the stack of 2, but one of those cards then disappears. This leaves 19 cards total.
Overboard Games  [作者] 2020 年 4 月 27 日 下午 3:21 
Lifepods updated snap and snap points

Radin: Press the number keys from 1 though 8 to go though the states.

MarkJ; Yeah I add in the 7 solo cards and then mix in colours from the rest.
radin 2020 年 4 月 27 日 下午 2:01 
I feel like a noob. I'm at a complete loss at how to get the asymmetrical corporation boards.
DrJones 2020 年 4 月 27 日 上午 8:53 
How do you set up the solo event deck? The deck only has 7/20 cards. Do I add cards from the other 3 event decks? Whatever cards I want? How do I add them to the deck? Thanks for the help. Pretty new to TTS.
Mistharfare 2020 年 4 月 27 日 上午 2:06 
The lifepods do not snap to the grid anymore
Mistharfare 2020 年 4 月 22 日 上午 6:13 
Some suggestions:
* The cubes should be transparent
* According to the rulebook the colors from left to right are black, blue, green, red and white
* Rovers are colored but they are always white for each player
Mistharfare 2020 年 4 月 21 日 上午 9:22 
Thanks for the quick update!

I found some more:
* There is a card that let's you add a Civilization card for every level but the script removes the civilization cards based on the number of players.
* A bag of lifepods is actually confusing based on gameplay rules since you're only allowed to use 6 of them at most and only the ones gathered, otherwise you must move them from other resource track locations.
Overboard Games  [作者] 2020 年 4 月 21 日 上午 6:31 
Hey Martijn,

Thanks for notes, I've adjusted everything accordingly but to note:

Objective cards don't have backs
Objective White Cards were mistake.
The Grid hasn't been adjusted but planet boards have been slightly moved.
Tiles on the lazy susan are not meant to be locked at the start and for all our tests there hasn't been an issue.
There is a new bag for the ENERGY CORP lifepods.
Rovers have been shrunk
I removed all snap points and grid toggles on all the lifepods too.
Mistharfare 2020 年 4 月 21 日 上午 6:12 
* Snap points for the collected Life Pods and Meteors would be great because due to the grid they don't fit nicely in the appropiate spots on the corporation boards. I achieved this by setting snap points on the table instead of the corporation tiles because otherwise each tile needs to have snap points.
* Tiles on the Lazy Suzan are not locked at the start of the game which is sometimes causing the stacks to fall. I managed to lock them after a while. I was able to do this when you are in the Top Down camera by selecting all stacked tiles including the Lazy Suzan.

All these minor issues are nothing compared to how the game plays and the Lazy Suzan works! Really great work! They are easily to overcome by except the Life Pods because in combination with the energy corporation because they really need to fit on the resource tracks.

Really enjoying the game.

2/2
Mistharfare 2020 年 4 月 21 日 上午 6:11 
Thank you! ;-)

A few minor issues:
* The Life Pods are too large to fit on the resource tracks with the Energy Corporation. When adjusting them to a smaller size they expand immensely.
* Rover on the rover track is too large to have a cube next to it on the resource track for the corporation boards, this is especially the case with the Rover Corporation. The rovers can be adjusted.
* Objectives deck contains 2 white cards, which consist in the deck.
* Objectives deck does not have a background
* The boards are slightly disaligned with the grid. I had a few times that tiles shifted other tiles.
* There is a coloured bar on the table which is actually kind of annoying! ;-)

1/2 --- to be continued
Overboard Games  [作者] 2020 年 4 月 19 日 下午 2:27 
Updated!

Update to graphics/balance of CIV cards (36 now instead of 28)

Update to graphics Planet Goal cards (still 26 cards)

Added!!

Add new 7 x player board asymmetric options

Added event deck (58 cards, 1 card back)

Added Solo objective deck (13 cards)