RimWorld
Incident Tweaker
79 件のコメント
Not Sure 11月16日 4時39分 
AUTOMATIC I love you dawg but I won't lie, it's downright comical that your Rimworld mods are not updated but they still sorta work. Exactly like that other thing you're better known for. xD

no hate though man, i can't play Rimworld without Incident Tweaker, thanks for everything you do (in both fields)
Mlie 10月18日 12時13分 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692
JinxLuckless 10月16日 12時55分 
Peter, what mod is that? That's definitely what I'm looking for.
Peter Kitsuné 9月28日 17時06分 
Seems to work in 1.6, although Mille has updated a different mod if all you care about is disabling events rather than editing the probabilities of them
Durandal 9月21日 23時01分 
is there an alternative to this?
ANIKI 9月17日 13時20分 
1.6 Plz :steamsad:
blue 9月10日 8時57分 
1.6 plz
SanDimas 9月8日 16時01分 
damn dude this would be lovely for 1.6
ambi 8月28日 9時12分 
1.6
Space Healthcare 8月19日 8時59分 
Any chance of a 1.6 update?
Dante Mundus 8月17日 23時18分 
i need this
Alien Xenomorph 8月2日 4時33分 
Seems to works on 1.6. At least mod options shows even Odyssey's incidents.
mordor0r 7月19日 17時58分 
:(
gunns22 7月13日 7時27分 
@AUTOMATIC

Any plans for 1.6?
Smiley Face Killer 7月11日 22時55分 
Not trying to rush or be pushy, but I am curious if you plan to update this to 1.6? Trying to clean out my mods, and I'd really love to keep this one, best incident chance tweaker mod I've used
NNIR 7月6日 20時35分 
1.6!?
Flesh Forge 2024年3月18日 18時42分 
Sad to report this mod doesn't work in 1.5, looking forward to update :)
Myrmatta 2024年3月9日 5時09分 
@2962342497 and other people wondering about the compatibility with Vanilla Events Expanded's settings: As far as I can tell, this mod will not conflict with or overwrite VEE. This mod adds a multiplier to the base chance of events, while VEE modifies the base chance itself. If you use both mods, their effects on an event will multiply if you modify the same event in both mods. Just keep VEE's settings at their default value and you should be good.

Disclaimer: I have not done any testing. This is based on looking at each mod's steam page and their in-game settings.
Aera 2024年2月12日 2時14分 
@Calebka88 I think the frequency of events is tied to storyteller, so you may need to look into storyteller mods for that.
BlennyInSpace 2024年1月16日 17時23分 
is there a mod that increases the frequency of events happening, like one every minute or does that mod not exist
Wish Granter 2023年12月29日 3時49分 
@Primaeval that is 1000000% another mod. This mod , if not altered by the player in the settings, has complete vanilla settings.

Even if set to highest chance in this mod, the game would only roll that event 1 time all few days.

Def. another mod.
Fellow Kriegsman 2023年12月13日 15時50分 
Could something be done so I can actually change frequency of orbital traders?
Idk if its due to some mod conflict or whatnot, but I get like 2-3 of them per day.
Its too much and really annoying
2962342497 2023年11月19日 17時28分 
Is this compatible with Vanilla Events Expanded Settings?
Sigourney Weaver in Alien4 2023年6月14日 11時33分 
same question as the guy before me
ELLIOTTCABLE on Discord 2023年5月20日 14時50分 
Do these settings ovveride, or imitate, the built-in settings in "Vanilla Events Expanded"'s control-panel?

1. What if I've changed the settings over there, and then install this mod?

2. What if I install this mod, and then accidentally change settings over there?
LoopeeDK 2023年1月13日 2時47分 
Short circuit still seems to happen even tho i set it to 0
test 2022年12月30日 5時27分 
btw if anyone runs into this issue, scroll to the bottom, then close the menu and open it again, and scroll to the top while changing the sliders.
test 2022年12月30日 5時17分 
when i slide the sliders it slides different sliders that are at the top instead
tassader 2022年12月13日 7時41分 
Mine crisis chance is invalid.Mine crisis chance is invalid.
Flesh Forge 2022年12月3日 19時42分 
happy to see this updated, thank you
HIVEMIND 2022年11月20日 6時56分 
wake up samurai
The Dutchman 2022年11月15日 13時04分 
Works fine without changing tags
OONCEOONCE 2022年11月9日 7時47分 
@SneakyGunz thanks that worked!
SneakyGunz 2022年11月8日 19時04分 
Steam\steamapps\workshop\content\294100\2051895989\About\About.xml
add "<li>1.4</li>" without quotes after 1.3 like it is below

<supportedVersions><li>1.1</li><li>1.2</li><li>1.3</li><li>1.4</li></supportedVersions>
たぁぼう 2022年11月5日 5時53分 
Hello! I love this mod, do you have any plans to support 1.4? I would love to play it...!
The Dutchman 2022年11月1日 9時37分 
@Stormtrooper try finding out for yourself
Stormtrooper 2022年10月27日 10時29分 
So changing tag would be nice. Heard 1.4 automatically rejects "outdated" mods regardless whether they actually work...
Arky 2022年10月27日 6時01分 
So far not yet updated for 1.4 but still working perfectly.
Stormtrooper 2022年10月22日 12時33分 
Will it be updated to 1.4?...
UltraEmailMan 2022年3月6日 17時08分 
Would this mod potentially overwrite any event-oriented storytellers such as Winston Waves?
NX 2021年10月18日 6時08分 
@schadenfreude This mod recognizes more events and allows for more adjustment than VEE. Ran into the same dilemma where i was adjusting events via this mod, VEE and individual mod settings. Safe to say after alot of loading/reloading, this mod is your one stop shop to everything i have tested.
Schadenfreude 2021年9月18日 22時37分 
How does this mod interact with Vanilla Events Expanded?
In the mod settings to seems to serve the same functionality.
Mickey Surviving RNG 2021年9月4日 18時39分 
Man this mod is amazing, any chance of making it so we can trigger an event directly from the list (if the event is applicable) i know it can be done via the Dev menu, but this mod is so much cleaner and easier to navigate and see :)
Mihsan 2021年1月17日 9時33分 
Had so much hopes for this mod, but it turned out to be useless since I cant tune down mechanoid raids vs all the other types of raids.
DiESF1RST 2021年1月7日 10時16分 
does this work with modded/added incidents?
VoshkaVonBadMeow 2020年11月24日 10時57分 
@Petey (Not typing that name, jesus)

Far as I understand its by other mods, as in other mods either overwrite the event occurence, overwrite the event as a whole, or have a setting for the event in that mods options.
!.Petey.! 2020年11月24日 10時53分 
many of my events says, Not aplicable, anyone know's why? thanks for the mod!
PlutoOtaku 2020年11月9日 22時41分 
I see couple people in here having a similar issue. I seem to not be getting any raids, even when I tweak the setting. If I get a raid from a quest, the window pops up, but the raid never happens. Even Caravans pop up but never actually enter the map. Anyone know what this issue could be?
Tirith Amar 2020年9月27日 2時02分 
Could you also give quest types?
In my opinion the crashed shuttle defense is way to rare.
AUTOMATIC  [作成者] 2020年9月13日 23時06分 
Prison break is not an incident, it's a custom event that triggers per prisoner, so, yes, it's not possible to customize it with this mod.