X4: Foundations

X4: Foundations

Better Target Monitor
55 条留言
Faleshar 10 月 20 日 上午 2:05 
works fine with 8.0 played over 50 hours in 8.0 with it.
Tanksaawk 9 月 15 日 上午 3:23 
Works with 8.0
Hr_Ravn 9 月 11 日 上午 2:29 
Wish this would also work with the Community Edition API, that's based on this API mod.
seems they do interfere each other and a lot other newer QoL mods depends on the CE version.
Bastard from the Skies 8 月 27 日 上午 6:45 
@salat

It works fine, but you need the Sir Nuke's Mod Support APIs (old version or new one, both work) and you also have to disable Protected UI in the Extensions menu.
Arock 8 月 26 日 上午 1:05 
Works great on steam deck!
salat 8 月 16 日 上午 8:55 
Not working
jkelley2 6 月 16 日 下午 12:31 
doesnt seem to be working on 7.6, i have mod support APIs this mod is enabled i see i ts options in the Extension Options ... yet the options do nothing and dont see any of the Target Monitor changes
Fighter 4 月 17 日 上午 6:47 
Hi SirNukes.
Thank you for this great mod to the game. I whish there would be additional information diplayed:
- Target picture or even live stream
- chance of bailing in % (including green lights for the hull 75% and shield 20% borders)

Is it possible to add something like that?
If not, may be you can change colors of the hull and shield values according these borders (higher then border in red, lower then border in green).
TriNity-GER 2 月 21 日 下午 2:06 
Still works with 7.5.0 if Protected UI is OFF. As Todd[CH]: It would be cool if this gets remade without Mod Support API as a dependency.
Todd[CH] 2 月 20 日 下午 10:30 
Who knows. With the release of 7.5 they fixed the bug that prevented custom lua mods from accessing anything from the game. Maybe this mod can now be made independent of the MSAPI.
It doesnt use any other features MSAPI provides from what i can see.
Rilsenti 1 月 30 日 上午 6:43 
It would be really cool if it were made independent from the SirNukes Mod Support APIs.
starover 2024 年 7 月 17 日 上午 2:38 
It's much more comfortable to play with this target monitor. Thanks for this mod !
Random Tank 2024 年 7 月 10 日 下午 7:54 
I'm still running 6.2 due to mod compatibility, but this got updated and now is bugged for me, is there a way I could still get the previous version please?
TriNity-GER 2024 年 6 月 23 日 上午 11:28 
The single most important X4 mod for me! Please update :(
Poacher886 2024 年 6 月 21 日 下午 9:57 
Please Update, and any chance to put this on the Nexus.
RocketLLama 2024 年 6 月 20 日 下午 4:14 
Any chance of an update? Appears to still do nothing on 7.0
Vollhov 2024 年 4 月 10 日 上午 11:02 
The mod will not work in version 7.0 :(
knightphantom420 2024 年 3 月 25 日 下午 4:53 
nice mod.. it would be awesome if you can make it where u can see your hud in a 3rd person view..
Sandmaster 2024 年 1 月 18 日 上午 8:57 
Tiny portrait bug is due to Gem FX mod
sillytrooper 2023 年 9 月 9 日 上午 4:34 
I disabled the mod and portraits are still smol, its prolly not this mod
aladinaleks 2023 年 7 月 12 日 上午 1:01 
No
yes
Cahal 2023 年 7 月 11 日 上午 11:46 
Hey, does this mod require a new start to use or can it be used on existing saves?
AnonymusGolden 2023 年 7 月 7 日 下午 3:11 
This mod is awesome. Is there any chance of making the left menu more readable as well (mission objective, new items received, quest transactions and all that)? I tried reading your mod files to see if i could replicated, but there is no chance in hell that i can manage that
EtherealKnight 2023 年 7 月 5 日 下午 2:10 
I have been using this mod for years and never seen an issue with portraits even today.
jpinard 2023 年 7 月 4 日 下午 10:56 
Would love to see the portraits fixed.
Mad Data Scientist !PC 2023 年 7 月 1 日 上午 4:44 
it works in 6.0. but most of the time, channel portraits or ship previews are real tiny. That could use an update.
락스미스 2023 年 6 月 27 日 下午 8:52 
comms channel portraits become a real tiny.
MericSever 2023 年 4 月 14 日 下午 11:00 
As far as i can tell this still works as of 6.0
MartinC 2023 年 1 月 9 日 上午 8:50 
Thank you! I struggled so much to read the distance to target sometimes, depending on the font colour and system background. This mod is amazing <3
aladinaleks 2022 年 5 月 16 日 上午 7:29 
Yes
Omega 2022 年 5 月 16 日 上午 6:40 
Also in German available?
Obskurion 2022 年 3 月 21 日 上午 10:31 
yo, are you capable of to make ship hull and shield values to display in info? that's obscure sh*t 100%hull and 100%shield, nothing say to us. Are can make to displeay info like this, 1800/1800hull 1200x1200shield?
EtherealKnight 2022 年 3 月 16 日 下午 9:15 
I can see it now thanks!
Painless 2021 年 12 月 24 日 上午 10:40 
Yea, I can't believe that game this complex expect you to return to 1st person where you can't easily see from which direction are you getting shots, or see turrets protecting you from missiles...
Vollhov 2021 年 3 月 22 日 上午 9:13 
It's a pity there is no mod that would not hide the interface in f2 mode (Weapons, shields) :steamsad:
MegaSkyHammer 2021 年 3 月 21 日 下午 3:37 
same opinion as Wombat
SirNukes  [作者] 2021 年 3 月 18 日 下午 1:36 
Sorry about that; steam was being dumb and locked the other mod until I re-agreed to their legal thingy.
Prospero Finokkio 2021 年 3 月 18 日 下午 1:01 
Yep, cant subscribe to the required mod, no access
Vollhov 2021 年 3 月 18 日 下午 12:30 
Working ? I cannot subscribe to the required mod, as it is closed in access :(
The Dreamiest Wombat 2020 年 10 月 9 日 上午 11:56 
Great mod, though I do find it clutters the monitor with even more information I normally don't need. Is there a way to make the bold or coloured hull/shields work with the old layout? Those two seem to be tied to the new one, while the text lightening works on both.
Kestryn 2020 年 6 月 26 日 下午 9:42 
Thank ye!:midnightRV:
[Oms!]Divine* 2020 年 4 月 30 日 上午 3:43 
Awesome <3
Multox 2020 年 4 月 25 日 下午 11:19 
Same here. Posting for posterity.

0.1
Start of log.
Target monitor monkey patched, various features in place.
0.2
Added smoothing filter to speed/distance to reduce noise for low attention targets.
Added support for more object types, and hide shields when not installed.
1.0
Improved rounding for smoother relative speed display.
Refined x3 class determination, and made it optional.
1.1
Fix for missed asteroid rows.
1.2
Support generic objects, eg. data vaults.
Tweaked faction name coloring.
Bypassed C.GetPlayerTargetOffset() returning bad z data.
1.3
Removed distance/eta from some target types that gave errors.
1.4
Rewrote smoothing filter for distant objects to reduce relative speed and eta jitter.
1.5
Stabalized relative speed and eta readout at extremely low fps.
1.6
ETA adjusts down when in SETA.
French translation, by Anthony
Mycu 2020 年 4 月 20 日 下午 12:29 
You are not the only one seeking for a changelog :)
Thanks for the github link.
Byter 2020 年 4 月 19 日 下午 11:57 
Awesome. Maybe put the link to the repo in the description or so? I can't be the only one "complaining" about it, can I?

Anyway, thanks! :Djoe:
SirNukes  [作者] 2020 年 4 月 19 日 下午 4:32 
Byter 2020 年 4 月 19 日 上午 6:01 
Another update without a changelog entry :bbtcat:

I'm always checking which mods updated to know what will change in game. So.. any info?
Vollhov 2020 年 4 月 18 日 上午 5:48 
Hi!
Tell me, is there a mod for improving the view in F2 mode ?
Tired of the view from the cockpit.
Hero 2020 年 4 月 4 日 上午 12:44 
Great mod!